Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-13 | Trimming down on redundant code and tweaking perf | Justin Worthe | |
2019-08-11 | Replaced hashmaps with deterministic hashmaps | Justin Worthe | |
I'm not worried about ddos attacks here, and this also has better perf for small keys. | |||
2019-08-10 | Removed tiny hashmap | Justin Worthe | |
2019-08-06 | Versionbump for final | Justin Worthe | |
2019-07-07 | Cleaned up dead code | Justin Worthe | |
2019-06-26 | Implemented select move rules | Justin Worthe | |
2019-05-26 | A bit faster through caching set of occupied spots | Justin Worthe | |
2019-05-12 | Outline of MCTS | Justin Worthe | |
2019-04-25 | Made the state object avoid any heap allocations | Justin Worthe | |
2019-04-22 | Structures representing game state | Justin Worthe | |
2019-04-22 | Start the project from the starter bot | Justin Worthe | |