Age | Commit message (Collapse) | Author |
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This might change weirdly because of the select move.
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Problem: The current random things isn't actually finding any
victorious end states. This game easily meanders if it's played
without purpose.
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This falls over (and takes the host machine with it) because its
memory usage grows catastrophically.
The main use of time, reported by perf, was cloning the map vector.
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