/* Copyright 2017 Jason Williams
* Copyright 2017 Jack Humbert
* Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "rgb_matrix.h"
#include "i2c_master.h"
#include "progmem.h"
#include "config.h"
#include "eeprom.h"
#include
rgb_config_t rgb_matrix_config;
#ifndef MAX
#define MAX(X, Y) ((X) > (Y) ? (X) : (Y))
#endif
#ifndef MIN
#define MIN(a,b) ((a) < (b)? (a): (b))
#endif
#ifndef RGB_DISABLE_AFTER_TIMEOUT
#define RGB_DISABLE_AFTER_TIMEOUT 0
#endif
#ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_DISABLE_WHEN_USB_SUSPENDED false
#endif
#ifndef EECONFIG_RGB_MATRIX
#define EECONFIG_RGB_MATRIX EECONFIG_RGBLIGHT
#endif
#if !defined(RGB_MATRIX_MAXIMUM_BRIGHTNESS) || RGB_MATRIX_MAXIMUM_BRIGHTNESS > 255
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
#endif
bool g_suspend_state = false;
// Global tick at 20 Hz
uint32_t g_tick = 0;
// Ticks since this key was last hit.
uint8_t g_key_hit[DRIVER_LED_TOTAL];
// Ticks since any key was last hit.
uint32_t g_any_key_hit = 0;
#ifndef PI
#define PI 3.14159265
#endif
uint32_t eeconfig_read_rgb_matrix(void) {
return eeprom_read_dword(EECONFIG_RGB_MATRIX);
}
void eeconfig_update_rgb_matrix(uint32_t val) {
eeprom_update_dword(EECONFIG_RGB_MATRIX, val);
}
void eeconfig_update_rgb_matrix_default(void) {
dprintf("eeconfig_update_rgb_matrix_default\n");
rgb_matrix_config.enable = 1;
rgb_matrix_config.mode = RGB_MATRIX_CYCLE_LEFT_RIGHT;
rgb_matrix_config.hue = 0;
rgb_matrix_config.sat = 255;
rgb_matrix_config.val = RGB_MATRIX_MAXIMUM_BRIGHTNESS;
rgb_matrix_config.speed = 0;
eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void eeconfig_debug_rgb_matrix(void) {
dprintf("rgb_matrix_config eprom\n");
dprintf("rgb_matrix_config.enable = %d\n", rgb_matrix_config.enable);
dprintf("rgb_matrix_config.mode = %d\n", rgb_matrix_config.mode);
dprintf("rgb_matrix_config.hue = %d\n", rgb_matrix_config.hue);
dprintf("rgb_matrix_config.sat = %d\n", rgb_matrix_config.sat);
dprintf("rgb_matrix_config.val = %d\n", rgb_matrix_config.val);
dprintf("rgb_matrix_config.speed = %d\n", rgb_matrix_config.speed);
}
// Last led hit
#define LED_HITS_TO_REMEMBER 8
uint8_t g_last_led_hit[LED_HITS_TO_REMEMBER] = {255};
uint8_t g_last_led_count = 0;
void map_row_column_to_led( uint8_t row, uint8_t column, uint8_t *led_i, uint8_t *led_count) {
rgb_led led;
*led_count = 0;
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
// map_index_to_led(i, &led);
led = g_rgb_leds[i];
if (row == led.matrix_co.row && column == led.matrix_co.col) {
led_i[*led_count] = i;
(*led_count)++;
}
}
}
void rgb_matrix_update_pwm_buffers(void) {
#ifdef IS31FL3731
IS31FL3731_update_pwm_buffers( DRIVER_ADDR_1, DRIVER_ADDR_2 );
IS31FL3731_update_led_control_registers( DRIVER_ADDR_1, DRIVER_ADDR_2 );
#elif defined(IS31FL3733)
IS31FL3733_update_pwm_buffers( DRIVER_ADDR_1, DRIVER_ADDR_2 );
IS31FL3733_update_led_control_registers( DRIVER_ADDR_1, DRIVER_ADDR_2 );
#endif
}
void rgb_matrix_set_color( int index, uint8_t red, uint8_t green, uint8_t blue ) {
#ifdef IS31FL3731
IS31FL3731_set_color( index, red, green, blue );
#elif defined(IS31FL3733)
IS31FL3733_set_color( index, red, green, blue );
#endif
}
void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue ) {
#ifdef IS31FL3731
IS31FL3731_set_color_all( red, green, blue );
#elif defined(IS31FL3733)
IS31FL3733_set_color_all( red, green, blue );
#endif
}
bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record) {
if ( record->event.pressed ) {
uint8_t led[8], led_count;
map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count);
if (led_count > 0) {
for (uint8_t i = LED_HITS_TO_REMEMBER; i > 1; i--) {
g_last_led_hit[i - 1] = g_last_led_hit[i - 2];
}
g_last_led_hit[0] = led[0];
g_last_led_count = MIN(LED_HITS_TO_REMEMBER, g_last_led_count + 1);
}
for(uint8_t i = 0; i < led_count; i++)
g_key_hit[led[i]] = 0;
g_any_key_hit = 0;
} else {
#ifdef RGB_MATRIX_KEYRELEASES
uint8_t led[8], led_count;
map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count);
for(uint8_t i = 0; i < led_count; i++)
g_key_hit[led[i]] = 255;
g_any_key_hit = 255;
#endif
}
return true;
}
void rgb_matrix_set_suspend_state(bool state) {
g_suspend_state = state;
}
void rgb_matrix_test(void) {
// Mask out bits 4 and 5
// Increase the factor to make the test animation slower (and reduce to make it faster)
uint8_t factor = 10;
switch ( (g_tick & (0b11 << factor)) >> factor )
{
case 0:
{
rgb_matrix_set_color_all( 20, 0, 0 );
break;
}
case 1:
{
rgb_matrix_set_color_all( 0, 20, 0 );
break;
}
case 2:
{
rgb_matrix_set_color_all( 0, 0, 20 );
break;
}
case 3:
{
rgb_matrix_set_color_all( 20, 20, 20 );
break;
}
}
}
// This tests the LEDs
// Note that it will change the LED control registers
// in the LED drivers, and leave them in an invalid
// state for other backlight effects.
// ONLY USE THIS FOR TESTING LEDS!
void rgb_matrix_single_LED_test(void) {
static uint8_t color = 0; // 0,1,2 for R,G,B
static uint8_t row = 0;
static uint8_t column = 0;
static uint8_t tick = 0;
tick++;
if ( tick > 2 )
{
tick = 0;
column++;
}
if ( column > MATRIX_COLS )
{
column = 0;
row++;
}
if ( row > MATRIX_ROWS )
{
row = 0;
color++;
}
if ( color > 2 )
{
color = 0;
}
uint8_t led[8], led_count;
map_row_column_to_led(row,column,led,&led_count);
for(uint8_t i = 0; i < led_count; i++) {
rgb_matrix_set_color_all( 40, 40, 40 );
rgb_matrix_test_led( led[i], color==0, color==1, color==2 );
}
}
// All LEDs off
void rgb_matrix_all_off(void) {
rgb_matrix_set_color_all( 0, 0, 0 );
}
// Solid color
void rgb_matrix_solid_color(void) {
HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
RGB rgb = hsv_to_rgb( hsv );
rgb_matrix_set_color_all( rgb.r, rgb.g, rgb.b );
}
void rgb_matrix_solid_reactive(void) {
// Relies on hue being 8-bit and wrapping
for ( int i=0; i 127 )
{
deltaH -= 256;
}
else if ( deltaH < -127 )
{
deltaH += 256;
}
// Divide delta by 4, this gives the delta per row
deltaH /= 4;
int16_t s1 = rgb_matrix_config.sat;
int16_t s2 = rgb_matrix_config.hue;
int16_t deltaS = ( s2 - s1 ) / 4;
HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
RGB rgb;
Point point;
for ( int i=0; i>4);
// Relies on hue being 8-bit and wrapping
hsv.h = rgb_matrix_config.hue + ( deltaH * y );
hsv.s = rgb_matrix_config.sat + ( deltaS * y );
rgb = hsv_to_rgb( hsv );
rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
}
}
void rgb_matrix_raindrops(bool initialize) {
int16_t h1 = rgb_matrix_config.hue;
int16_t h2 = (rgb_matrix_config.hue + 180) % 360;
int16_t deltaH = h2 - h1;
deltaH /= 4;
// Take the shortest path between hues
if ( deltaH > 127 )
{
deltaH -= 256;
}
else if ( deltaH < -127 )
{
deltaH += 256;
}
int16_t s1 = rgb_matrix_config.sat;
int16_t s2 = rgb_matrix_config.sat;
int16_t deltaS = ( s2 - s1 ) / 4;
HSV hsv;
RGB rgb;
// Change one LED every tick, make sure speed is not 0
uint8_t led_to_change = ( g_tick & ( 0x0A / (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed) ) ) == 0 ? rand() % (DRIVER_LED_TOTAL) : 255;
for ( int i=0; i 0 && g_any_key_hit > RGB_DISABLE_AFTER_TIMEOUT * 60 * 20));
uint8_t effect = suspend_backlight ? 0 : rgb_matrix_config.mode;
// Keep track of the effect used last time,
// detect change in effect, so each effect can
// have an optional initialization.
static uint8_t effect_last = 255;
bool initialize = (effect != effect_last) || (rgb_matrix_config.enable != toggle_enable_last);
effect_last = effect;
toggle_enable_last = rgb_matrix_config.enable;
// this gets ticked at 20 Hz.
// each effect can opt to do calculations
// and/or request PWM buffer updates.
switch ( effect ) {
case RGB_MATRIX_SOLID_COLOR:
rgb_matrix_solid_color();
break;
case RGB_MATRIX_ALPHAS_MODS:
rgb_matrix_alphas_mods();
break;
case RGB_MATRIX_DUAL_BEACON:
rgb_matrix_dual_beacon();
break;
case RGB_MATRIX_GRADIENT_UP_DOWN:
rgb_matrix_gradient_up_down();
break;
case RGB_MATRIX_RAINDROPS:
rgb_matrix_raindrops( initialize );
break;
case RGB_MATRIX_CYCLE_ALL:
rgb_matrix_cycle_all();
break;
case RGB_MATRIX_CYCLE_LEFT_RIGHT:
rgb_matrix_cycle_left_right();
break;
case RGB_MATRIX_CYCLE_UP_DOWN:
rgb_matrix_cycle_up_down();
break;
case RGB_MATRIX_RAINBOW_BEACON:
rgb_matrix_rainbow_beacon();
break;
case RGB_MATRIX_RAINBOW_PINWHEELS:
rgb_matrix_rainbow_pinwheels();
break;
case RGB_MATRIX_RAINBOW_MOVING_CHEVRON:
rgb_matrix_rainbow_moving_chevron();
break;
case RGB_MATRIX_JELLYBEAN_RAINDROPS:
rgb_matrix_jellybean_raindrops( initialize );
break;
#ifdef RGB_MATRIX_KEYPRESSES
case RGB_MATRIX_SOLID_REACTIVE:
rgb_matrix_solid_reactive();
break;
case RGB_MATRIX_SPLASH:
rgb_matrix_splash();
break;
case RGB_MATRIX_MULTISPLASH:
rgb_matrix_multisplash();
break;
case RGB_MATRIX_SOLID_SPLASH:
rgb_matrix_solid_splash();
break;
case RGB_MATRIX_SOLID_MULTISPLASH:
rgb_matrix_solid_multisplash();
break;
#endif
default:
rgb_matrix_custom();
break;
}
if ( ! suspend_backlight ) {
rgb_matrix_indicators();
}
}
void rgb_matrix_indicators(void) {
rgb_matrix_indicators_kb();
rgb_matrix_indicators_user();
}
__attribute__((weak))
void rgb_matrix_indicators_kb(void) {}
__attribute__((weak))
void rgb_matrix_indicators_user(void) {}
// void rgb_matrix_set_indicator_index( uint8_t *index, uint8_t row, uint8_t column )
// {
// if ( row >= MATRIX_ROWS )
// {
// // Special value, 255=none, 254=all
// *index = row;
// }
// else
// {
// // This needs updated to something like
// // uint8_t led[8], led_count;
// // map_row_column_to_led(row,column,led,&led_count);
// // for(uint8_t i = 0; i < led_count; i++)
// map_row_column_to_led( row, column, index );
// }
// }
void rgb_matrix_init(void) {
rgb_matrix_setup_drivers();
// TODO: put the 1 second startup delay here?
// clear the key hits
for ( int led=0; ledh = eeprom_read_byte(address);
// hsv->s = eeprom_read_byte(address+1);
// hsv->v = eeprom_read_byte(address+2);
// }
// void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv )
// {
// uint8_t led[8], led_count;
// map_row_column_to_led(row,column,led,&led_count);
// for(uint8_t i = 0; i < led_count; i++) {
// if ( led[i] < DRIVER_LED_TOTAL )
// {
// void *address = backlight_get_custom_key_color_eeprom_address(led[i]);
// eeprom_update_byte(address, hsv.h);
// eeprom_update_byte(address+1, hsv.s);
// eeprom_update_byte(address+2, hsv.v);
// }
// }
// }
void rgb_matrix_test_led( uint8_t index, bool red, bool green, bool blue ) {
for ( int i=0; i= RGB_MATRIX_EFFECT_MAX)
rgb_matrix_config.mode = 1;
eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgblight_step_reverse(void) {
rgb_matrix_config.mode--;
if (rgb_matrix_config.mode < 1)
rgb_matrix_config.mode = RGB_MATRIX_EFFECT_MAX - 1;
eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgblight_increase_hue(void) {
rgb_matrix_config.hue = increment( rgb_matrix_config.hue, 8, 0, 255 );
eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgblight_decrease_hue(void) {
rgb_matrix_config.hue = decrement( rgb_matrix_config.hue, 8, 0, 255 );
eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgblight_increase_sat(void) {
rgb_matrix_config.sat = increment( rgb_matrix_config.sat, 8, 0, 255 );
eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgblight_decrease_sat(void) {
rgb_matrix_config.sat = decrement( rgb_matrix_config.sat, 8, 0, 255 );
eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgblight_increase_val(void) {
rgb_matrix_config.val = increment( rgb_matrix_config.val, 8, 0, RGB_MATRIX_MAXIMUM_BRIGHTNESS );
eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgblight_decrease_val(void) {
rgb_matrix_config.val = decrement( rgb_matrix_config.val, 8, 0, RGB_MATRIX_MAXIMUM_BRIGHTNESS );
eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
void rgblight_increase_speed(void) {
rgb_matrix_config.speed = increment( rgb_matrix_config.speed, 1, 0, 3 );
eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this
}
void rgblight_decrease_speed(void) {
rgb_matrix_config.speed = decrement( rgb_matrix_config.speed, 1, 0, 3 );
eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this
}
void rgblight_mode(uint8_t mode) {
rgb_matrix_config.mode = mode;
eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
}
uint32_t rgblight_get_mode(void) {
return rgb_matrix_config.mode;
}