diff options
author | Aplyard <40563350+Aplyard@users.noreply.github.com> | 2021-01-11 07:31:42 +0200 |
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committer | GitHub <noreply@github.com> | 2021-01-10 21:31:42 -0800 |
commit | a06dda15e44438f11da1e4f7c47e9c747c9dc273 (patch) | |
tree | 6d6d735f10c26f171f1154ae61c46a2e2924faf9 /keyboards/aplyard/aplx6/rev2/keymaps | |
parent | a15c9057a1f52e28229dd466f51ae4f4f9ecdb81 (diff) |
[Keyboard] Added rev2 & move rev1+rev2 to parent folder (#10973)
* rev2 and move parent folder
Moved aplx6 to parent folder, renamed it to rev1 and added rev2
* Update keyboards/aplx/aplx6/rev1/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/aplx/aplx6/rev2/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/aplx/aplx6/rev2/rev2.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/aplx/aplx6/rev2/rules.mk
Co-authored-by: Drashna Jaelre <drashna@live.com>
* license
* Update keyboards/aplx/aplx6/rev2/keymaps/default/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/aplx/aplx6/rev2/keymaps/default/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/aplx/aplx6/rev2/keymaps/default/keymap.c
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/aplx/aplx6/rev2/keymaps/default/keymap.c
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/aplx/aplx6/rev2/rules.mk
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/aplx/aplx6/rev2/rules.mk
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/aplx/aplx6/rev2/readme.md
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* layer definition
* parent folder rename after suggestion
* build instructions
* update Hardware Availability links
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Diffstat (limited to 'keyboards/aplyard/aplx6/rev2/keymaps')
-rw-r--r-- | keyboards/aplyard/aplx6/rev2/keymaps/default/keymap.c | 146 |
1 files changed, 146 insertions, 0 deletions
diff --git a/keyboards/aplyard/aplx6/rev2/keymaps/default/keymap.c b/keyboards/aplyard/aplx6/rev2/keymaps/default/keymap.c new file mode 100644 index 0000000000..c773fb988c --- /dev/null +++ b/keyboards/aplyard/aplx6/rev2/keymaps/default/keymap.c @@ -0,0 +1,146 @@ + /* Copyright 2020 Aplyard + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#include QMK_KEYBOARD_H + +enum layer_names { + _MEDIA, + _DOC, + _POWER +}; + +#define KC_COPY LCTL(KC_C) //Mac, change it to LGUI(KC_C) +#define KC_CUT LCTL(KC_X) // >> >> LGUI(KC_X) +#define KC_PASTE LCTL(KC_V) // >> >> LGUI(KC_V) +//#define KC_MY_COMPUTER LGUI(KC_SPC) //Uncomment this for Mac Spotlight Search + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* Keymap __MEDIA: Default Layer + * ,----------------------------------. + * | .-------. / / / / / / | + * | | | |------|------|------| | + * | | Pro | | Mute | Play |Vol+/-| | + * | | Micro | |------|------|------| | + * | | | |----------------------| + * | | | |------|------|------| | + * | '-------' | Prev | Stop | Next | | + * | APLX6 |------|------|------| | + * '----------------------------------' + */ + [_MEDIA] = LAYOUT( + KC_MUTE, KC_MPLY, TO(1), + KC_MPRV, KC_MSTP, KC_MNXT + ), + /* Keymap __DOC + * ,----------------------------------. + * | .-------. / / / / / / | + * | | | |------|------|------| | + * | | Pro | | Home | PgUp | L/R | | + * | | Micro | |------|------|------| | + * | | | |----------------------| + * | | | |------|------|------| | + * | '-------' | End | PgDn | Ins | | + * | APLX6 |------|------|------| | + * '----------------------------------' + */ + [_DOC] = LAYOUT( + KC_HOME, KC_PGUP, TO(2), + KC_END, KC_PGDN, KC_INS + ), + /* Keymap __DOC + * ,----------------------------------. + * | .-------. / / / / / / | + * | | | |------|------|------| | + * | | Pro | | Calc | MyPc |Bright| | + * | | Micro | |------|------|------| | + * | | | |----------------------| + * | | | |------|------|------| | + * | '-------' | Copy | Cut |Paste | | + * | APLX6 |------|------|------| | + * '----------------------------------' + */ + [_POWER] = LAYOUT( + KC_CALC, KC_MY_COMPUTER, TO(0), + KC_COPY, KC_CUT, KC_PASTE + ) +}; + +#if defined(OLED_DRIVER_ENABLE) +static void render_logo(void) { + //Logo for _MEDIA + static const char PROGMEM logo1[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 64, 0, 32, 32,160,160,160,160, 32, 32, 0, 64,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128, 64,160,144, 8,252,129, 0, 60,126,255,255,255,255,255,255,255,255,126, 60, 0,129,252, 8,144,160, 64,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,254,254, 0, 0, 0, 0, 0, 0,144,144,144,144,240, 0, 0, 48,224,128, 0, 0,224, 48, 0,192,224,176,144,144,240,192, 0, 0,240,240, 16, 16, 0,128,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 12,254,254, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 21, 42, 17, 96,135, 88,162, 64, 68,128,137,137,137,137,137,136,128, 68, 64,162, 88,199, 32, 17, 42, 21, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 15, 8, 8, 8, 8, 0, 7, 15, 8, 8, 12, 15, 0, 0, 64, 65,111, 60, 15, 1, 0, 0, 3, 7, 12, 8, 8, 8, 0, 0, 0, 15, 15, 0, 0, 0, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 15, 15, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 5, 4, 2, 2, 2, 2, 2, 2, 4, 5, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + }; + //Logo for _DOC + static const char PROGMEM logo2[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,224,160,224,128,224,160,224,128,224,160,224,128,224,160,224,128,224,160,224,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,254, 17, 16, 16,224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3,254, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,254,254, 0, 0, 0, 0, 0, 0,144,144,144,144,240, 0, 0, 48,224,128, 0, 0,224, 48, 0,192,224,176,144,144,240,192, 0, 0,240,240, 16, 16, 0,128,192, 0, 0, 0, 0, 0, 0, 0, 0, 4, 6,130,194,102, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,145,161,225, 32,224,160,224, 32,224,160,224, 32,224,160,224, 32,224,160,224, 32,224,160, 80, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 15, 8, 8, 8, 8, 0, 7, 15, 8, 8, 12, 15, 0, 0, 64, 65,111, 60, 15, 1, 0, 0, 3, 7, 12, 8, 8, 8, 0, 0, 0, 15, 15, 0, 0, 0, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0, 12, 14, 11, 9, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 3, 0, 3, 2, 3, 0, 3, 2, 3, 0, 3, 2, 3, 0, 3, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + }; + //Logo for _POWER + static const char PROGMEM logo3[] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,248,120,254, 58, 30, 8, 4, 4, 4, 2, 2, 4, 4, 4, 8, 30, 58,254,120,248, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,248,145, 38, 68,136,144, 16, 32, 32, 32, 32, 16, 16,136, 68, 34,241,254,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,254,254, 0, 0, 0, 0, 0, 0,144,144,144,144,240, 0, 0, 48,224,128, 0, 0,224, 48, 0,192,224,176,144,144,240,192, 0, 0,240,240, 16, 16, 0,128,192, 0, 0, 0, 0, 0, 0, 0, 0, 2, 34, 50, 58,110,198, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63, 35,231, 47,255, 62, 62, 61, 61, 61, 61, 61, 61, 62, 62, 63,239, 39,227, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 15, 8, 8, 8, 8, 0, 7, 15, 8, 8, 4, 15, 0, 0, 64, 65,111, 60, 15, 1, 0, 0, 3, 7, 12, 8, 8, 8, 0, 0, 0, 15, 15, 0, 0, 0, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 12, 6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + }; + //Switch between logos + switch (get_highest_layer(layer_state)) { + case 1: + oled_write_raw_P(logo2, sizeof(logo2)); + break; + case 2: + oled_write_raw_P(logo3, sizeof(logo3)); + break; + default: + oled_write_raw_P(logo1, sizeof(logo1)); + } +} + +void oled_task_user(void) { + render_logo(); +} +#endif + +void encoder_update_user(uint8_t index, bool clockwise) { + if (index == 0) { + switch (get_highest_layer(layer_state)) { + case 1: + if (clockwise) { + tap_code(KC_RIGHT); //edit here your _DOC layer(2) encoder keycode + } else { + tap_code(KC_LEFT); //edit here your _DOC layer(2) encoder keycode + } + break; + case 2: + if (clockwise) { + tap_code(KC_BRIU); //edit here your _POWER layer(3) encoder keycode + } else { + tap_code(KC_BRID); //edit here your _POWER layer(3) encoder keycode + } + break; + default: + if (clockwise) { + tap_code(KC_VOLU); //edit here your _MEDIA layer(1) encoder keycode + } else { + tap_code(KC_VOLD); //edit here your _MEDIA layer(1) encoder keycode + } + } + } +} |