Loading...
TEST
TEST(Config, readsSettingsCorrectly): dataTests.cpp TEST(Config, createsFileIfNeeded): dataTests.cpp TEST(Config, incompleteFileFilled): dataTests.cpp TEST(LevelReader, readsFileInfoObjects): dataTests.cpp TEST(LevelReader, throwsExceptionOnBadFilename): dataTests.cpp TEST(Car, updateMovesPlayerUpInEmptyMaze): logicTests.cpp TEST(Car, updateMovesPlayerDownInEmptyMaze): logicTests.cpp TEST(Car, updateMovesPlayerLeftInEmptyMaze): logicTests.cpp TEST(Car, updateMovesPlayerRightInEmptyMaze): logicTests.cpp TEST(Car, carNotMovedWhenPathUpBlocked): logicTests.cpp TEST(Car, carNotMovedWhenPathDownBlocked): logicTests.cpp TEST(Car, carNotMovedWhenPathLeftBlocked): logicTests.cpp TEST(Car, carNotMovedWhenPathRightBlocked): logicTests.cpp TEST(Car, carDoesNotMoveUpOutMaze): logicTests.cpp TEST(Car, carDoesNotMoveDownOutMaze): logicTests.cpp TEST(Car, carDoesNotMoveLeftOutMaze): logicTests.cpp TEST(Car, carDoesNotMoveRightOutMaze): logicTests.cpp TEST(Checkpoint, countIncrementsAndDecrements): logicTests.cpp TEST(CollisionDetector, playerAndEnemyBothDestroyed): logicTests.cpp TEST(CollisionDetector, playerDestroyedByRock): logicTests.cpp TEST(CollisionDetector, checkpointDestroyedByPlayer): logicTests.cpp TEST(CollisionDetector, enemyStoppedBySmokescreen): logicTests.cpp TEST(DestroyedObjectPopup, destroyedAfterSetTime): logicTests.cpp TEST(Maze, queryOutsideBoundsReturnsSolid): logicTests.cpp TEST(Maze, generationWithWallsWithoutObjectMax): logicTests.cpp TEST(Maze, generationWithWallsWithObjectMax): logicTests.cpp TEST(MazeMath, distanceGivesExpectedResult): logicTests.cpp TEST(MazeMath, roundGivesExpectedResult): logicTests.cpp TEST(PlayerCar, creationAndDestructionCanHappen): logicTests.cpp TEST(PlayerCar, playerSpeedAffectedByPetrol): logicTests.cpp TEST(Smokescreen, destroyedAfterSetTime): logicTests.cpp TEST(BitmapStore, returnsBitmapForAllImages): presentationTests.cpp TEST(ColourStore, returnsColourForAllImages): presentationTests.cpp TEST(Screen, exceptionOnBadResolution): presentationTests.cpp TEST(Screen, noExceptionOnWindowed): presentationTests.cpp TEST(Screen, noExceptionOnGoodResolution): presentationTests.cpp TEST(ScreenPanel, drawingToCurrentBackBuffer): presentationTests.cpp TEST(ScreenPanel, drawingToCurrentBackBufferAfterFlip): presentationTests.cpp
Searching...
No Matches