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+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+<html xmlns="http://www.w3.org/1999/xhtml">
+<head>
+<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
+<title>Rally X: Class Members - Functions</title>
+
+<link href="tabs.css" rel="stylesheet" type="text/css"/>
+<link href="doxygen.css" rel="stylesheet" type="text/css" />
+
+<link href="search/search.css" rel="stylesheet" type="text/css"/>
+<script type="text/javascript" src="jquery.js"></script>
+<script type="text/javascript" src="search/search.js"></script>
+<script type="text/javascript">
+ $(document).ready(function() { searchBox.OnSelectItem(0); });
+</script>
+
+</head>
+<body>
+<div id="top"><!-- do not remove this div! -->
+
+
+<div id="titlearea">
+<table cellspacing="0" cellpadding="0">
+ <tbody>
+ <tr style="height: 56px;">
+
+ <td id="projectlogo"><img alt="Logo" src="car.PNG"/></td>
+
+
+ <td style="padding-left: 0.5em;">
+ <div id="projectname">Rally X
+
+ </div>
+ <div id="projectbrief">ELEN3009 Project by Justin Wernick and David Schneider</div>
+ </td>
+
+
+
+ </tr>
+ </tbody>
+</table>
+</div>
+
+<!-- Generated by Doxygen 1.7.5.1 -->
+<script type="text/javascript">
+var searchBox = new SearchBox("searchBox", "search",false,'Search');
+</script>
+ <div id="navrow1" class="tabs">
+ <ul class="tablist">
+ <li><a href="index.html"><span>Main&#160;Page</span></a></li>
+ <li class="current"><a href="annotated.html"><span>Classes</span></a></li>
+ <li><a href="files.html"><span>Files</span></a></li>
+ <li>
+ <div id="MSearchBox" class="MSearchBoxInactive">
+ <span class="left">
+ <img id="MSearchSelect" src="search/mag_sel.png"
+ onmouseover="return searchBox.OnSearchSelectShow()"
+ onmouseout="return searchBox.OnSearchSelectHide()"
+ alt=""/>
+ <input type="text" id="MSearchField" value="Search" accesskey="S"
+ onfocus="searchBox.OnSearchFieldFocus(true)"
+ onblur="searchBox.OnSearchFieldFocus(false)"
+ onkeyup="searchBox.OnSearchFieldChange(event)"/>
+ </span><span class="right">
+ <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a>
+ </span>
+ </div>
+ </li>
+ </ul>
+ </div>
+ <div id="navrow2" class="tabs2">
+ <ul class="tablist">
+ <li><a href="annotated.html"><span>Class&#160;List</span></a></li>
+ <li><a href="classes.html"><span>Class&#160;Index</span></a></li>
+ <li><a href="hierarchy.html"><span>Class&#160;Hierarchy</span></a></li>
+ <li class="current"><a href="functions.html"><span>Class&#160;Members</span></a></li>
+ </ul>
+ </div>
+ <div id="navrow3" class="tabs2">
+ <ul class="tablist">
+ <li><a href="functions.html"><span>All</span></a></li>
+ <li class="current"><a href="functions_func.html"><span>Functions</span></a></li>
+ <li><a href="functions_vars.html"><span>Variables</span></a></li>
+ <li><a href="functions_type.html"><span>Typedefs</span></a></li>
+ <li><a href="functions_enum.html"><span>Enumerations</span></a></li>
+ <li><a href="functions_eval.html"><span>Enumerator</span></a></li>
+ </ul>
+ </div>
+ <div id="navrow4" class="tabs3">
+ <ul class="tablist">
+ <li><a href="#index_a"><span>a</span></a></li>
+ <li><a href="#index_b"><span>b</span></a></li>
+ <li><a href="#index_c"><span>c</span></a></li>
+ <li><a href="#index_d"><span>d</span></a></li>
+ <li><a href="#index_e"><span>e</span></a></li>
+ <li><a href="#index_f"><span>f</span></a></li>
+ <li><a href="#index_g"><span>g</span></a></li>
+ <li><a href="#index_h"><span>h</span></a></li>
+ <li><a href="#index_i"><span>i</span></a></li>
+ <li><a href="#index_k"><span>k</span></a></li>
+ <li><a href="#index_l"><span>l</span></a></li>
+ <li><a href="#index_m"><span>m</span></a></li>
+ <li><a href="#index_o"><span>o</span></a></li>
+ <li><a href="#index_p"><span>p</span></a></li>
+ <li><a href="#index_r"><span>r</span></a></li>
+ <li><a href="#index_s"><span>s</span></a></li>
+ <li><a href="#index_u"><span>u</span></a></li>
+ <li><a href="#index_w"><span>w</span></a></li>
+ <li><a href="#index_x"><span>x</span></a></li>
+ <li><a href="#index_y"><span>y</span></a></li>
+ <li><a href="#index_0x7e"><span>~</span></a></li>
+ </ul>
+ </div>
+</div>
+<div class="contents">
+&#160;
+
+<h3><a class="anchor" id="index_a"></a>- a -</h3><ul>
+<li>AllegroDrawingInit()
+: <a class="el" href="class_allegro_drawing_init.html#ab7cf79c71bf662f897bd8cba32f42cda">AllegroDrawingInit</a>
+</li>
+<li>AllegroInit()
+: <a class="el" href="class_allegro_init.html#a81588c1ce0fe3646a188683f1598a66b">AllegroInit</a>
+</li>
+<li>AllegroKeyboardInit()
+: <a class="el" href="class_allegro_keyboard_init.html#ae28cb5cbafdba3372f21ddb95a9ed134">AllegroKeyboardInit</a>
+</li>
+</ul>
+
+
+<h3><a class="anchor" id="index_b"></a>- b -</h3><ul>
+<li>backwards()
+: <a class="el" href="class_maze.html#a79cf362b55c21634a93ef6b7d192b77c">Maze</a>
+</li>
+<li>BitmapStore()
+: <a class="el" href="class_bitmap_store.html#abca96ce53be18eb07150745871a3165c">BitmapStore</a>
+</li>
+<li>blind()
+: <a class="el" href="class_enemy_car.html#aeb8bf92c965ab33f793b0274a02f142c">EnemyCar</a>
+</li>
+</ul>
+
+
+<h3><a class="anchor" id="index_c"></a>- c -</h3><ul>
+<li>Car()
+: <a class="el" href="class_car.html#a3bd1dc6b75af9dc5bbe4354e0b3161d0">Car</a>
+</li>
+<li>checkCollisions()
+: <a class="el" href="class_collision_detector.html#a6ee96032c26ceeab038d2702d7064c7b">CollisionDetector</a>
+</li>
+<li>checkFacing()
+: <a class="el" href="class_enemy_car.html#afa61cecf7df51e26edd632303c18945c">EnemyCar</a>
+</li>
+<li>Checkpoint()
+: <a class="el" href="class_checkpoint.html#a20c371a9e21ac0092b652a7d63f46f85">Checkpoint</a>
+</li>
+<li>checkpointCount()
+: <a class="el" href="class_checkpoint.html#a872d8574b6f0a7960854fb1175e05f13">Checkpoint</a>
+</li>
+<li>cleanup()
+: <a class="el" href="class_game.html#a961f632fbe7f4ba08d23fe9edc7711be">Game</a>
+</li>
+<li>clearLists()
+: <a class="el" href="class_game.html#a03cf795e9aaa4c5950b4b5e918ab9ab6">Game</a>
+</li>
+<li>collect()
+: <a class="el" href="class_checkpoint.html#ad8f4b9da968e6b1f07080dc6f61282f7">Checkpoint</a>
+</li>
+<li>collision()
+: <a class="el" href="class_collision_detector.html#a36e9c23d49ee7be68277c7d4e4f27d2a">CollisionDetector</a>
+</li>
+<li>ColourStore()
+: <a class="el" href="class_colour_store.html#a3063a6fce81040a8b840a303b1e08829">ColourStore</a>
+</li>
+<li>Config()
+: <a class="el" href="class_config.html#aab967ce080511b4ae5bf578cba5237d3">Config</a>
+</li>
+<li>crash()
+: <a class="el" href="class_player_car.html#a1bdd1dbdf1158b740cd1bcb757f8c578">PlayerCar</a>
+, <a class="el" href="class_enemy_car.html#ac5836046e802a749abb2308886b34060">EnemyCar</a>
+</li>
+</ul>
+
+
+<h3><a class="anchor" id="index_d"></a>- d -</h3><ul>
+<li>destroyed()
+: <a class="el" href="class_game_object.html#a266871f6c0220f6b3c902075ebff8eea">GameObject</a>
+</li>
+<li>DestroyedObjectPopup()
+: <a class="el" href="class_destroyed_object_popup.html#af34a9f7421a49953f6bd86233a6a44bc">DestroyedObjectPopup</a>
+</li>
+<li>distance()
+: <a class="el" href="class_maze_math.html#a5735276fb4c76f25944f2c02d622c3f6">MazeMath</a>
+</li>
+<li>draw()
+: <a class="el" href="class_game_panel.html#ab093fb770fa8b46ee863947259c72abd">GamePanel</a>
+, <a class="el" href="class_info_panel.html#a23a025859397c3e28bbe9dce26563d7c">InfoPanel</a>
+, <a class="el" href="class_game_panel.html#a93395482993b341b1b72fbb256ce9be9">GamePanel</a>
+, <a class="el" href="class_screen.html#aec3c5c20e14d6ef033c8a6a559a84872">Screen</a>
+, <a class="el" href="class_screen_panel.html#ab4299f065cdf3e344c3b32b484136ada">ScreenPanel</a>
+, <a class="el" href="class_game_panel.html#acff2b430ecad1310a0a36cfe7c994d2f">GamePanel</a>
+, <a class="el" href="class_info_panel.html#aa9628c14e08ac6573e0191d9d4afa227">InfoPanel</a>
+</li>
+<li>drawCheckpoint()
+: <a class="el" href="class_bitmap_store.html#ae5d12fa60b03a7ea2119c67938650352">BitmapStore</a>
+</li>
+<li>drawClaimedCheckpoint()
+: <a class="el" href="class_bitmap_store.html#a07f505192ccf0717d6aed29761934a5c">BitmapStore</a>
+</li>
+<li>drawCrashedCar()
+: <a class="el" href="class_bitmap_store.html#abb0a062e5cb3170786a6c202a53c145b">BitmapStore</a>
+</li>
+<li>drawEnemyCar()
+: <a class="el" href="class_bitmap_store.html#aff7a6fc2b35ff6cd38ef74730523f5a9">BitmapStore</a>
+</li>
+<li>drawLoss()
+: <a class="el" href="class_screen.html#aab9ab8447df2b526985970d2ac80c919">Screen</a>
+</li>
+<li>drawMazeFloor()
+: <a class="el" href="class_bitmap_store.html#a8a7d5fe7cc38ddb3c651152654226201">BitmapStore</a>
+</li>
+<li>drawMazeWall()
+: <a class="el" href="class_bitmap_store.html#a90680d174c1d77e19ace8c2ba0eef6ac">BitmapStore</a>
+</li>
+<li>drawPlayerCar()
+: <a class="el" href="class_bitmap_store.html#af645b30d96761f401770336a555b6429">BitmapStore</a>
+</li>
+<li>drawRock()
+: <a class="el" href="class_bitmap_store.html#a2132a5ec8dfb43f06f75accf8bb9a50e">BitmapStore</a>
+</li>
+<li>drawSmoke()
+: <a class="el" href="class_bitmap_store.html#a1a346a06675a7257ca8a7879aeb27e48">BitmapStore</a>
+</li>
+<li>drawWin()
+: <a class="el" href="class_screen.html#ad4c1281e4d59eb89377dd87bba8a310e">Screen</a>
+</li>
+</ul>
+
+
+<h3><a class="anchor" id="index_e"></a>- e -</h3><ul>
+<li>EnemyCar()
+: <a class="el" href="class_enemy_car.html#a8af7d3c56fa9dad09992ce6fbd7389d2">EnemyCar</a>
+</li>
+<li>exitClicked()
+: <a class="el" href="class_screen.html#acca34443ba0ad97922069658d688ea9a">Screen</a>
+</li>
+<li>extractValue()
+: <a class="el" href="class_config.html#a38dee1d0fe4e962aedcee79faad2691c">Config</a>
+</li>
+</ul>
+
+
+<h3><a class="anchor" id="index_f"></a>- f -</h3><ul>
+<li>facing()
+: <a class="el" href="class_game_object.html#a2549066ec4dc8f4ca2d3a8c5d5729324">GameObject</a>
+</li>
+<li>fillValues()
+: <a class="el" href="class_config.html#ac31c5164b58f86c2a9ecaf21ac1f2202">Config</a>
+</li>
+<li>flip()
+: <a class="el" href="class_screen_panel.html#ab701d3888b13463d200be112f0eb4d82">ScreenPanel</a>
+, <a class="el" href="class_screen.html#abd12bddd241c8d214d2423804fe20ffb">Screen</a>
+</li>
+<li>fullscreen()
+: <a class="el" href="class_config.html#a8a401add779f2b74732ade9e515bf0cd">Config</a>
+</li>
+</ul>
+
+
+<h3><a class="anchor" id="index_g"></a>- g -</h3><ul>
+<li>Game()
+: <a class="el" href="class_game.html#ad59df6562a58a614fda24622d3715b65">Game</a>
+</li>
+<li>GameObject()
+: <a class="el" href="class_game_object.html#a26cba01b9c2d301d4ee89a98b9396d67">GameObject</a>
+</li>
+<li>GamePanel()
+: <a class="el" href="class_game_panel.html#a3475820b2255da92e247d07248870044">GamePanel</a>
+</li>
+<li>generateMaze()
+: <a class="el" href="class_maze.html#ae238f9a5dbae9418f78f158ced6decf8">Maze</a>
+</li>
+<li>getBitmap()
+: <a class="el" href="class_bitmap_store.html#aadd437c869c5856c36d920dfafbc6ee4">BitmapStore</a>
+</li>
+<li>getColour()
+: <a class="el" href="class_colour_store.html#ac8474c4e9b335215f03ec2c749847ad2">ColourStore</a>
+</li>
+<li>getFacing()
+: <a class="el" href="class_keyboard_handler.html#ae17ed4bf0abae7d95f9b772a6d704a70">KeyboardHandler</a>
+</li>
+<li>getLevel()
+: <a class="el" href="class_screen.html#a45d06e513491e40f76013fb670c6c6cc">Screen</a>
+</li>
+<li>getPanelX()
+: <a class="el" href="class_game_panel.html#a53a4386ab0f60db88b3c638b3880cd91">GamePanel</a>
+, <a class="el" href="class_info_panel.html#a0accb88b099f412cc3baa7d2bf4690aa">InfoPanel</a>
+</li>
+<li>getPanelY()
+: <a class="el" href="class_info_panel.html#ad962eab814441375a8634b67d743d7e6">InfoPanel</a>
+, <a class="el" href="class_game_panel.html#a0e722b67c8ee7fe5f557821adf9b8cc2">GamePanel</a>
+</li>
+<li>getSmokescreen()
+: <a class="el" href="class_keyboard_handler.html#ab66797a37a1c54a630187519870d9a5b">KeyboardHandler</a>
+</li>
+<li>getSolid()
+: <a class="el" href="class_maze.html#a1bbdfece82c4ba90ffcf2fea52e5fef1">Maze</a>
+</li>
+<li>gotCheckpoint()
+: <a class="el" href="class_player_car.html#aaa8b9d66c0c4e4eab5a303dd0a4e5f39">PlayerCar</a>
+</li>
+</ul>
+
+
+<h3><a class="anchor" id="index_h"></a>- h -</h3><ul>
+<li>height()
+: <a class="el" href="class_maze.html#a53de30abea69713225ab77703e753d81">Maze</a>
+</li>
+</ul>
+
+
+<h3><a class="anchor" id="index_i"></a>- i -</h3><ul>
+<li>image()
+: <a class="el" href="class_game_object.html#a05e352e3e01e774892beee0503fdb349">GameObject</a>
+</li>
+<li>InfoPanel()
+: <a class="el" href="class_info_panel.html#a5a3d0afb5ebd764de04484b1817912b6">InfoPanel</a>
+</li>
+<li>initLevel()
+: <a class="el" href="class_game.html#a2bd8589c18470f644445d97c1c35d169">Game</a>
+</li>
+</ul>
+
+
+<h3><a class="anchor" id="index_k"></a>- k -</h3><ul>
+<li>KeyboardHandler()
+: <a class="el" href="class_keyboard_handler.html#acd0d5781016f792207464bb720d2f994">KeyboardHandler</a>
+</li>
+</ul>
+
+
+<h3><a class="anchor" id="index_l"></a>- l -</h3><ul>
+<li>LevelReader()
+: <a class="el" href="class_level_reader.html#ad093a54f9753a22dd66748b82a08c1fd">LevelReader</a>
+</li>
+<li>LimitedTimeObject()
+: <a class="el" href="class_limited_time_object.html#a0993f1696ed62abc3ef7856e4da7ae0e">LimitedTimeObject</a>
+</li>
+</ul>
+
+
+<h3><a class="anchor" id="index_m"></a>- m -</h3><ul>
+<li>makeSmoke()
+: <a class="el" href="class_player_car.html#aafbb292597e0e4648a52444b25e0c5d1">PlayerCar</a>
+</li>
+<li>Maze()
+: <a class="el" href="class_maze.html#a7ecf1da4b9685f97bf3110a8479e724b">Maze</a>
+</li>
+<li>MazeMath()
+: <a class="el" href="class_maze_math.html#a8e1499b201cd7034b4a73ed180a87eda">MazeMath</a>
+</li>
+<li>move()
+: <a class="el" href="class_car.html#a85e8699362bb5206e4142dbd5d20dcb9">Car</a>
+</li>
+</ul>
+
+
+<h3><a class="anchor" id="index_o"></a>- o -</h3><ul>
+<li>operator=()
+: <a class="el" href="class_game.html#abf375a1957b6fdb5cbe67ef70fa818f5">Game</a>
+, <a class="el" href="class_screen_panel.html#a896035d9c68aecd6ca802e2223d26ec5">ScreenPanel</a>
+, <a class="el" href="class_screen.html#a0e36165c330af54d9786b2c6dadbadb5">Screen</a>
+, <a class="el" href="class_keyboard_handler.html#a5135c450b82394496457a0a51d5240f5">KeyboardHandler</a>
+, <a class="el" href="class_info_panel.html#ab70ce071b189ffe1b7e7a67a6227393f">InfoPanel</a>
+, <a class="el" href="class_game_panel.html#afa4391feb9b273eb938531a73b1ec7f2">GamePanel</a>
+, <a class="el" href="class_colour_store.html#a2d3688dbcdf5f9f9b82ef50709c2f286">ColourStore</a>
+, <a class="el" href="class_bitmap_store.html#a3c1092d55aaf1c9c5b7424d7eb2f1576">BitmapStore</a>
+, <a class="el" href="class_maze_math.html#ac7cf69d865cf69b82c991241fa39cd59">MazeMath</a>
+</li>
+</ul>
+
+
+<h3><a class="anchor" id="index_p"></a>- p -</h3><ul>
+<li>petrol()
+: <a class="el" href="class_player_car.html#af32c01166e92d567202c8415cb3e7c88">PlayerCar</a>
+</li>
+<li>PlayerCar()
+: <a class="el" href="class_player_car.html#a59864f7746f6b96364cc5cc87f9b70e0">PlayerCar</a>
+</li>
+<li>populateColours()
+: <a class="el" href="class_colour_store.html#ad3f729c8e9f6a94bacd85e6db47e2e82">ColourStore</a>
+</li>
+</ul>
+
+
+<h3><a class="anchor" id="index_r"></a>- r -</h3><ul>
+<li>readFile()
+: <a class="el" href="class_config.html#aa9656bf85fa15fd4e90a99558f880602">Config</a>
+</li>
+<li>readLevel()
+: <a class="el" href="class_level_reader.html#a27277149f3270e040c8ffeadbca79758">LevelReader</a>
+</li>
+<li>resolutionSupported()
+: <a class="el" href="class_screen.html#a6480d57328a39c579f312774b5fbf571">Screen</a>
+</li>
+<li>Rock()
+: <a class="el" href="class_rock.html#af8a54b6f7458d83cf27753f53c8c0c19">Rock</a>
+</li>
+<li>rockAtLocation()
+: <a class="el" href="class_enemy_car.html#af0dca9b89448557020ef02a18cffb682">EnemyCar</a>
+</li>
+<li>round()
+: <a class="el" href="class_maze_math.html#a2314f211065f4dc7cb11469770fd2f1c">MazeMath</a>
+</li>
+<li>runloop()
+: <a class="el" href="class_game.html#a069837f5f3f3b91b581e41dd74667211">Game</a>
+</li>
+</ul>
+
+
+<h3><a class="anchor" id="index_s"></a>- s -</h3><ul>
+<li>Screen()
+: <a class="el" href="class_screen.html#aa430a980cb3dcca13c837f70bf801511">Screen</a>
+</li>
+<li>screenHeight()
+: <a class="el" href="class_config.html#a53d63c52aa51b5231b9ea8e412086773">Config</a>
+</li>
+<li>ScreenPanel()
+: <a class="el" href="class_screen_panel.html#a8c13559489444ea8131066fa5b884645">ScreenPanel</a>
+</li>
+<li>screenWidth()
+: <a class="el" href="class_config.html#a3bb73797396d2d5ba8c9956730dfc4db">Config</a>
+</li>
+<li>setFullscreen()
+: <a class="el" href="class_config.html#a5ce32c242ca037105a2430a122249a0a">Config</a>
+</li>
+<li>setScreenHeight()
+: <a class="el" href="class_config.html#a8e960645b79f31c39ee0cecc89ed6060">Config</a>
+</li>
+<li>setScreenWidth()
+: <a class="el" href="class_config.html#ac0fd2f7c14b9f26339862da74215bf01">Config</a>
+</li>
+<li>Smokescreen()
+: <a class="el" href="class_smokescreen.html#ad112d610ab5b88da319e0cf46a5a1344">Smokescreen</a>
+</li>
+<li>speed()
+: <a class="el" href="class_car.html#a68b59187e1520a5d016b0894b4c116b9">Car</a>
+</li>
+<li>start()
+: <a class="el" href="class_game.html#a3d9b98f7c4a96ecf578f75b96c9f0e90">Game</a>
+</li>
+</ul>
+
+
+<h3><a class="anchor" id="index_u"></a>- u -</h3><ul>
+<li>update()
+: <a class="el" href="class_enemy_car.html#a9f08f73a076e48a0bc0092e72e15e7e4">EnemyCar</a>
+, <a class="el" href="class_game.html#a79df6376b332d63c9eca0dcee30305c3">Game</a>
+, <a class="el" href="class_player_car.html#ae8c5ef8fb59e015c17ddad6ed9ebf907">PlayerCar</a>
+, <a class="el" href="class_limited_time_object.html#ad81a1c9aba4e21dfa40b9e6d881aba4e">LimitedTimeObject</a>
+</li>
+<li>updateFlags()
+: <a class="el" href="class_keyboard_handler.html#a9f53a546420f3d02363c9e1e4e346420">KeyboardHandler</a>
+</li>
+</ul>
+
+
+<h3><a class="anchor" id="index_w"></a>- w -</h3><ul>
+<li>width()
+: <a class="el" href="class_maze.html#a6963ffbb8e10f5ca72ddc749b3f29419">Maze</a>
+</li>
+<li>writeUnfoundValues()
+: <a class="el" href="class_config.html#a54612c3ce193bea917d3088175e16d43">Config</a>
+</li>
+</ul>
+
+
+<h3><a class="anchor" id="index_x"></a>- x -</h3><ul>
+<li>x()
+: <a class="el" href="class_game_object.html#a676dd981c2891493782de36fb4618cd8">GameObject</a>
+</li>
+</ul>
+
+
+<h3><a class="anchor" id="index_y"></a>- y -</h3><ul>
+<li>y()
+: <a class="el" href="class_game_object.html#a293548656551d6aed5f714f8c4a3235b">GameObject</a>
+</li>
+</ul>
+
+
+<h3><a class="anchor" id="index_0x7e"></a>- ~ -</h3><ul>
+<li>~AllegroDrawingInit()
+: <a class="el" href="class_allegro_drawing_init.html#aa1c05a296b0c63f8f20276cce6472e6b">AllegroDrawingInit</a>
+</li>
+<li>~AllegroInit()
+: <a class="el" href="class_allegro_init.html#a41fb85a1de21168ec2a93e79e0e20b89">AllegroInit</a>
+</li>
+<li>~AllegroKeyboardInit()
+: <a class="el" href="class_allegro_keyboard_init.html#a7d1b1cda1d2220ad522ee955ba8a2c5d">AllegroKeyboardInit</a>
+</li>
+<li>~BitmapStore()
+: <a class="el" href="class_bitmap_store.html#a1e34f2fb55475f16ade380fa1e8829f7">BitmapStore</a>
+</li>
+<li>~Checkpoint()
+: <a class="el" href="class_checkpoint.html#a7fff1a4a6a71c2150a969fbe40d01c34">Checkpoint</a>
+</li>
+<li>~Game()
+: <a class="el" href="class_game.html#ae3d112ca6e0e55150d2fdbc704474530">Game</a>
+</li>
+<li>~InfoPanel()
+: <a class="el" href="class_info_panel.html#a052da279d4bf0405ae3735f24cc2e2a2">InfoPanel</a>
+</li>
+<li>~KeyboardHandler()
+: <a class="el" href="class_keyboard_handler.html#ab090fe5afdee856604b0aa0d9eb918a4">KeyboardHandler</a>
+</li>
+<li>~Screen()
+: <a class="el" href="class_screen.html#a4243bc17596af96415b09ac48205676d">Screen</a>
+</li>
+<li>~ScreenPanel()
+: <a class="el" href="class_screen_panel.html#a843296c130c75beb41ada9ba3eddd457">ScreenPanel</a>
+</li>
+</ul>
+</div>
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+
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