Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-11-10 | Fixed issue when trying to move left/right while in middle | Justin Worthe | |
Also made a change to the x distance for a bullet to be seen as 'my' bullet. This is to compensate for the new issue of a tank moving in to the middle of the field, messing up the original assumptions about how far apart they would be. | |||
2013-11-10 | Experimental new method of going straight to center and then shooting forwards | Justin Worthe | |
Does not really work on the map it was intended for :( Still, might be useful. | |||
2013-11-03 | Updated timing to use relative time rather than absolute time for sleeping | Justin Worthe | |
2013-10-27 | Added awareness of last action, and turning to try to avoid obstacles | Justin Worthe | |
2013-10-20 | Removed duplicate wsdl | Justin Worthe | |
2013-10-20 | Removed unneeded (and commented) event handling code | Justin Worthe | |
2013-10-20 | Fixed off-by-two error | Justin Worthe | |
2013-10-20 | Fixed giving commands to dead tanks | Justin Worthe | |
2013-10-20 | Refactored project to have separate AIAgents for each tank | Justin Worthe | |
2013-10-14 | Initial commit with the Mono Rot Bot | Justin Worthe | |