diff options
author | Leo Batyuk <leonid.batyuk@wooga.net> | 2019-10-12 07:08:03 +0200 |
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committer | Drashna Jaelre <drashna@live.com> | 2019-10-11 22:08:03 -0700 |
commit | 23178d73fc94d28c10029171f205d4815e516270 (patch) | |
tree | 3bc8d70f8f2f765ffa71098633e7494835368beb /keyboards/crkbd/keymaps/soundmonster/config.h | |
parent | bb43010170a955053868376d5dcfd3abba5b16c9 (diff) |
[Keymap] Add soundmonster's keymap for crkbd (#6964)
* Add soundmonster's layout for crkbd
* Incorporate feedback from review
* Remove unneeded base layer-related code
Diffstat (limited to 'keyboards/crkbd/keymaps/soundmonster/config.h')
-rw-r--r-- | keyboards/crkbd/keymaps/soundmonster/config.h | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/keyboards/crkbd/keymaps/soundmonster/config.h b/keyboards/crkbd/keymaps/soundmonster/config.h new file mode 100644 index 0000000000..1e58af3abe --- /dev/null +++ b/keyboards/crkbd/keymaps/soundmonster/config.h @@ -0,0 +1,110 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2015 Jack Humbert + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +//#define USE_MATRIX_I2C + +/* Select hand configuration */ + +#define MASTER_LEFT +// #define MASTER_RIGHT +// #define EE_HANDS + +// #define SSD1306OLED +#undef USE_I2C +#undef SSD1306OLED + +#define USE_SERIAL_PD2 + +// #define TAPPING_FORCE_HOLD +#define TAPPING_TERM 150 +#define RETRO_TAPPING +#define IGNORE_MOD_TAP_INTERRUPT + +#ifdef RGBLIGHT_ENABLE + #undef RGBLED_NUM + #define RGBLED_NUM 27 + #define RGBLIGHT_ANIMATIONS + #define RGBLIGHT_SLEEP + #define RGBLIGHT_SPLIT + #define RGBLIGHT_LIMIT_VAL 120 + #define RGBLIGHT_HUE_STEP 10 + #define RGBLIGHT_SAT_STEP 17 + #define RGBLIGHT_VAL_STEP 17 +#endif + +#define OLED_FONT_H "keyboards/crkbd/keymaps/soundmonster/glcdfont.c" +// #define OLED_FONT_WIDTH 5 +// #define OLED_FONT_HEIGHT 7 + +#ifdef RGB_MATRIX_ENABLE +# define RGB_MATRIX_KEYPRESSES // reacts to keypresses +// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) +// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects +# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended +# define RGB_MATRIX_FRAMEBUFFER_EFFECTS +# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) +# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) +# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash. +# define RGB_MATRIX_HUE_STEP 8 +# define RGB_MATRIX_SAT_STEP 8 +# define RGB_MATRIX_VAL_STEP 8 +# define RGB_MATRIX_SPD_STEP 10 + +/* Disable the animations you don't want/need. You will need to disable a good number of these * + * because they take up a lot of space. Disable until you can successfully compile your firmware. */ +// # define DISABLE_RGB_MATRIX_ALPHAS_MODS +# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +# define DISABLE_RGB_MATRIX_BREATHING +// # define DISABLE_RGB_MATRIX_BAND_SAT +# define DISABLE_RGB_MATRIX_BAND_VAL +# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT +# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL +# define DISABLE_RGB_MATRIX_CYCLE_ALL +# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN +# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN +# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +# define DISABLE_RGB_MATRIX_DUAL_BEACON +# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL +# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL +# define DISABLE_RGB_MATRIX_RAINBOW_BEACON +# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS +// # define DISABLE_RGB_MATRIX_RAINDROPS +# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP +// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +# define DISABLE_RGB_MATRIX_SPLASH +// # define DISABLE_RGB_MATRIX_MULTISPLASH +# define DISABLE_RGB_MATRIX_SOLID_SPLASH +# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH +#endif |