summaryrefslogtreecommitdiff
path: root/keyboards/fjlabs/ready100/config.h
diff options
context:
space:
mode:
authorFelix Jen <fjen@felixjen.com>2021-08-19 09:31:12 -0700
committerGitHub <noreply@github.com>2021-08-19 09:31:12 -0700
commita43952f35d591d1ac6d2754d2aaf418e2e144670 (patch)
treeb5639665dd1a54a1b29c98a6ba3218d1bf106124 /keyboards/fjlabs/ready100/config.h
parent4fc01ddefe600ea2b873efa593312419e0f9c50f (diff)
[Keyboard] Add Ready100 Keyboard (#13158)
Co-authored-by: Drashna Jaelre <drashna@live.com>
Diffstat (limited to 'keyboards/fjlabs/ready100/config.h')
-rw-r--r--keyboards/fjlabs/ready100/config.h110
1 files changed, 110 insertions, 0 deletions
diff --git a/keyboards/fjlabs/ready100/config.h b/keyboards/fjlabs/ready100/config.h
new file mode 100644
index 0000000000..a0e8d56148
--- /dev/null
+++ b/keyboards/fjlabs/ready100/config.h
@@ -0,0 +1,110 @@
+/*
+Copyright 2021 <me@fjlaboratories.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0x7074 // FJLabs
+#define PRODUCT_ID 0x1003 // Ready100
+#define DEVICE_VER 0x0001 // Version 1
+#define MANUFACTURER FJLabs
+#define PRODUCT Ready100
+
+/* key matrix size */
+#define MATRIX_ROWS 5
+#define MATRIX_COLS 14
+
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+*/
+
+// Checked with Eagle Schematic
+#define MATRIX_ROW_PINS { F0, F1, F4, F5, F6 }
+#define MATRIX_COL_PINS { C7, C6, B6, B5, B4, D7, D6, D4, D5, D3, D2, B3, B2, B1 }
+#define UNUSED_PINS
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
+#define DEBOUNCE 5
+
+/* define if matrix has ghost (lacks anti-ghosting diodes) */
+//#define MATRIX_HAS_GHOST
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* Define RGB Underglow */
+#define RGB_DI_PIN F7
+#define RGBLED_NUM 64
+#define RGBLIGHT_ANIMATIONS
+#define RGBLIGHT_LIMIT_VAL 108
+#define RGB_VAL_STEP 12
+/* #define RGBLIGHT_LAYER_BLINK*/
+
+/* Define less important options */
+
+/*
+ * Force NKRO
+ *
+ * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
+ * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
+ * makefile for this to work.)
+ *
+ * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
+ * until the next keyboard reset.
+ *
+ * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
+ * fully operational during normal computer usage.
+ *
+ * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
+ * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
+ * bootmagic, NKRO mode will always be enabled until it is toggled again during a
+ * power-up.
+ *
+ */
+//#define FORCE_NKRO
+
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION