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author | Sid Carter <sidcarter@users.noreply.github.com> | 2020-11-25 13:09:15 -0500 |
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committer | GitHub <noreply@github.com> | 2020-11-25 10:09:15 -0800 |
commit | 1bf657be4113bae9d43d6ec265e66ab8b12359c1 (patch) | |
tree | 28fcf79f6c3b769e193c69fbdc5d8a76714d9222 /keyboards/ferris/keymaps/madhatter/keymap.c | |
parent | 8897ab9b111b107cfcb08478ba0b4176432ea5b6 (diff) |
[Keymap] Updates - Unikorn/Curiosity/Prime_E/Ferris/Corne (#10925)
* update keymap for unikorn
* add new map
* update keymap
* update keymap
* update map
* update the current keymap
* update keymap so it accounts for mouse keys as well
* add extra control and shift, for when we need to use the other keys
* get me square and curly braces
* remove unused macros
* update these changes so far
* update ilpse keymap
* rmove a layer and simplify my layers a bit
* I think there's a working keymap now for the corne. let's leave this here.
* I thought maybe that helped? but who knows
* save changes made so far
* update madhatter keymap to match what I want
* switch to use lcmd for main alt
* update my curiosity keymap
* make curiosity via enabled
* add via keymap
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/primekb/prime_e/keymaps/madhatter/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* stick to enum
* add bootmagic stuff and update keymap
* switch to bootmagic lite
* fix typo
* cleanup for writing to LED
* consistency
* fix led pins
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* fix build issue
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/crkbd/keymaps/madhatter/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Khader Syed <khader.syed@aicure.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Diffstat (limited to 'keyboards/ferris/keymaps/madhatter/keymap.c')
-rw-r--r-- | keyboards/ferris/keymaps/madhatter/keymap.c | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/keyboards/ferris/keymaps/madhatter/keymap.c b/keyboards/ferris/keymaps/madhatter/keymap.c new file mode 100644 index 0000000000..5a3f416e74 --- /dev/null +++ b/keyboards/ferris/keymaps/madhatter/keymap.c @@ -0,0 +1,57 @@ +// this is the style you want to emulate. +// This is the canonical layout file for the Quantum project. If you want to add another keyboard, + +#include QMK_KEYBOARD_H + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. + +enum ferris_layers { + _QWERTY, + _LOWER, + _RAISE +}; + +enum ferris_tap_dances { + TD_Q_ESC +}; + +#define KC_CTSC RCTL_T(KC_SCLN) +#define KC_CTLA LCTL_T(KC_A) +#define KC_LSHZ LSFT_T(KC_Z) +#define KC_RLSH RSFT_T(KC_SLSH) +#define KC_SPM2 LT(2, KC_SPC) +#define KC_BSM1 LT(1, KC_BSPC) +#define KC_GUTA GUI_T(KC_TAB) +#define KC_CLGV CTL_T(KC_GRV) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [_QWERTY] = LAYOUT( /* QWERTY */ + KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, + KC_CTLA, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, + KC_LSHZ, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RLSH, + KC_CLGV, KC_BSM1, KC_SPM2, KC_GUTA + ), + + [_LOWER] = LAYOUT( /* [> LOWER <] */ + KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, + KC_GESC, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_QUOT, + KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_ENT, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS + ), + + [_RAISE] = LAYOUT( /* [> RAISE <] */ + KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, + KC_TAB, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_PIPE, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UNDS, KC_PLUS, KC_TRNS, KC_TRNS, RESET, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS + ) +}; + +// Tap Dance Definitions +qk_tap_dance_action_t tap_dance_actions[] = { + // Tap once for Q, twice for ESC + [TD_Q_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_ESC) +}; |