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authorArturo Avila <69410272+ADPenrose@users.noreply.github.com>2022-06-14 19:13:37 -0500
committerGitHub <noreply@github.com>2022-06-14 17:13:37 -0700
commitde207b97fa2de4a66be407f8c43e6e5bae0723bc (patch)
tree85ad099fbed4dd19693ff57dc8a13ddc692e55e7 /keyboards/adpenrose/kintsugi/keymaps/snailmap_port
parentb7ce3b19679ab913ed3371aeb5647484e32bb25a (diff)
[Keymap+] SnailMap port for the Kintsugi keyboard. (#17341)
Diffstat (limited to 'keyboards/adpenrose/kintsugi/keymaps/snailmap_port')
-rw-r--r--keyboards/adpenrose/kintsugi/keymaps/snailmap_port/keymap.c454
-rw-r--r--keyboards/adpenrose/kintsugi/keymaps/snailmap_port/readme.md30
-rw-r--r--keyboards/adpenrose/kintsugi/keymaps/snailmap_port/rules.mk5
3 files changed, 489 insertions, 0 deletions
diff --git a/keyboards/adpenrose/kintsugi/keymaps/snailmap_port/keymap.c b/keyboards/adpenrose/kintsugi/keymaps/snailmap_port/keymap.c
new file mode 100644
index 0000000000..4930d5bc68
--- /dev/null
+++ b/keyboards/adpenrose/kintsugi/keymaps/snailmap_port/keymap.c
@@ -0,0 +1,454 @@
+/* Copyright 2021 adpenrose
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+/* Base layout:
+ * ,---------------------------------------------------------------------|
+ * |` |1 |2 |3 |4 |5 |6 |7 |8 |9 |0 |- |= |Backspace| OLED|
+ * |--------------------------------------------------------------- |
+ * |Tab |Q |W |E |R |T |Y |U |I |O |P |[ | ] | \ OLED|
+ * |---------------------------------------------------------------------|
+ * |Caps |A |S |D |F |G |H |J |K |L |; |' | Enter | ENC |
+ * |---------------------------------------------------------------------|
+ * |Shft |Z |X |C |V |B |N |M |, |. |/ |Shift |Up| M1 |
+ * |---------------------------------------------------------------------|
+ * |Ctrl|GUI |Alt | Space |MO(2) |MO(3)| |Lt |Dn |Rt |
+ * `---------------------------------------------------------------------|'
+ */
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* Base */
+ [0] = LAYOUT_65_ansi_blocker(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_MUTE,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(2), MO(3), KC_LEFT, KC_DOWN, KC_RIGHT
+ ),
+ [1] = LAYOUT_65_ansi_blocker(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ [2] = LAYOUT_65_ansi_blocker(
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+ [3] = LAYOUT_65_ansi_blocker(
+ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, _______, _______, _______, _______, _______, _______, _______, _______
+ ),
+};
+
+/* Encoder */
+#ifdef ENCODER_ENABLE
+bool encoder_update_user(uint8_t index, bool clockwise) {
+ /* Used to change the layer using the encoder. */
+ static int8_t selected_layer = 0;
+
+ if (clockwise){
+ /* Check if left shift is pressed: */
+ if (selected_layer < 4 && get_mods() & MOD_BIT(KC_LSFT)){
+ selected_layer ++;
+ /* If already on the last layer, jumps back to the first layer: */
+ if (selected_layer == 4) {
+ selected_layer = 0;
+ }
+ /* Move to the selected layer. */
+ layer_move(selected_layer);
+ } else if (get_mods() & MOD_BIT(KC_RSFT)){ /* Check if right shift is pressed: */
+ switch (get_highest_layer(layer_state)){
+ default:
+ /* Go to the next track. */
+ tap_code(KC_MNXT);
+ break;
+ }
+ } else {
+ /* If shift isn't pressed, encoder will do this stuff: */
+ switch (get_highest_layer(layer_state)){
+ default:
+ /* Turn up the volume of the system. */
+ tap_code(KC_VOLU);
+ break;
+ }
+ }
+ } else {
+ /* Check if left shift is pressed: */
+ if (selected_layer > -1 && get_mods() & MOD_BIT(KC_LSFT)){
+ selected_layer --;
+ /* If already on the first layer, jumps up to the last layer: */
+ if (selected_layer == -1) {
+ selected_layer = 3;
+ }
+ /* Move to the selected layer. */
+ layer_move(selected_layer);
+ } else if (get_mods() & MOD_BIT(KC_RSFT)){ /* Check if right shift is pressed: */
+ switch (get_highest_layer(layer_state)){
+ default:
+ /* Go to the previous track. */
+ tap_code(KC_MPRV);
+ break;
+ }
+ } else {
+ /* If shift isn't pressed, encoder will do this stuff: */
+ switch (get_highest_layer(layer_state)){
+ default:
+ /* Turn down the volume of the system. */
+ tap_code(KC_VOLD);
+ break;
+ }
+ }
+ }
+ return false;
+}
+#endif
+
+#ifdef OLED_ENABLE
+/*=========================================== OLED CONFIGURATION ===========================================*/
+bool oled_horizontal = true; // OLED rotation (true = horizontal, false = vertical)
+bool graph_direction = false; // Graph movement (true = right to left, false = left to right)
+float graph_top_wpm = 100.0; // Minimum WPM required to reach the top of the graph
+int graph_refresh = 1000; // In milliseconds, determines the graph-line frequency
+int icon_med_wpm = 50; // WPM required to display the medium snail
+int icon_fast_wpm = 72; // WPM required to display the fast snail
+// Layer names: Should be exactly 5 characters in length if vertical display, or 6 characters if horizontal
+#define MA_LAYER_NAME "QWRTY" // Layer 0 name
+#define L1_LAYER_NAME "KICAD" // Layer 1 name
+#define L2_LAYER_NAME "NMPAD" // Layer 2 name
+#define L3_LAYER_NAME "FUNCT" // Layer 3 name
+// Constants required for the background render, the graph render and the WPM counter. THESE VALUES SHOULD NOT BE CHANGED.
+bool first_loop = true;
+int timer = 0;
+int wpm_limit = 20;
+int max_wpm = -1;
+int wpm_icon = -1;
+int graph_lines[65];
+/*================================================================================================================*/
+
+/* Rotation of the OLED: */
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+ if (oled_horizontal) {
+ return OLED_ROTATION_180;
+ } else {
+ return OLED_ROTATION_270;
+ }
+}
+
+// Toggles pixel on/off, converts horizontal coordinates to vertical equivalent if necessary
+static void write_pixel(int x, int y, bool onoff) {
+ if (oled_horizontal) {
+ oled_write_pixel(x, y, onoff);
+ } else {
+ oled_write_pixel(y, 127 - x, onoff);
+ }
+}
+
+/*====================================== BASE KEYBOARD MATRIX IMAGES =======================================*/
+// Draw static background image to OLED (keyboard with no bottom row)
+static void render_background(void) {
+ if (oled_horizontal) {
+ static const char PROGMEM oled_keymap_horizontal[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x84, 0x80, 0x80, 0x80, 0x80, 0x04, 0x00, 0x00, 0x00, 0x80, 0x04, 0x00, 0x00, 0x00, 0x80, 0x04,
+ 0x00, 0x00, 0x00, 0x80, 0x04, 0x00, 0x00, 0x00, 0x80, 0x04, 0x00, 0x00, 0x00, 0x80, 0x04, 0x00,
+ 0x00, 0x00, 0x80, 0x04, 0x00, 0x00, 0x00, 0x80, 0x04, 0x00, 0x00, 0x00, 0x80, 0x04, 0x00, 0x00,
+ 0x00, 0x80, 0x04, 0x00, 0x00, 0x00, 0x80, 0x04, 0x00, 0x00, 0x00, 0x80, 0x04, 0x00, 0x00, 0x00,
+ 0x80, 0x04, 0x04, 0x04, 0x04, 0x84, 0x84, 0x84, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10,
+ 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00,
+ 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00,
+ 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
+ 0x00, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x42, 0x42, 0x02, 0x02, 0x02, 0x02, 0x42, 0x42, 0x00, 0x00, 0x00, 0x00, 0x42, 0x40, 0x00, 0x00,
+ 0x00, 0x02, 0x40, 0x40, 0x40, 0x40, 0x42, 0x40, 0x40, 0x40, 0x40, 0x42, 0x40, 0x40, 0x40, 0x40,
+ 0x42, 0x40, 0x40, 0x40, 0x40, 0x42, 0x40, 0x40, 0x40, 0x40, 0x42, 0x40, 0x40, 0x40, 0x40, 0x42,
+ 0x40, 0x40, 0x40, 0x00, 0x02, 0x00, 0x00, 0x40, 0x40, 0x02, 0x00, 0x00, 0x00, 0x40, 0x42, 0x02,
+ 0x02, 0x02, 0x02, 0x42, 0x00, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ };
+ oled_write_raw_P(oled_keymap_horizontal, sizeof(oled_keymap_horizontal));
+ } else {
+ static const char PROGMEM oled_keymap_vertical[] = {
+ 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00,
+ 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00,
+ 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
+ 0x00, 0x43, 0x00, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
+ 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00,
+ 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
+ 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00,
+ 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
+ 0x00, 0x42, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x42, 0x00, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
+ 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00,
+ 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+ };
+ oled_write_raw_P(oled_keymap_vertical, sizeof(oled_keymap_vertical));
+ }
+}
+/*================================================================================================================*/
+
+
+/*=============================== PIXEL'S COORDINATES FOR EACH PHYSICAL KEY ================================*/
+// Location of OLED keyboard's top left pixel, relative to the display
+static const int keymap_template[2] = {46, 0};
+// Location of key highlights top left pixels, relative to keymap_template {X, Y, Key length in px}
+static int keymap_coords[MATRIX_ROWS][MATRIX_COLS][3] = {
+ { {0, 0, 1}, {5, 0, 1}, {10, 0, 1}, {15, 0, 1}, {20, 0, 1}, {25, 0, 1}, {30, 0, 1} },
+ { {0, 5, 5}, {9, 5, 1}, {14, 5, 1}, {19, 5, 1}, {24, 5, 1}, {29, 5, 1}, {34, 5, 1} },
+ { {0, 10, 6}, {10, 10, 1}, {15, 10, 1}, {20, 10, 1}, {25, 10, 1}, {30, 10, 1}, {35, 10, 1} },
+ { {0, 15, 8}, {12, 15, 1}, {17, 15, 1}, {22, 15, 1}, {27, 15, 1}, {32, 15, 1}, {37, 15, 1} },
+ { {0, 20, 2}, {6, 20, 2}, {12, 20, 2}, {0, 0, 0}, {0, 0, 0}, {0, 0, 0}, {18, 20, 33} },
+ { {35, 0, 1}, {40, 0, 1}, {45, 0, 1}, {50, 0, 1}, {55, 0, 1}, {60, 0, 1}, {65, 0, 8} },
+ { {39, 5, 1}, {44, 5, 1}, {49, 5, 1}, {54, 5, 1}, {59, 5, 1}, {64, 5, 1}, {69, 5, 4} },
+ { {40, 10, 1}, {45, 10, 1}, {50, 10, 1}, {55, 10, 1}, {60, 10, 1}, {65, 10, 8}, {77, 10, 1} },
+ { {42, 15, 1}, {47, 15, 1}, {52, 15, 1}, {57, 15, 1}, {62, 15, 6}, {72, 15, 1}, {77, 15, 1} },
+ { {0, 0, 0}, {0, 0, 0}, {55, 20, 2}, {61, 20, 2}, {67, 20, 1}, {72, 20, 1}, {77, 20, 1} },
+ };
+
+// Toggles pixels surrounding key
+static void render_keymap(uint8_t key_row, uint8_t key_col, bool onoff) {
+ int length = keymap_coords[key_row][key_col][2] + 4;
+ int left = keymap_coords[key_row][key_col][0] + keymap_template[0];
+ int top = keymap_coords[key_row][key_col][1] + keymap_template[1];
+ int right = left + length - 1;
+ int bottom = top + 4;
+
+ // Draw top and bottom walls (horizontal for <length>px)
+ for (int x = 0; x < length; x++) {
+ write_pixel(left + x, top, onoff);
+ write_pixel(left + x, bottom, onoff);
+ }
+ // Draw left and right walls (vertical for 5px)
+ for (int y = 0; y < 5; y++) {
+ write_pixel(left, top + y, onoff);
+ write_pixel(right, top + y, onoff);
+ }
+}
+/*================================================================================================================*/
+
+/*============================================= LAYER'S NAME ===============================================*/
+// Write active layer name
+static void render_layer_state(void) {
+ if (oled_horizontal) {
+ oled_set_cursor(0, 0);
+ } else {
+ oled_set_cursor(0, 15);
+ }
+ switch (get_highest_layer(layer_state)) {
+ case 0:
+ oled_write_P(PSTR(MA_LAYER_NAME), false);
+ break;
+ case 1:
+ oled_write_P(PSTR(L1_LAYER_NAME), false);
+ break;
+ case 2:
+ oled_write_P(PSTR(L2_LAYER_NAME), false);
+ break;
+ case 3:
+ oled_write_P(PSTR(L3_LAYER_NAME), false);
+ break;
+ default:
+ oled_write("ERROR", false);
+ break;
+ }
+}
+/*================================================================================================================*/
+
+/*==================================== WPM COUNTERS (CURRENT AND MAX) ======================================*/
+// Update WPM counters
+static void render_wpm_counters(int current_wpm) {
+ int cursorposition_cur = 2;
+ int cursorposition_max = 1;
+ if (oled_horizontal == false) {
+ cursorposition_cur = 13;
+ cursorposition_max = 14;
+ }
+
+ oled_set_cursor(0, cursorposition_cur);
+ oled_write(get_u8_str(get_current_wpm(), '0'), false);
+
+ char wpm_counter[4];
+ wpm_counter[3] = '\0';
+ wpm_counter[2] = '0' + current_wpm % 10;
+ wpm_counter[1] = '0' + (current_wpm / 10) % 10;
+ wpm_counter[0] = '0' + (current_wpm / 100) % 10;
+
+ if (current_wpm > max_wpm) {
+ max_wpm = current_wpm;
+ wpm_limit = max_wpm + 20;
+ oled_set_cursor(0, cursorposition_max);
+ oled_write(wpm_counter, false);
+ }
+}
+/*================================================================================================================*/
+
+/*============================================== WPM GRAPH =================================================*/
+// Update WPM graph
+static void render_wpm_graph(int current_wpm) {
+ int line_height = ((current_wpm / graph_top_wpm) * 7);
+ if (line_height > 7) {
+ line_height = 7;
+ }
+ // Count graph line pixels, return if nothing to draw
+ int pixel_count = line_height;
+ for (int i = 0; i < 64; i++) {
+ pixel_count += graph_lines[i];
+ }
+ if (pixel_count == 0) {
+ return;
+ }
+ // Shift array elements left or right depending on graph_direction, append new graph line
+ if (graph_direction) {
+ for (int i = 0; i < 64; i++) {
+ graph_lines[i] = graph_lines[i + 1];
+ }
+ graph_lines[64] = line_height;
+ } else {
+ for (int i = 64; i > 0; i--) {
+ graph_lines[i] = graph_lines[i - 1];
+ }
+ graph_lines[0] = line_height;
+ }
+ // Draw all graph lines (left to right, bottom to top)
+ int draw_count, arrpos;
+ for (int x = 1; x <= 127; x += 2) {
+ arrpos = x / 2;
+ draw_count = graph_lines[arrpos];
+ for (int y = 31; y >= 25; y--) {
+ if (draw_count > 0) {
+ write_pixel(x, y, true);
+ draw_count--;
+ } else {
+ write_pixel(x, y, false);
+ }
+ }
+ }
+}
+/*================================================================================================================*/
+
+/*======================================== WPM BASED SNAIL ICON ============================================*/
+// Update WPM snail icon
+static void render_wpm_icon(int current_wpm) {
+ // wpm_icon is used to prevent unnecessary redraw
+ if ((current_wpm < icon_med_wpm) && (wpm_icon != 0)) {
+ wpm_icon = 0;
+ } else if ((current_wpm >= icon_med_wpm) && (current_wpm < icon_fast_wpm) && (wpm_icon != 1)) {
+ wpm_icon = 1;
+ } else if ((current_wpm >= icon_fast_wpm) && (wpm_icon != 2)) {
+ wpm_icon = 2;
+ } else {
+ return;
+ }
+ static const char PROGMEM snails[][2][24] = {
+ {{0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0xA0, 0x20, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x50, 0x88, 0x04, 0x00, 0x00},
+ {0x40, 0x60, 0x50, 0x4E, 0x51, 0x64, 0x4A, 0x51, 0x54, 0x49, 0x41, 0x62, 0x54, 0x49, 0x46, 0x41, 0x40, 0x30, 0x09, 0x04, 0x02, 0x01, 0x00, 0x00}},
+ {{0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x04, 0x98, 0x60, 0x80, 0x00, 0x00, 0x00, 0x00},
+ {0x60, 0x50, 0x54, 0x4A, 0x51, 0x64, 0x4A, 0x51, 0x55, 0x49, 0x41, 0x62, 0x54, 0x49, 0x46, 0x41, 0x21, 0x10, 0x0A, 0x08, 0x05, 0x02, 0x00, 0x00}},
+ {{0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x80, 0x10, 0x10, 0x10, 0x20, 0x40, 0x40, 0xC0, 0x80, 0x80, 0x00, 0x00, 0x00},
+ {0x60, 0x58, 0x54, 0x62, 0x49, 0x54, 0x52, 0x51, 0x55, 0x49, 0x62, 0x52, 0x4D, 0x45, 0x46, 0x22, 0x21, 0x11, 0x10, 0x0A, 0x08, 0x05, 0x02, 0x00}}
+ };
+ if (oled_horizontal) {
+ oled_set_cursor(3, 1);
+ oled_write_raw_P(snails[wpm_icon][0], sizeof(snails[wpm_icon][0]));
+ oled_set_cursor(3, 2);
+ oled_write_raw_P(snails[wpm_icon][1], sizeof(snails[wpm_icon][1]));
+ } else {
+ oled_set_cursor(0, 11);
+ oled_write_raw_P(snails[wpm_icon][0], sizeof(snails[wpm_icon][0]));
+ oled_set_cursor(0, 12);
+ oled_write_raw_P(snails[wpm_icon][1], sizeof(snails[wpm_icon][1]));
+ }
+}
+/*================================================================================================================*/
+
+/* Function that renders stuff on the oled */
+bool oled_task_user(void) {
+ // Draw OLED keyboard, preventing redraw.
+ if (first_loop) {
+ render_background();
+ first_loop = false;
+ }
+
+ // Get current WPM
+ int current_wpm = get_current_wpm();
+ // Write active layer name to display
+ render_layer_state();
+ // Update WPM counters
+ render_wpm_counters(current_wpm);
+ // Update WPM snail icon
+ render_wpm_icon(current_wpm);
+ // Update WPM graph every graph_refresh milliseconds
+ if (timer_elapsed(timer) > graph_refresh) {
+ render_wpm_graph(current_wpm);
+ timer = timer_read();
+ }
+
+ return false;
+}
+#endif
+
+// Called by QMK during key processing
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ #ifdef OLED_ENABLE
+ // Toggle pixels surrounding key
+ render_keymap(record->event.key.row, record->event.key.col, record->event.pressed);
+ #endif
+
+ return true;
+}
diff --git a/keyboards/adpenrose/kintsugi/keymaps/snailmap_port/readme.md b/keyboards/adpenrose/kintsugi/keymaps/snailmap_port/readme.md
new file mode 100644
index 0000000000..eb7b7577af
--- /dev/null
+++ b/keyboards/adpenrose/kintsugi/keymaps/snailmap_port/readme.md
@@ -0,0 +1,30 @@
+# SnailMap-ported keymap for the Kintsugi
+
+## Features
+
+- Keyboard matrix that highlights whichever key is currently pressed.
+- Little cute snail icon that changes acording to the current WPM.
+- Counters for current and max WPM values.
+- Active layer name.
+- Mini WPM graph.
+
+## How to customize
+
+The `OLED configuration variables` can be used to easily customize the display:
+
+```
+oled_horizontal - Horizontal or vertical orientation
+graph_direction - Graph movement direction
+graph_refresh - Frequency of graph lines
+graph_top_wpm - WPM required to reach the top of the graph
+icon_med_wpm - WPM required to display the medium snail
+icon_fast_wpm - WPM required to display the fast snail
+MA_LAYER_NAME - Layer 0 display name
+L1_LAYER_NAME - Layer 1 display name
+L2_LAYER_NAME - Layer 2 display name
+L3_LAYER_NAME - Layer 3 display name
+```
+
+___
+
+###### *This keymap is an adaptation designed to work with the Kintsugi keyboard. The original SnailMap keymap was created by [dogspace](https://github.com/dogspace) for the Nibble keyboard, and you can check it [here](https://github.com/qmk/qmk_firmware/tree/master/keyboards/nullbitsco/nibble/keymaps/snailmap).* \ No newline at end of file
diff --git a/keyboards/adpenrose/kintsugi/keymaps/snailmap_port/rules.mk b/keyboards/adpenrose/kintsugi/keymaps/snailmap_port/rules.mk
new file mode 100644
index 0000000000..8058dc57fc
--- /dev/null
+++ b/keyboards/adpenrose/kintsugi/keymaps/snailmap_port/rules.mk
@@ -0,0 +1,5 @@
+VIA_ENABLE = yes
+LTO_ENABLE = yes
+WPM_ENABLE = yes
+SPACE_CADET_ENABLE = no
+MAGIC_ENABLE = no