Age | Commit message (Expand) | Author |
---|---|---|
2019-04-25 | Made the state object avoid any heap allocations | Justin Worthe |
2019-04-25 | Implement move and dig commands | Justin Worthe |
2019-04-25 | Test that match replay matches my simulation | Justin Worthe |
2019-04-25 | Arranged the types to start writing the replay based property test | Justin Worthe |
2019-04-25 | Call update vs create after the first move | Justin Worthe |
2019-04-22 | More minimal game state | Justin Worthe |
2019-04-22 | Structures representing game state | Justin Worthe |
2019-04-22 | Start the project from the starter bot | Justin Worthe |