From 98ba22e7064db57316dfff1ae127feb3dceeb73e Mon Sep 17 00:00:00 2001 From: Justin Worthe Date: Thu, 31 Jul 2014 13:58:22 +0200 Subject: Initial commit --- docs/html/_checkpoint_8cpp_source.html | 137 +++++++++++++++++++++++++++++++++ 1 file changed, 137 insertions(+) create mode 100644 docs/html/_checkpoint_8cpp_source.html (limited to 'docs/html/_checkpoint_8cpp_source.html') diff --git a/docs/html/_checkpoint_8cpp_source.html b/docs/html/_checkpoint_8cpp_source.html new file mode 100644 index 0000000..0f2071d --- /dev/null +++ b/docs/html/_checkpoint_8cpp_source.html @@ -0,0 +1,137 @@ + + + + +Rally X: source/logic/Checkpoint.cpp Source File + + + + + + + + + + + +
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Rally X + +
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ELEN3009 Project by Justin Wernick and David Schneider
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source/logic/Checkpoint.cpp
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+Go to the documentation of this file.
00001 #include "Checkpoint.h"
+00002 
+00003 int Checkpoint::_checkpointCount = 0;
+00004 
+00005 Checkpoint::Checkpoint(double x, double y)
+00006     :GameObject(x,y,BitmapStore::CHECKPOINT)
+00007 {
+00008     ++_checkpointCount;
+00009 }
+00010 
+00011 Checkpoint::Checkpoint(const Checkpoint& ref)
+00012     :GameObject(ref._x,ref._y,ref._image)
+00013 {
+00014     ++_checkpointCount;
+00015 }
+00016 
+00017 Checkpoint::~Checkpoint()
+00018 {
+00019     --_checkpointCount;
+00020 }
+00021 
+00022 int Checkpoint::checkpointCount()
+00023 {
+00024     return _checkpointCount;
+00025 }
+00026 
+00027 void Checkpoint::collect()
+00028 {
+00029     _destroyed = true;
+00030 }
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+ +
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