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A playable visualizer for the 2016 Entelect Challenge
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Author
2014-09-08
Added HUD with controller diagram and score
Justin Worthe
2014-09-07
Added pressing escape to restart the game
Justin Worthe
2014-09-02
Added restrictions on dropping a poison pill in the respawn zone
Justin Worthe
2014-09-02
Handled players both eating poison together
Justin Worthe
2014-09-01
Prevented eating opponent when leaving respawn spot
Justin Worthe
2014-09-01
Added invisible walls to prevent stupid moves after respawn
Justin Worthe
2014-09-01
Prevented player from moving into respawn area
Justin Worthe
2014-08-31
Added sound effect for player respawning
Justin Worthe
2014-08-31
Added gamepad support for poison pills
Justin Worthe
2014-08-27
Added visual indication of player ready to place poison pill
Justin Worthe
2014-08-24
Added dropping and eating of poison pills
Justin Worthe
2014-08-24
Added required state for poison pills
Justin Worthe
2014-08-23
Added wrapping of game world
Justin Worthe
2014-08-23
Removed relying on arcade physics for overlap detection, added player respawn
Justin Worthe
2014-08-23
Changed turn changing to only happen at the end of a players movement
Justin Worthe
2014-08-02
Added om-nom sound effects
Justin Worthe
2014-07-31
Attempt at adding orientation based input
Justin Worthe
2014-07-24
Adjusted position of score text
Justin Worthe
2014-07-24
Made fonts red and yellow for different players
Justin Worthe
2014-07-19
Changed all inputs to polling instead of events
Justin Worthe
This works quite nicely, since it supports holding down the key.
2014-07-19
Added analog stick support on controllers
Justin Worthe
2014-07-19
Fixed animation issue on players
Justin Worthe
2014-07-18
Started adding gamepad support
Justin Worthe
2014-07-17
Added bonus pill and bumped phaser version
Justin Worthe
2014-07-17
Added reading levels from a file
Justin Worthe
2014-07-17
Fixed bug in player movement
Justin Worthe
2014-05-28
Fixed centering of victory text
Justin Worthe
2014-05-28
Hacked in changing player sprite based on turn
Justin Worthe
2014-05-28
Added cleanup and drawing of game result
Justin Worthe
2014-05-23
Added turn mechanic to game
Justin Worthe
re #10
2014-05-18
Added showing of scores
Justin Worthe
2014-05-14
Added condition for game ending
Justin Worthe
re #9
2014-05-14
Added second player to the game
Justin Worthe
re #5
2014-05-14
Added scoring on colliding with pills
Justin Worthe
closes #4
2014-05-14
Added pill to the world and set object anchors to their center
Justin Worthe
re #4
2014-04-21
Added tracking of where walls are, to prevent moving through
Justin Worthe
closes #3
2014-04-21
Added player with movement
Justin Worthe
Unfortunately, can currently go through walls. re #3
2014-04-21
Added wall sprites and hard coded a very basic map
Justin Worthe
closes #2
2014-04-21
Scaffolded Phaser template
Justin Worthe