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authortmk <nobody@nowhere>2013-03-05 02:42:28 +0900
committertmk <nobody@nowhere>2013-03-05 02:42:28 +0900
commit1aa067e5414873559f59e310f38bb43e8803a45f (patch)
tree7dcf57fd127ae32e1828a6e28a60dbcc5220c56c /common
parent083c75816fbad6bcbbc268eb77e5011d2d16656b (diff)
Clean action.h and add keymap doc
Diffstat (limited to 'common')
-rw-r--r--common/action.c6
-rw-r--r--common/action.h68
2 files changed, 20 insertions, 54 deletions
diff --git a/common/action.c b/common/action.c
index 7ca481fba7..15e125a3ec 100644
--- a/common/action.c
+++ b/common/action.c
@@ -360,6 +360,7 @@ static void process_action(keyrecord_t *record)
case OP_RESET:
switch (action.layer.val & 0x03) {
case 0:
+ // NOTE: reserved
overlay_clear();
keymap_clear();
break;
@@ -379,6 +380,7 @@ static void process_action(keyrecord_t *record)
overlay_clear();
keymap_clear();
break;
+ /* NOTE: 4-7 rserved */
}
break;
/* Keymap Reset default layer */
@@ -519,6 +521,7 @@ static void process_action(keyrecord_t *record)
// Overlay Invert bit4
case OP_INV4 | 0:
if (action.layer.val == 0) {
+ // NOTE: reserved for future use
overlay_clear();
} else {
overlay_set(overlay_stat ^ action.layer.val);
@@ -526,6 +529,7 @@ static void process_action(keyrecord_t *record)
break;
case OP_INV4 | 1:
if (action.layer.val == 0) {
+ // on pressed
if (event.pressed) overlay_clear();
} else {
overlay_set(overlay_stat ^ action.layer.val<<4);
@@ -533,6 +537,7 @@ static void process_action(keyrecord_t *record)
break;
case OP_INV4 | 2:
if (action.layer.val == 0) {
+ // on released
if (!event.pressed) overlay_clear();
} else {
overlay_set(overlay_stat ^ action.layer.val<<8);
@@ -540,6 +545,7 @@ static void process_action(keyrecord_t *record)
break;
case OP_INV4 | 3:
if (action.layer.val == 0) {
+ // on both
overlay_clear();
} else {
overlay_set(overlay_stat ^ action.layer.val<<12);
diff --git a/common/action.h b/common/action.h
index a8c56a6136..ead917983c 100644
--- a/common/action.h
+++ b/common/action.h
@@ -298,90 +298,50 @@ enum layer_params {
/*
* Default Layer
*/
-#define ACTION_DEFAULT_LAYER ACTION(ACT_KEYMAP, 0<<8 | OP_RESET | 0)
-#define ACTION_DEFAULT_LAYER_SET(layer) ACTION_KEYMAP_RESET(layer)
-#define ACTION_DEFAULT_LAYER_SET_P(layer) ACTION_KEYMAP_RESET_P(layer)
-#define ACTION_DEFAULT_LAYER_SET_R(layer) ACTION_KEYMAP_RESET_R(layer)
-#define ACTION_DEFAULT_LAYER_SET_B(layer) ACTION_KEYMAP_RESET_B(layer)
-#define ACTION_SET_DEFAULT_LAYER(layer) ACTION_KEYMAP_RESET(layer)
-#define ACTION_SET_DEFAULT_LAYER_P(layer) ACTION_KEYMAP_RESET_P(layer)
-#define ACTION_SET_DEFAULT_LAYER_R(layer) ACTION_KEYMAP_RESET_R(layer)
-#define ACTION_SET_DEFAULT_LAYER_B(layer) ACTION_KEYMAP_RESET_B(layer)
+#define ACTION_DEFAULT_LAYER ACTION(ACT_KEYMAP, ON_RELEASE<<8 | OP_RESET | 0)
+#define ACTION_DEFAULT_LAYER_SET(layer) ACTION_DEFAULT_LAYER_TO(layer, ON_RELEASE)
+#define ACTION_DEFAULT_LAYER_TO(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | (on))
/*
* Keymap Layer
*/
-#define ACTION_KEYMAP(layer) ACTION_KEYMAP_MOMENTARY(layer)
#define ACTION_KEYMAP_MOMENTARY(layer) ACTION_KEYMAP_ON_OFF(layer)
-#define ACTION_KEYMAP_TOGGLE(layer) ACTION_KEYMAP_INV_R(layer)
-/* Keymap Set and clear overaly */
-#define ACTION_KEYMAP_RESET(layer) ACTION_KEYMAP_RESET_R(layer)
-#define ACTION_KEYMAP_RESET_P(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_PRESS)
-#define ACTION_KEYMAP_RESET_R(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_RELEASE)
-#define ACTION_KEYMAP_RESET_B(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | ON_BOTH)
+#define ACTION_KEYMAP_TOGGLE(layer) ACTION_KEYMAP_INV(layer, ON_RELEASE)
/* Keymap Invert */
-#define ACTION_KEYMAP_INV(layer) ACTION_KEYMAP_INV_B(layer)
+#define ACTION_KEYMAP_INV(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | (on))
#define ACTION_KEYMAP_TAP_TOGGLE(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | 0)
-#define ACTION_KEYMAP_INV_P(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | ON_PRESS)
-#define ACTION_KEYMAP_INV_R(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | ON_RELEASE)
-#define ACTION_KEYMAP_INV_B(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | ON_BOTH)
/* Keymap On */
-#define ACTION_KEYMAP_ON(layer) ACTION_KEYMAP_ON_OFF(layer)
+#define ACTION_KEYMAP_ON(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | (on))
#define ACTION_KEYMAP_ON_OFF(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | 0)
-#define ACTION_KEYMAP_ON_P(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | ON_PRESS)
-#define ACTION_KEYMAP_ON_R(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | ON_RELEASE)
-#define ACTION_KEYMAP_ON_B(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | ON_BOTH)
/* Keymap Off */
-#define ACTION_KEYMAP_OFF(layer) ACTION_KEYMAP_OFF_ON(layer)
+#define ACTION_KEYMAP_OFF(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | (on))
#define ACTION_KEYMAP_OFF_ON(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | 0)
-#define ACTION_KEYMAP_OFF_P(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | ON_PRESS)
-#define ACTION_KEYMAP_OFF_R(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | ON_RELEASE)
-#define ACTION_KEYMAP_OFF_B(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | ON_BOTH)
/* Keymap Set */
-#define ACTION_KEYMAP_SET(layer) ACTION_KEYMAP_SET_CLEAR(layer)
+#define ACTION_KEYMAP_SET(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | (on))
#define ACTION_KEYMAP_SET_CLEAR(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | 0)
-#define ACTION_KEYMAP_SET_P(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | ON_PRESS)
-#define ACTION_KEYMAP_SET_R(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | ON_RELEASE)
-#define ACTION_KEYMAP_SET_B(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | ON_BOTH)
/* Keymap Invert with tap key */
#define ACTION_KEYMAP_TAP_KEY(layer, key) ACTION(ACT_KEYMAP, (layer)<<8 | (key))
/*
* Overlay Layer
*/
-#define ACTION_OVERLAY(layer) ACTION_OVERLAY_MOMENTARY(layer)
#define ACTION_OVERLAY_MOMENTARY(layer) ACTION_OVERLAY_ON_OFF(layer)
-#define ACTION_OVERLAY_TOGGLE(layer) ACTION_OVERLAY_INV_R(layer)
+#define ACTION_OVERLAY_TOGGLE(layer) ACTION_OVERLAY_INV(layer, ON_RELEASE)
/* Overlay Clear */
-#define ACTION_OVERLAY_CLEAR ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | 0)
-#define ACTION_OVERLAY_CLEAR_P ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | ON_PRESS)
-#define ACTION_OVERLAY_CLEAR_R ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | ON_RELEASE)
-#define ACTION_OVERLAY_CLEAR_B ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | ON_BOTH)
+#define ACTION_OVERLAY_CLEAR(on) ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | (on))
/* Overlay Invert 4-bit chunk */
#define ACTION_OVERLAY_INV4(bits, shift) ACTION(ACT_OVERLAY, (bits)<<8 | OP_INV4 | shift)
/* Overlay Invert */
-#define ACTION_OVERLAY_INV(layer) ACTION_OVERLAY_INV_B(layer)
+#define ACTION_OVERLAY_INV(layer, on) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | (on))
#define ACTION_OVERLAY_TAP_TOGGLE(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | 0)
-#define ACTION_OVERLAY_INV_P(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | ON_PRESS)
-#define ACTION_OVERLAY_INV_R(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | ON_RELEASE)
-#define ACTION_OVERLAY_INV_B(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | ON_BOTH)
/* Overlay On */
-#define ACTION_OVERLAY_ON(layer) ACTION_OVERLAY_ON_OFF(layer)
+#define ACTION_OVERLAY_ON(layer, on) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | (on))
#define ACTION_OVERLAY_ON_OFF(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | 0)
-#define ACTION_OVERLAY_ON_P(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | ON_PRESS)
-#define ACTION_OVERLAY_ON_R(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | ON_RELEASE)
-#define ACTION_OVERLAY_ON_B(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | ON_BOTH)
/* Overlay Off */
-#define ACTION_OVERLAY_OFF(layer) ACTION_OVERLAY_OFF_ON(layer)
+#define ACTION_OVERLAY_OFF(layer, on) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | (on))
#define ACTION_OVERLAY_OFF_ON(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | 0)
-#define ACTION_OVERLAY_OFF_P(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | ON_PRESS)
-#define ACTION_OVERLAY_OFF_R(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | ON_RELEASE)
-#define ACTION_OVERLAY_OFF_B(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | ON_BOTH)
/* Overlay Set */
-#define ACTION_OVERLAY_SET(layer) ACTION_OVERLAY_SET_CLEAR(layer)
+#define ACTION_OVERLAY_SET(layer, on) ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | (on))
#define ACTION_OVERLAY_SET_CLEAR(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | 0)
-#define ACTION_OVERLAY_SET_P(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | ON_PRESS)
-#define ACTION_OVERLAY_SET_R(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | ON_RELEASE)
-#define ACTION_OVERLAY_SET_B(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | ON_BOTH)
/* Overlay Invert with tap key */
#define ACTION_OVERLAY_TAP_KEY(layer, key) ACTION(ACT_OVERLAY, (layer)<<8 | (key))