Rally X
ELEN3009 Project by Justin Wernick and David Schneider
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_allegro | ScreenPanel | [private] |
_back | ScreenPanel | [protected] |
_front | ScreenPanel | [private] |
_height | ScreenPanel | [protected] |
_width | ScreenPanel | [protected] |
BLANK | ScreenPanel | [protected, static] |
draw(const Maze &maze, const list< PlayerCar > &players, const list< EnemyCar > &enemies, const list< Checkpoint > &checkpoints, const list< Rock > &rocks, const list< Smokescreen > &smokescreens, const list< DestroyedObjectPopup > &popups)=0 | ScreenPanel | [pure virtual] |
flip() | ScreenPanel | [virtual] |
operator=(const ScreenPanel &rhs) | ScreenPanel | [private] |
ScreenPanel(ALLEGRO_BITMAP *back, ALLEGRO_BITMAP *front, int x, int y, int width, int height) | ScreenPanel | |
ScreenPanel(const ScreenPanel &ref) | ScreenPanel | [private] |
~ScreenPanel() | ScreenPanel | [virtual] |