Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-09 | Rearranged random move selection to avoid expensive division | Justin Worthe | |
2018-08-09 | Converted game engine vectors to arrayvecs | Justin Worthe | |
2018-07-21 | Simplified duration handling to allow longer profiling | Justin Worthe | |
2018-07-21 | Removed need to load settings for the bitwise game engine | Justin Worthe | |
It's all constants now. | |||
2018-07-21 | Added an index, to make the missile towers a proper circular buffer | Justin Worthe | |
2018-07-12 | Updating bot to use more named constants | Justin Worthe | |
2018-07-08 | Started moving constants to a constants file | Justin Worthe | |