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author | Jack Humbert <jack.humb@gmail.com> | 2017-04-12 12:43:46 -0400 |
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committer | GitHub <noreply@github.com> | 2017-04-12 12:43:46 -0400 |
commit | e5f610b70ec124da411dd8b32c5a4de14b2bedc8 (patch) | |
tree | 85590469e36f6da98d8606d725bebaf78cbf7444 /keyboards/ergodox/keymaps/default/visualizer.c | |
parent | 154305ce1be16b2c8abce5e5d4dee421f295d6b3 (diff) | |
parent | 1d5567a3a9ae1ca45bd5ff09f21edb7d1388afc3 (diff) |
Merge pull request #1217 from fredizzimo/ergodox_default_visualizer
Enable Ergodox Infinity LCD visualization
Diffstat (limited to 'keyboards/ergodox/keymaps/default/visualizer.c')
-rw-r--r-- | keyboards/ergodox/keymaps/default/visualizer.c | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/keyboards/ergodox/keymaps/default/visualizer.c b/keyboards/ergodox/keymaps/default/visualizer.c new file mode 100644 index 0000000000..502e53f3d1 --- /dev/null +++ b/keyboards/ergodox/keymaps/default/visualizer.c @@ -0,0 +1,42 @@ +/* +Copyright 2017 Fred Sundvik + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include "simple_visualizer.h" + +// This function should be implemented by the keymap visualizer +// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing +// that the simple_visualizer assumes that you are updating +// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is +// stopped. This can be done by either double buffering it or by using constant strings +static void get_visualizer_layer_and_color(visualizer_state_t* state) { + uint8_t saturation = 60; + if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) { + saturation = 255; + } + if (state->status.layer & 0x4) { + state->target_lcd_color = LCD_COLOR(0, saturation, 0xFF); + state->layer_text = "Media & Mouse"; + } + else if (state->status.layer & 0x2) { + state->target_lcd_color = LCD_COLOR(168, saturation, 0xFF); + state->layer_text = "Symbol"; + } + else { + state->target_lcd_color = LCD_COLOR(84, saturation, 0xFF); + state->layer_text = "Default"; + } +} |