diff options
author | Jack Humbert <jack.humb@gmail.com> | 2017-08-23 22:29:07 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2017-08-23 22:29:07 -0400 |
commit | d2ff66a985b938e87fffe55c1d9f1dc55e356f91 (patch) | |
tree | 561b3e203033849573a17f5ac6248077ab687676 /keyboards/ergodox/keymaps/dave/readme.md | |
parent | 7260fc3eef98fb7b0e2ed24d3d0d14cf2e613000 (diff) |
Creates a layouts/ folder for keymaps shared between keyboards (#1609)
* include variables and .h files as pp directives
* start layout compilation
* split ergodoxes up
* don't compile all layouts for everything
* might seg fault
* reset layouts variable
* actually reset layouts
* include rules.mk instead
* remove includes from rules.mk
* update variable setting
* load visualizer from path
* adds some more examples
* adds more layouts
* more boards added
* more boards added
* adds documentation for layouts
* use lowercase names for LAYOUT_
* add layout.json files for each layout
* add community folder, default keymaps for layouts
* touch-up default layouts
* touch-up layouts, some keyboard rules.mk
* update documentation for layouts
* fix up serial/i2c switches
Diffstat (limited to 'keyboards/ergodox/keymaps/dave/readme.md')
-rw-r--r-- | keyboards/ergodox/keymaps/dave/readme.md | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/keyboards/ergodox/keymaps/dave/readme.md b/keyboards/ergodox/keymaps/dave/readme.md deleted file mode 100644 index aa0f9bd192..0000000000 --- a/keyboards/ergodox/keymaps/dave/readme.md +++ /dev/null @@ -1,38 +0,0 @@ -This keymap is my preferred layout (after a certain amount of experimentation). -The rationale behind the design is as follows: - -I grew up typing from a very early age and thus never learned the "correct" way -to touch type (essentially, I'm self-taught). As a, result my fingers don't -tend to stay on the "home keys" and occasionally my right hand wants to type -keys that are on the left of the keyboard, and vice versa. - -Hence, despite liking the idea of split keyboards in principle, I've never been -able to get on with them because the split simply doesn't work with my style of -typing. The Ergodox solves this neatly by virtue of having a few extra keys in -the "middle" of the keyboard which I can utilise for deliberate redundancy. -Thus in this keymap there are two "6" keys (one on the left, one on the right) -and likewise Y, H, G, and B are all duplicated to enable one-handed patterns -that I use frequently (e.g. "byobu" with the right hand, "yes" with the left, -etc.). - -I occasionally use the numeric pad for data entry, thus this is duplicated -under the natural home position of the right hand in layer 1 (activated by -holding one of the right thumb buttons), while the cursor keys are duplicated -under the classic WASD gaming layout of the left hand in layer 2 (activated by -holding one of the left thumb buttons). Various other useful keys also appear -in these layers (brackets and symbols for coding in layer 1, navigation and -F-keys in layer 2, etc.). - -Finally, modifier keys like Ctrl, Shift, and Alt, along with Backspace and -Enter are all in traditional locations in an effort to reuse existing muscle -memory as much as possible (keys like =, #, and ' are in layer 1). The layout -maps are in the comments of keymap_dave.c so I won't bother duplicating them -here. - -Oh, and the LEDs are rather pimped ... because I could! - -Anyway, although I'm sure this keymap won't be to many people's taste you might -find some interesting ideas in here for your own layouts. Do tweet me -(@waveform80) if you have any questions / suggestions / bugs. - -Dave. |