/* Copyright 2017 Fred Sundvik * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include <cstdint> #include <unordered_map> #include <optional> #include "gtest/gtest.h" #include "keyboard.h" #include "test_keymap_key.hpp" class TestFixture : public testing::Test { public: static TestFixture* m_this; TestFixture(); ~TestFixture(); static void SetUpTestCase(); static void TearDownTestCase(); void set_keymap(std::initializer_list<KeymapKey> keycodes); void add_key(const KeymapKey key); const KeymapKey* find_key(const layer_t layer_t, const keypos_t position) const; void get_keycode(const layer_t layer, const keypos_t position, uint16_t* result) const; void run_one_scan_loop(); void idle_for(unsigned ms); void expect_layer_state(layer_t layer) const; protected: void print_test_log() const; std::vector<KeymapKey> keymap; };