Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-30 | Initial stab at putting game engine behind a trait | Justin Worthe | |
2018-06-30 | Added test of newly functioning tesla towers | Justin Worthe | |
2018-06-25 | Added rule on maximum two tesla towers | Justin Worthe | |
2018-06-25 | Updated test cases and made engine work correctly according to tests | Justin Worthe | |
I don't think a tesla appeared in this match. I need to contrive a bot to build one. | |||
2018-06-25 | Added new tower type and deconstruct action | Justin Worthe | |
2018-06-04 | Cleaned out second test case | Justin Worthe | |
2018-06-04 | Moved to replays that have missile position fix | Justin Worthe | |
2018-06-03 | Moved json parsing to be part of a module, with textmap equivalence | Justin Worthe | |
2018-06-02 | Added engine run with failing test example | Justin Worthe | |
2018-06-02 | Moved replay-based test to have convenience import from game engine replay | Justin Worthe | |
2018-05-15 | Added end to end tests, comparing against actual game engine | Justin Worthe | |