/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "quantum.h" #if defined(RGBLIGHT_TWINKLE) typedef struct { bool enabled; uint8_t hue; uint16_t timer; uint8_t life; } rgblight_fadeout; #endif bool process_record_user_rgb_light(uint16_t keycode, keyrecord_t *record); void keyboard_post_init_rgb_light(void); void matrix_scan_rgb_light(void); layer_state_t layer_state_set_rgb_light(layer_state_t state); layer_state_t default_layer_state_set_rgb_light(layer_state_t state); void rgblight_sethsv_default_helper(uint8_t index); #if defined(RGBLIGHT_TWINKLE) void scan_rgblight_fadeout(void); #endif