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path: root/src/main.rs
AgeCommit message (Collapse)Author
2018-08-09Removed dynamic settingsJustin Worthe
It worked really well for round 2 to set constants
2018-07-21Simplified duration handling to allow longer profilingJustin Worthe
2018-07-07Changed default implementation used by main to be bitwiseJustin Worthe
2018-07-01Set up (failing) property test for working of new game stateJustin Worthe
Unfortunately, for this test to work, I still need to implement the function that reads the game state and goes from one to the other.
2018-06-30Initial stab at putting game engine behind a traitJustin Worthe
2018-06-09Updated default features to not include benchmarkingJustin Worthe
2018-06-09Calibrated energy cutoff and turned it on by defaultJustin Worthe
2018-06-09Added reduced time flagJustin Worthe
2018-06-03Moved json parsing to be part of a module, with textmap equivalenceJustin Worthe
2018-05-14Added profiling target with perfJustin Worthe
2018-05-12Limited bot to run within the 2 second windowJustin Worthe
2018-05-12Initial stab at monte carlo implementationJustin Worthe
Doesn't seem to be working quite right... just sits there accumulating energy.
2018-05-12Added new building specificationsJustin Worthe
2018-05-10Split to library. Reimplemented sample strategy in new state.Justin Worthe
2018-05-09Added converting from JSON code to game engine representationJustin Worthe
2018-05-05Initial commit with sample bot and embedded game engineJustin Worthe