Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-09 | Updated default features to not include benchmarking | Justin Worthe | |
2018-06-09 | Calibrated energy cutoff and turned it on by default | Justin Worthe | |
2018-06-09 | Added reduced time flag | Justin Worthe | |
2018-06-03 | Moved json parsing to be part of a module, with textmap equivalence | Justin Worthe | |
2018-05-14 | Added profiling target with perf | Justin Worthe | |
2018-05-12 | Limited bot to run within the 2 second window | Justin Worthe | |
2018-05-12 | Initial stab at monte carlo implementation | Justin Worthe | |
Doesn't seem to be working quite right... just sits there accumulating energy. | |||
2018-05-12 | Added new building specifications | Justin Worthe | |
2018-05-10 | Split to library. Reimplemented sample strategy in new state. | Justin Worthe | |
2018-05-09 | Added converting from JSON code to game engine representation | Justin Worthe | |
2018-05-05 | Initial commit with sample bot and embedded game engine | Justin Worthe | |