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author | Drashna Jaelre <drashna@live.com> | 2019-04-09 09:26:11 -0700 |
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committer | Drashna Jaelre <drashna@live.com> | 2019-04-09 09:26:11 -0700 |
commit | 51a7fb1f1ea74648dc926354c887a04929297aba (patch) | |
tree | 653632f08da46b9dc8dc8ab65055927635087f85 /docs/feature_layouts.md | |
parent | 7c9d1d58ee9da18fa64cacd564fdf512ec4cb74e (diff) |
Remove documentation folder
Diffstat (limited to 'docs/feature_layouts.md')
-rw-r--r-- | docs/feature_layouts.md | 109 |
1 files changed, 0 insertions, 109 deletions
diff --git a/docs/feature_layouts.md b/docs/feature_layouts.md deleted file mode 100644 index b34fd442d5..0000000000 --- a/docs/feature_layouts.md +++ /dev/null @@ -1,109 +0,0 @@ -# Layouts: Using a Keymap with Multiple Keyboards - -The `layouts/` folder contains different physical key layouts that can apply to different keyboards. - -``` -layouts/ -+ default/ -| + 60_ansi/ -| | + readme.md -| | + layout.json -| | + a_good_keymap/ -| | | + keymap.c -| | | + readme.md -| | | + config.h -| | | + rules.mk -| | + <keymap folder>/ -| | + ... -| + <layout folder>/ -+ community/ -| + <layout folder>/ -| + ... -``` - -The `layouts/default/` and `layouts/community/` are two examples of layout "repositories" - currently `default` will contain all of the information concerning the layout, and one default keymap named `default_<layout>`, for users to use as a reference. `community` contains all of the community keymaps, with the eventual goal of being split-off into a separate repo for users to clone into `layouts/`. QMK searches through all folders in `layouts/`, so it's possible to have multiple repositories here. - -Each layout folder is named (`[a-z0-9_]`) after the physical aspects of the layout, in the most generic way possible, and contains a `readme.md` with the layout to be defined by the keyboard: - -```md -# 60_ansi - - LAYOUT_60_ansi -``` - -New names should try to stick to the standards set by existing layouts, and can be discussed in the PR/Issue. - -## Supporting a Layout - -For a keyboard to support a layout, the variable must be defined in it's `<keyboard>.h`, and match the number of arguments/keys (and preferably the physical layout): - - #define LAYOUT_60_ansi KEYMAP_ANSI - -The name of the layout must match this regex: `[a-z0-9_]+` - -The folder name must be added to the keyboard's `rules.mk`: - - LAYOUTS = 60_ansi - -`LAYOUTS` can be set in any keyboard folder level's `rules.mk`: - - LAYOUTS = 60_iso - -but the `LAYOUT_<layout>` variable must be defined in `<folder>.h` as well. - -## Building a Keymap - -You should be able to build the keyboard keymap with a command in this format: - - make <keyboard>:<layout> - -### Conflicting layouts -When a keyboard supports multiple layout options, - - LAYOUTS = ortho_4x4 ortho_4x12 - -And a layout exists for both options, -``` -layouts/ -+ community/ -| + ortho_4x4/ -| | + <layout>/ -| | | + ... -| + ortho_4x12/ -| | + <layout>/ -| | | + ... -| + ... -``` - -The FORCE_LAYOUT argument can be used to specify which layout to build - - make <keyboard>:<layout> FORCE_LAYOUT=ortho_4x4 - make <keyboard>:<layout> FORCE_LAYOUT=ortho_4x12 - -## Tips for Making Layouts Keyboard-Agnostic - -### Includes - -Instead of using `#include "planck.h"`, you can use this line to include whatever `<keyboard>.h` (`<folder>.h` should not be included here) file that is being compiled: - - #include QMK_KEYBOARD_H - -If you want to keep some keyboard-specific code, you can use these variables to escape it with an `#ifdef` statement: - -* `KEYBOARD_<folder1>_<folder2>` - -For example: - -```c -#ifdef KEYBOARD_planck - #ifdef KEYBOARD_planck_rev4 - planck_rev4_function(); - #endif -#endif -``` - -Note that the names are lowercase and match the folder/file names for the keyboard/revision exactly. - -### Keymaps - -In order to support both split and non-split keyboards with the same layout, you need to use the keyboard agnostic `LAYOUT_<layout name>` macro in your keymap. For instance, in order for a Let's Split and Planck to share the same layout file, you need to use `LAYOUT_ortho_4x12` instead of `LAYOUT_planck_grid` or just `{}` for a C array. |