From 98ba22e7064db57316dfff1ae127feb3dceeb73e Mon Sep 17 00:00:00 2001 From: Justin Worthe Date: Thu, 31 Jul 2014 13:58:22 +0200 Subject: Initial commit --- docs/html/_limited_time_object_8h_source.html | 128 ++++++++++++++++++++++++++ 1 file changed, 128 insertions(+) create mode 100644 docs/html/_limited_time_object_8h_source.html (limited to 'docs/html/_limited_time_object_8h_source.html') diff --git a/docs/html/_limited_time_object_8h_source.html b/docs/html/_limited_time_object_8h_source.html new file mode 100644 index 0000000..586bdc0 --- /dev/null +++ b/docs/html/_limited_time_object_8h_source.html @@ -0,0 +1,128 @@ + + + + +Rally X: source/logic/LimitedTimeObject.h Source File + + + + + + + + + + + +
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Rally X + +
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ELEN3009 Project by Justin Wernick and David Schneider
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source/logic/LimitedTimeObject.h
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+Go to the documentation of this file.
00001 #ifndef LIMITEDTIMEOBJECT_H
+00002 #define LIMITEDTIMEOBJECT_H
+00003 
+00004 #include "../logic/GameObject.h"
+00005 #include "../logic/Maze.h"
+00006 #include "../presentation/BitmapStore.h"
+00007 
+00014 class LimitedTimeObject: public GameObject
+00015 {
+00016     public:
+00025         LimitedTimeObject(double x, double y, BitmapStore::Image image, int time);
+00026 
+00027         //assignment and copy constructors have been left with the compiler generated versions
+00028 
+00034         void update();
+00035 
+00036     private:
+00042         int _remainingTime;
+00043 };
+00044 
+00045 #endif // LIMITEDTIMEOBJECT_H
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+ +
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