/* Copyright 2016-2018 Erez Zukerman, Jack Humbert, Yiancar * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #if defined(__AVR__) # include # include # include #endif #if defined(PROTOCOL_CHIBIOS) # include "hal.h" #endif #include "wait.h" #include "matrix.h" #include "keymap.h" #ifdef BACKLIGHT_ENABLE # ifdef LED_MATRIX_ENABLE # include "ledmatrix.h" # else # include "backlight.h" # endif #endif #if defined(RGBLIGHT_ENABLE) # include "rgblight.h" #elif defined(RGB_MATRIX_ENABLE) // Dummy define RGBLIGHT_MODE_xxxx # define RGBLIGHT_H_DUMMY_DEFINE # include "rgblight.h" #endif #ifdef RGB_MATRIX_ENABLE # include "rgb_matrix.h" #endif #include "action_layer.h" #include "eeconfig.h" #include "bootloader.h" #include "timer.h" #include "config_common.h" #include "led.h" #include "action_util.h" #include "print.h" #include "send_string_keycodes.h" #include "suspend.h" #include #include extern layer_state_t default_layer_state; #ifndef NO_ACTION_LAYER extern layer_state_t layer_state; #endif #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED) # include "process_midi.h" #endif #ifdef AUDIO_ENABLE # include "audio.h" # include "process_audio.h" # ifdef AUDIO_CLICKY # include "process_clicky.h" # endif #endif #ifdef STENO_ENABLE # include "process_steno.h" #endif #if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC)) # include "process_music.h" #endif #ifdef LEADER_ENABLE # include "process_leader.h" #endif #ifdef UNICODE_ENABLE # include "process_unicode.h" #endif #ifdef UCIS_ENABLE # include "process_ucis.h" #endif #ifdef UNICODEMAP_ENABLE # include "process_unicodemap.h" #endif #ifdef TAP_DANCE_ENABLE # include "process_tap_dance.h" #endif #ifdef PRINTING_ENABLE # include "process_printer.h" #endif #ifdef AUTO_SHIFT_ENABLE # include "process_auto_shift.h" #endif #ifdef COMBO_ENABLE # include "process_combo.h" #endif #ifdef KEY_LOCK_ENABLE # include "process_key_lock.h" #endif #ifdef TERMINAL_ENABLE # include "process_terminal.h" #else # include "process_terminal_nop.h" #endif #ifdef SPACE_CADET_ENABLE # include "process_space_cadet.h" #endif #ifdef MAGIC_KEYCODE_ENABLE # include "process_magic.h" #endif #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) # include "process_rgb.h" #endif #ifdef HD44780_ENABLE # include "hd44780.h" #endif #ifdef HAPTIC_ENABLE # include "haptic.h" #endif #ifdef OLED_DRIVER_ENABLE # include "oled_driver.h" #endif #ifdef DIP_SWITCH_ENABLE #include "dip_switch.h" #endif #ifdef DYNAMIC_MACRO_ENABLE #include "process_dynamic_macro.h" #endif // Function substitutions to ease GPIO manipulation #if defined(__AVR__) typedef uint8_t pin_t; # define setPinInput(pin) (DDRx_ADDRESS(pin) &= ~_BV((pin)&0xF)) # define setPinInputHigh(pin) (DDRx_ADDRESS(pin) &= ~_BV((pin)&0xF), PORTx_ADDRESS(pin) |= _BV((pin)&0xF)) # define setPinInputLow(pin) _Static_assert(0, "AVR processors cannot implement an input as pull low") # define setPinOutput(pin) (DDRx_ADDRESS(pin) |= _BV((pin)&0xF)) # define writePinHigh(pin) (PORTx_ADDRESS(pin) |= _BV((pin)&0xF)) # define writePinLow(pin) (PORTx_ADDRESS(pin) &= ~_BV((pin)&0xF)) # define writePin(pin, level) ((level) ? writePinHigh(pin) : writePinLow(pin)) # define readPin(pin) ((bool)(PINx_ADDRESS(pin) & _BV((pin)&0xF))) #elif defined(PROTOCOL_CHIBIOS) typedef ioline_t pin_t; # define setPinInput(pin) palSetLineMode(pin, PAL_MODE_INPUT) # define setPinInputHigh(pin) palSetLineMode(pin, PAL_MODE_INPUT_PULLUP) # define setPinInputLow(pin) palSetLineMode(pin, PAL_MODE_INPUT_PULLDOWN) # define setPinOutput(pin) palSetLineMode(pin, PAL_MODE_OUTPUT_PUSHPULL) # define writePinHigh(pin) palSetLine(pin) # define writePinLow(pin) palClearLine(pin) # define writePin(pin, level) ((level) ? writePinHigh(pin) : writePinLow(pin)) # define readPin(pin) palReadLine(pin) #endif #define SEND_STRING(string) send_string_P(PSTR(string)) #define SEND_STRING_DELAY(string, interval) send_string_with_delay_P(PSTR(string), interval) extern const bool ascii_to_shift_lut[128]; extern const bool ascii_to_altgr_lut[128]; extern const uint8_t ascii_to_keycode_lut[128]; void send_string(const char *str); void send_string_with_delay(const char *str, uint8_t interval); void send_string_P(const char *str); void send_string_with_delay_P(const char *str, uint8_t interval); void send_char(char ascii_code); // For tri-layer void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3); layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3); void set_single_persistent_default_layer(uint8_t default_layer); void tap_random_base64(void); #define IS_LAYER_ON(layer) (layer_state & (1UL << (layer))) #define IS_LAYER_OFF(layer) (~layer_state & (1UL << (layer))) void matrix_init_kb(void); void matrix_scan_kb(void); void matrix_init_user(void); void matrix_scan_user(void); uint16_t get_record_keycode(keyrecord_t *record); uint16_t get_event_keycode(keyevent_t event); bool process_action_kb(keyrecord_t *record); bool process_record_kb(uint16_t keycode, keyrecord_t *record); bool process_record_user(uint16_t keycode, keyrecord_t *record); #ifndef BOOTMAGIC_LITE_COLUMN # define BOOTMAGIC_LITE_COLUMN 0 #endif #ifndef BOOTMAGIC_LITE_ROW # define BOOTMAGIC_LITE_ROW 0 #endif void bootmagic_lite(void); void reset_keyboard(void); void startup_user(void); void shutdown_user(void); void register_code16(uint16_t code); void unregister_code16(uint16_t code); void tap_code16(uint16_t code); #ifdef BACKLIGHT_ENABLE void backlight_init_ports(void); void backlight_task(void); void backlight_task_internal(void); void backlight_on(pin_t backlight_pin); void backlight_off(pin_t backlight_pin); # ifdef BACKLIGHT_BREATHING void breathing_task(void); void breathing_enable(void); void breathing_pulse(void); void breathing_disable(void); void breathing_self_disable(void); void breathing_toggle(void); bool is_breathing(void); void breathing_intensity_default(void); void breathing_period_default(void); void breathing_period_set(uint8_t value); void breathing_period_inc(void); void breathing_period_dec(void); # endif #endif void send_dword(uint32_t number); void send_word(uint16_t number); void send_byte(uint8_t number); void send_nibble(uint8_t number); uint16_t hex_to_keycode(uint8_t hex); void led_set_user(uint8_t usb_led); void led_set_kb(uint8_t usb_led); bool led_update_user(led_t led_state); bool led_update_kb(led_t led_state); void api_send_unicode(uint32_t unicode);