#include "split_util.h" #include "matrix.h" #include "keyboard.h" #include "config.h" #include "timer.h" #include "transport.h" #include "quantum.h" #include "wait.h" #ifdef PROTOCOL_LUFA # include #endif #ifdef PROTOCOL_VUSB # include "usbdrv.h" #endif #ifdef EE_HANDS # include "eeconfig.h" #endif #if defined(RGBLIGHT_ENABLE) && defined(RGBLED_SPLIT) # include "rgblight.h" #endif #ifndef SPLIT_USB_TIMEOUT # define SPLIT_USB_TIMEOUT 2000 #endif #ifndef SPLIT_USB_TIMEOUT_POLL # define SPLIT_USB_TIMEOUT_POLL 10 #endif #ifdef PROTOCOL_CHIBIOS # define SPLIT_USB_DETECT // Force this on for now #endif volatile bool isLeftHand = true; #if defined(SPLIT_USB_DETECT) # if defined(PROTOCOL_LUFA) static inline bool usbHasActiveConnection(void) { return USB_Device_IsAddressSet(); } static inline void usbDisable(void) { USB_Disable(); } # elif defined(PROTOCOL_CHIBIOS) static inline bool usbHasActiveConnection(void) { return usbGetDriverStateI(&USBD1) == USB_ACTIVE; } static inline void usbDisable(void) { usbStop(&USBD1); } # elif defined(PROTOCOL_VUSB) static inline bool usbHasActiveConnection(void) { usbPoll(); return usbConfiguration; } static inline void usbDisable(void) { usbDeviceDisconnect(); } # else static inline bool usbHasActiveConnection(void) { return true; } static inline void usbDisable(void) {} # endif bool usbIsActive(void) { for (uint8_t i = 0; i < (SPLIT_USB_TIMEOUT / SPLIT_USB_TIMEOUT_POLL); i++) { // This will return true if a USB connection has been established if (usbHasActiveConnection()) { return true; } wait_ms(SPLIT_USB_TIMEOUT_POLL); } // Avoid NO_USB_STARTUP_CHECK - Disable USB as the previous checks seem to enable it somehow usbDisable(); return false; } #elif defined(PROTOCOL_LUFA) && defined(OTGPADE) static inline bool usbIsActive(void) { USB_OTGPAD_On(); // enables VBUS pad wait_us(5); return USB_VBUS_GetStatus(); // checks state of VBUS } #else static inline bool usbIsActive(void) { return true; } #endif #ifdef SPLIT_HAND_MATRIX_GRID void matrix_io_delay(void); static uint8_t peek_matrix_intersection(pin_t out_pin, pin_t in_pin) { setPinInputHigh(in_pin); setPinOutput(out_pin); writePinLow(out_pin); // It's almost unnecessary, but wait until it's down to low, just in case. wait_us(1); uint8_t pin_state = readPin(in_pin); // Set out_pin to a setting that is less susceptible to noise. setPinInputHigh(out_pin); matrix_io_delay(); // Wait for the pull-up to go HIGH. return pin_state; } #endif __attribute__((weak)) bool is_keyboard_left(void) { #if defined(SPLIT_HAND_PIN) // Test pin SPLIT_HAND_PIN for High/Low, if low it's right hand setPinInput(SPLIT_HAND_PIN); return readPin(SPLIT_HAND_PIN); #elif defined(SPLIT_HAND_MATRIX_GRID) # ifdef SPLIT_HAND_MATRIX_GRID_LOW_IS_RIGHT return peek_matrix_intersection(SPLIT_HAND_MATRIX_GRID); # else return !peek_matrix_intersection(SPLIT_HAND_MATRIX_GRID); # endif #elif defined(EE_HANDS) return eeconfig_read_handedness(); #elif defined(MASTER_RIGHT) return !is_keyboard_master(); #endif return is_keyboard_master(); } __attribute__((weak)) bool is_keyboard_master(void) { static enum { UNKNOWN, MASTER, SLAVE } usbstate = UNKNOWN; // only check once, as this is called often if (usbstate == UNKNOWN) { usbstate = usbIsActive() ? MASTER : SLAVE; } return (usbstate == MASTER); } // this code runs before the keyboard is fully initialized void split_pre_init(void) { isLeftHand = is_keyboard_left(); #if defined(RGBLIGHT_ENABLE) && defined(RGBLED_SPLIT) uint8_t num_rgb_leds_split[2] = RGBLED_SPLIT; if (isLeftHand) { rgblight_set_clipping_range(0, num_rgb_leds_split[0]); } else { rgblight_set_clipping_range(num_rgb_leds_split[0], num_rgb_leds_split[1]); } #endif if (is_keyboard_master()) { #if defined(USE_I2C) && defined(SSD1306OLED) matrix_master_OLED_init(); #endif transport_master_init(); } } // this code runs after the keyboard is fully initialized // - avoids race condition during matrix_init_quantum where slave can start // receiving before the init process has completed void split_post_init(void) { if (!is_keyboard_master()) { transport_slave_init(); } }