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authorFlorian Didron <fdidron@users.noreply.github.com>2019-05-06 09:57:16 +0900
committerGitHub <noreply@github.com>2019-05-06 09:57:16 +0900
commit1f3fd52b6df2bdcce044ae013fa12ed56092adf0 (patch)
treec238b6e5fa326ccff0d3c3ec879e8b2d508ebd84
parente622e6d1bb3e23878da7fa7da0ad4061aac07777 (diff)
parent2351739cd9f2b9f82725fceb102f6a2bc768ebf6 (diff)
Merge pull request #38 from zsa/fix/rgb_matrix_simple_reaction_tracking
Simple fix for selecting which tracked key press to work off of for s…
-rw-r--r--quantum/rgb_matrix_animations/solid_reactive_anim.h3
-rw-r--r--quantum/rgb_matrix_animations/solid_reactive_simple_anim.h3
2 files changed, 4 insertions, 2 deletions
diff --git a/quantum/rgb_matrix_animations/solid_reactive_anim.h b/quantum/rgb_matrix_animations/solid_reactive_anim.h
index 220e542331..1116bb055c 100644
--- a/quantum/rgb_matrix_animations/solid_reactive_anim.h
+++ b/quantum/rgb_matrix_animations/solid_reactive_anim.h
@@ -14,7 +14,8 @@ bool rgb_matrix_solid_reactive(effect_params_t* params) {
// Relies on hue being 8-bit and wrapping
for (uint8_t i = led_min; i < led_max; i++) {
uint16_t tick = max_tick;
- for(uint8_t j = 0; j < g_last_hit_tracker.count; j++) {
+ // Reverse search to find most recent key hit
+ for (int8_t j = g_last_hit_tracker.count - 1; j >= 0; j--) {
if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) {
tick = g_last_hit_tracker.tick[j];
break;
diff --git a/quantum/rgb_matrix_animations/solid_reactive_simple_anim.h b/quantum/rgb_matrix_animations/solid_reactive_simple_anim.h
index e84cd69392..a2d3f242c1 100644
--- a/quantum/rgb_matrix_animations/solid_reactive_simple_anim.h
+++ b/quantum/rgb_matrix_animations/solid_reactive_simple_anim.h
@@ -13,7 +13,8 @@ bool rgb_matrix_solid_reactive_simple(effect_params_t* params) {
uint16_t max_tick = 65535 / rgb_matrix_config.speed;
for (uint8_t i = led_min; i < led_max; i++) {
uint16_t tick = max_tick;
- for(uint8_t j = 0; j < g_last_hit_tracker.count; j++) {
+ // Reverse search to find most recent key hit
+ for (int8_t j = g_last_hit_tracker.count - 1; j >= 0; j--) {
if (g_last_hit_tracker.index[j] == i && g_last_hit_tracker.tick[j] < tick) {
tick = g_last_hit_tracker.tick[j];
break;