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authorMechMerlin <30334081+mechmerlin@users.noreply.github.com>2019-04-03 10:17:25 -0700
committerDrashna Jaelre <drashna@live.com>2019-04-03 10:17:25 -0700
commitcb2f2fd258011e6637ed182f484a4317ac510db8 (patch)
treee0ffc4ff80b4467110787575ea581daa3fa140af /keyboards/duck/eagle_viper
parentcaefb1c61eca10dcb70ca6481a8a592057de7318 (diff)
[Keyboard] Small Refactor of Duck boards (#5521)
* first [ass at pulling out common duck library functions * use new library in jetfire * use new library in duck lightsaver * use new library in octagon v2 * put Device into the library * refactor send_value * refactor send_value and send_color * use pragma once * use pragma once * use pragma once * use pragma once * rename backlight_led to indicator_leds to match with other duck boards * rename enum * make #define names consistent * rename ducklib to duck_led * update rules.mk ?= to = * put rgb in the correct order * add debounce debugging printouts * turn on bootmagic lite and set it to the top left most key commonly programmed as Escape * add reset key documentation * fix that typo * Update keyboards/duck/duck_led/duck_led.c Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * include the correct library
Diffstat (limited to 'keyboards/duck/eagle_viper')
-rw-r--r--keyboards/duck/eagle_viper/readme.md1
-rw-r--r--keyboards/duck/eagle_viper/v2/config.h8
-rw-r--r--keyboards/duck/eagle_viper/v2/indicator_leds.c23
-rw-r--r--keyboards/duck/eagle_viper/v2/indicator_leds.h1
-rw-r--r--keyboards/duck/eagle_viper/v2/matrix.c3
-rw-r--r--keyboards/duck/eagle_viper/v2/readme.md2
-rw-r--r--keyboards/duck/eagle_viper/v2/rules.mk28
-rw-r--r--keyboards/duck/eagle_viper/v2/v2.h4
8 files changed, 33 insertions, 37 deletions
diff --git a/keyboards/duck/eagle_viper/readme.md b/keyboards/duck/eagle_viper/readme.md
index 14fb166698..3fec11bc0a 100644
--- a/keyboards/duck/eagle_viper/readme.md
+++ b/keyboards/duck/eagle_viper/readme.md
@@ -9,4 +9,3 @@ Newest version is the [Eagle/Viper V2](http://duck0113.tistory.com/127)
Make example for this keyboard (after setting up your build environment):
make duck/eagle_viper/v2:default
-
diff --git a/keyboards/duck/eagle_viper/v2/config.h b/keyboards/duck/eagle_viper/v2/config.h
index f454b2e0e1..a0ce866cc3 100644
--- a/keyboards/duck/eagle_viper/v2/config.h
+++ b/keyboards/duck/eagle_viper/v2/config.h
@@ -15,8 +15,7 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef CONFIG_H
-#define CONFIG_H
+#pragma once
#include "config_common.h"
@@ -44,6 +43,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_DI_PIN D6
#define RGBLED_NUM 17
+/* Set to top left most key */
+#define BOOTMAGIC_LITE_ROW 4
+#define BOOTMAGIC_LITE_COLUMN 10
+
#define TAPPING_TERM 200
-#endif
diff --git a/keyboards/duck/eagle_viper/v2/indicator_leds.c b/keyboards/duck/eagle_viper/v2/indicator_leds.c
index 03a93197da..fc90ed3fbd 100644
--- a/keyboards/duck/eagle_viper/v2/indicator_leds.c
+++ b/keyboards/duck/eagle_viper/v2/indicator_leds.c
@@ -19,19 +19,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <stdbool.h>
#include <util/delay.h>
#include "indicator_leds.h"
-
-#define RES 6000
+#include "duck_led/duck_led.h"
#define LED_T1H 600
#define LED_T1L 650
#define LED_T0H 250
#define LED_T0L 1000
-#define NS_PER_SEC (1000000000L)
-#define CYCLES_PER_SEC (F_CPU)
-#define NS_PER_CYCLE (NS_PER_SEC / CYCLES_PER_SEC)
-#define NS_TO_CYCLES(n) ((n) / NS_PER_CYCLE)
-
void send_bit_d4(bool bitVal) {
if(bitVal) {
asm volatile (
@@ -66,14 +60,12 @@ void send_bit_d4(bool bitVal) {
}
}
-void show(void) {
- _delay_us((RES / 1000UL) + 1);
-}
-
-void send_value(uint8_t byte) {
+void send_value(uint8_t byte, enum Device device) {
for(uint8_t b = 0; b < 8; b++) {
- send_bit_d4(byte & 0b10000000);
- byte <<= 1;
+ if(device == Device_STATUSLED) {
+ send_bit_d4(byte & 0b10000000);
+ byte <<= 1;
+ }
}
}
@@ -83,7 +75,8 @@ void indicator_leds_set(bool leds[8]) {
cli();
for(led_cnt = 0; led_cnt < 8; led_cnt++)
- send_value(leds[led_cnt] ? 255 : 0);
+ send_value(leds[led_cnt] ? 255 : 0, Device_STATUSLED);
sei();
show();
}
+
diff --git a/keyboards/duck/eagle_viper/v2/indicator_leds.h b/keyboards/duck/eagle_viper/v2/indicator_leds.h
index c174fa404d..fe66eef6b2 100644
--- a/keyboards/duck/eagle_viper/v2/indicator_leds.h
+++ b/keyboards/duck/eagle_viper/v2/indicator_leds.h
@@ -1,2 +1 @@
void indicator_leds_set(bool leds[8]);
-void show(void);
diff --git a/keyboards/duck/eagle_viper/v2/matrix.c b/keyboards/duck/eagle_viper/v2/matrix.c
index 7003a7ae00..a6bc563422 100644
--- a/keyboards/duck/eagle_viper/v2/matrix.c
+++ b/keyboards/duck/eagle_viper/v2/matrix.c
@@ -89,6 +89,9 @@ uint8_t matrix_scan(void) {
bool curr_bit = rows & (1<<row);
if (prev_bit != curr_bit) {
matrix_debouncing[row] ^= ((matrix_row_t)1<<col);
+ if (debouncing) {
+ dprint("bounce!: "); dprintf("%02X", debouncing); dprintln();
+ }
debouncing = DEBOUNCING_DELAY;
}
}
diff --git a/keyboards/duck/eagle_viper/v2/readme.md b/keyboards/duck/eagle_viper/v2/readme.md
index 32ad8453ca..31f70b93b9 100644
--- a/keyboards/duck/eagle_viper/v2/readme.md
+++ b/keyboards/duck/eagle_viper/v2/readme.md
@@ -11,6 +11,8 @@ Make example for this keyboard (after setting up your build environment):
make eagle_viper/v2:default
+**Reset Key:** To put the Eagle/Viper V2 into reset, hold caps lock key (`K2A`) while plugging in.
+
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
## Hardware Notes
diff --git a/keyboards/duck/eagle_viper/v2/rules.mk b/keyboards/duck/eagle_viper/v2/rules.mk
index 64d839fcbd..1abd7d9413 100644
--- a/keyboards/duck/eagle_viper/v2/rules.mk
+++ b/keyboards/duck/eagle_viper/v2/rules.mk
@@ -50,23 +50,23 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
-BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
-MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
-EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
-CONSOLE_ENABLE ?= no # Console for debug(+400)
-COMMAND_ENABLE ?= yes # Commands for debug and configuration
+BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = no # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
-SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
-NKRO_ENABLE ?= yes # USB Nkey Rollover
-BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality on B7 by default
-MIDI_ENABLE ?= no # MIDI support (+2400 to 4200, depending on config)
-UNICODE_ENABLE ?= no # Unicode
-BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
-AUDIO_ENABLE ?= no # Audio output on port C6
-FAUXCLICKY_ENABLE ?= no # Use buzzer to emulate clicky switches
+NKRO_ENABLE = yes # USB Nkey Rollover
+BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
+MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
+UNICODE_ENABLE = no # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+AUDIO_ENABLE = no # Audio output on port C6
+FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
RGBLIGHT_ENABLE = yes
CUSTOM_MATRIX = yes
SRC += indicator_leds.c \
- matrix.c
+ matrix.c duck_led/duck_led.c
diff --git a/keyboards/duck/eagle_viper/v2/v2.h b/keyboards/duck/eagle_viper/v2/v2.h
index d149471ba3..7fefcf770c 100644
--- a/keyboards/duck/eagle_viper/v2/v2.h
+++ b/keyboards/duck/eagle_viper/v2/v2.h
@@ -13,8 +13,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef V2_H
-#define V2_H
+#pragma once
#include "quantum.h"
@@ -78,4 +77,3 @@
#define LAYOUT_eagle LAYOUT_60_ansi
-#endif