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AgeCommit message (Collapse)Author
2014-09-08Added HUD with controller diagram and scoreJustin Worthe
2014-09-07Added pressing escape to restart the gameJustin Worthe
2014-09-02Added restrictions on dropping a poison pill in the respawn zoneJustin Worthe
2014-09-02Handled players both eating poison togetherJustin Worthe
2014-09-01Prevented eating opponent when leaving respawn spotJustin Worthe
2014-09-01Added invisible walls to prevent stupid moves after respawnJustin Worthe
2014-09-01Prevented player from moving into respawn areaJustin Worthe
2014-08-31Added sound effect for player respawningJustin Worthe
2014-08-31Added gamepad support for poison pillsJustin Worthe
2014-08-27Added visual indication of player ready to place poison pillJustin Worthe
2014-08-24Added dropping and eating of poison pillsJustin Worthe
2014-08-24Added required state for poison pillsJustin Worthe
2014-08-23Added wrapping of game worldJustin Worthe
2014-08-23Removed relying on arcade physics for overlap detection, added player respawnJustin Worthe
2014-08-23Changed turn changing to only happen at the end of a players movementJustin Worthe
2014-08-02Added om-nom sound effectsJustin Worthe
2014-07-31Attempt at adding orientation based inputJustin Worthe
2014-07-24Adjusted position of score textJustin Worthe
2014-07-24Made fonts red and yellow for different playersJustin Worthe
2014-07-19Changed all inputs to polling instead of eventsJustin Worthe
This works quite nicely, since it supports holding down the key.
2014-07-19Added analog stick support on controllersJustin Worthe
2014-07-19Fixed animation issue on playersJustin Worthe
2014-07-18Started adding gamepad supportJustin Worthe
2014-07-17Added bonus pill and bumped phaser versionJustin Worthe
2014-07-17Added reading levels from a fileJustin Worthe
2014-07-17Fixed bug in player movementJustin Worthe
2014-05-28Fixed centering of victory textJustin Worthe
2014-05-28Hacked in changing player sprite based on turnJustin Worthe
2014-05-28Added cleanup and drawing of game resultJustin Worthe
2014-05-23Added turn mechanic to gameJustin Worthe
re #10
2014-05-18Added showing of scoresJustin Worthe
2014-05-14Added condition for game endingJustin Worthe
re #9
2014-05-14Added second player to the gameJustin Worthe
re #5
2014-05-14Added scoring on colliding with pillsJustin Worthe
closes #4
2014-05-14Added pill to the world and set object anchors to their centerJustin Worthe
re #4
2014-04-21Added tracking of where walls are, to prevent moving throughJustin Worthe
closes #3
2014-04-21Added player with movementJustin Worthe
Unfortunately, can currently go through walls. re #3
2014-04-21Added wall sprites and hard coded a very basic mapJustin Worthe
closes #2
2014-04-21Scaffolded Phaser templateJustin Worthe