// Copyright 2022 Nick Brassel (@tzarc) // SPDX-License-Identifier: GPL-2.0-or-later // Pull the actual keymap code so that we can inspect stuff from it #include KEYMAP_C // Allow for keymap or userspace rules.mk to specify an alternate location for the keymap array #ifdef INTROSPECTION_KEYMAP_C # include INTROSPECTION_KEYMAP_C #endif // INTROSPECTION_KEYMAP_C #include "keymap_introspection.h" #define NUM_KEYMAP_LAYERS ((uint8_t)(sizeof(keymaps) / ((MATRIX_ROWS) * (MATRIX_COLS) * sizeof(uint16_t)))) uint8_t keymap_layer_count(void) { return NUM_KEYMAP_LAYERS; } _Static_assert(NUM_KEYMAP_LAYERS <= MAX_LAYER, "Number of keymap layers exceeds maximum set by LAYER_STATE_(8|16|32)BIT"); #if defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE) # define NUM_ENCODERMAP_LAYERS ((uint8_t)(sizeof(encoder_map) / ((NUM_ENCODERS) * (2) * sizeof(uint16_t)))) uint8_t encodermap_layer_count(void) { return NUM_ENCODERMAP_LAYERS; } _Static_assert(NUM_KEYMAP_LAYERS == NUM_ENCODERMAP_LAYERS, "Number of encoder_map layers doesn't match the number of keymap layers"); #endif // defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE)