Rally X
ELEN3009 Project by Justin Wernick and David Schneider
source/logic/Checkpoint.cpp
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00001 #include "Checkpoint.h"
00002 
00003 int Checkpoint::_checkpointCount = 0;
00004 
00005 Checkpoint::Checkpoint(double x, double y)
00006     :GameObject(x,y,BitmapStore::CHECKPOINT)
00007 {
00008     ++_checkpointCount;
00009 }
00010 
00011 Checkpoint::Checkpoint(const Checkpoint& ref)
00012     :GameObject(ref._x,ref._y,ref._image)
00013 {
00014     ++_checkpointCount;
00015 }
00016 
00017 Checkpoint::~Checkpoint()
00018 {
00019     --_checkpointCount;
00020 }
00021 
00022 int Checkpoint::checkpointCount()
00023 {
00024     return _checkpointCount;
00025 }
00026 
00027 void Checkpoint::collect()
00028 {
00029     _destroyed = true;
00030 }
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