Rally X
ELEN3009 Project by Justin Wernick and David Schneider
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00001 #ifndef LIMITEDTIMEOBJECT_H 00002 #define LIMITEDTIMEOBJECT_H 00003 00004 #include "../logic/GameObject.h" 00005 #include "../logic/Maze.h" 00006 #include "../presentation/BitmapStore.h" 00007 00014 class LimitedTimeObject: public GameObject 00015 { 00016 public: 00025 LimitedTimeObject(double x, double y, BitmapStore::Image image, int time); 00026 00027 //assignment and copy constructors have been left with the compiler generated versions 00028 00034 void update(); 00035 00036 private: 00042 int _remainingTime; 00043 }; 00044 00045 #endif // LIMITEDTIMEOBJECT_H