Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-09 | Removed dynamic settings | Justin Worthe | |
It worked really well for round 2 to set constants | |||
2018-08-09 | Removed expressive engine | Justin Worthe | |
Refocus on the bitwise idea. It's faster, and has more potential for speed. Also, it works well as a way of thinking on the puzzle as a whole. | |||
2018-07-15 | Flipped bitfields on the opponent side to make implementation more concise | Justin Worthe | |
2018-07-15 | Implemented shooting teslas in the same order as the game engine | Justin Worthe | |
Order by age | |||
2018-07-12 | Changed other bitwise stuff to use constants | Justin Worthe | |
2018-07-08 | Started moving constants to a constants file | Justin Worthe | |
2018-07-02 | Initial drop in replacement implementation | Justin Worthe | |
It's faster than the other one! Doesn't tesla yet, but still! Yay! | |||
2018-07-01 | Continued filling in bitwise game engine | Justin Worthe | |
2018-07-01 | Started filling in bitwise simulation logic | Justin Worthe | |
2018-07-01 | Read missiles from the json into bitfields | Justin Worthe | |
2018-07-01 | JSON parsing of bitwise buildings | Justin Worthe | |
2018-07-01 | Started implementation of reading bitwise from json | Justin Worthe | |
2018-07-01 | Built bitwise game state from current game state | Justin Worthe | |
2018-07-01 | Set up (failing) property test for working of new game state | Justin Worthe | |
Unfortunately, for this test to work, I still need to implement the function that reads the game state and goes from one to the other. | |||
2018-06-30 | Moved 'expressive' specific building logic out of generi code | Justin Worthe | |
2018-06-30 | Initial stab at putting game engine behind a trait | Justin Worthe | |
2018-06-25 | Updated test cases and made engine work correctly according to tests | Justin Worthe | |
I don't think a tesla appeared in this match. I need to contrive a bot to build one. | |||
2018-06-25 | Added new tower type and deconstruct action | Justin Worthe | |
2018-06-09 | Added max building price to game settings | Justin Worthe | |
2018-06-03 | Added todo | Justin Worthe | |
2018-06-03 | Moved json parsing to be part of a module, with textmap equivalence | Justin Worthe | |