Rally X
ELEN3009 Project by Justin Wernick and David Schneider
EnemyCar Member List
This is the complete list of members for EnemyCar, including all inherited members.
_baseSpeedCar [protected, static]
_destroyedGameObject [protected]
_facingGameObject [protected]
_imageGameObject [protected]
_speedCar [protected]
_stateEnemyCar [private]
_targetXEnemyCar [private]
_targetYEnemyCar [private]
_xGameObject [protected]
_yGameObject [protected]
blind()EnemyCar
BLINDED enum valueEnemyCar [private]
Car(double x, double y, BitmapStore::Image image, Maze::Direction facing)Car
CHASING enum valueEnemyCar [private]
checkFacing(const Maze &maze, double chasingX, double chasingY, const list< Rock > &rocks)EnemyCar [private]
crash()EnemyCar
destroyed() const GameObject
EnemyCar(double x, double y)EnemyCar
facing() const GameObject
GameObject(double x, double y, BitmapStore::Image image, Maze::Direction facing=Maze::UP)GameObject
image() const GameObject
move(const Maze &maze)Car [protected]
rockAtLocation(double x, double y, const list< Rock > &rocks)EnemyCar [private]
speed() const Car
States enum nameEnemyCar [private]
update(const Maze &maze, const list< PlayerCar > &players, const list< Rock > &rocks)EnemyCar
x() const GameObject
y() const GameObject
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