Rally X
ELEN3009 Project by Justin Wernick and David Schneider
source/logic/LimitedTimeObject.h
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00001 #ifndef LIMITEDTIMEOBJECT_H
00002 #define LIMITEDTIMEOBJECT_H
00003 
00004 #include "../logic/GameObject.h"
00005 #include "../logic/Maze.h"
00006 #include "../presentation/BitmapStore.h"
00007 
00014 class LimitedTimeObject: public GameObject
00015 {
00016     public:
00025         LimitedTimeObject(double x, double y, BitmapStore::Image image, int time);
00026 
00027         //assignment and copy constructors have been left with the compiler generated versions
00028 
00034         void update();
00035 
00036     private:
00042         int _remainingTime;
00043 };
00044 
00045 #endif // LIMITEDTIMEOBJECT_H
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