#include "voices.h" extern uint16_t envelope_index; extern float note_timbre; voice_type voice = default_voice; void set_voice(voice_type v) { voice = v; } float voice_envelope(float frequency) { // envelope_index ranges from 0 to 0xFFFF, which is preserved at 880.0 Hz uint16_t compensated_index = (uint16_t)((float)envelope_index * (880.0 / frequency)); switch (voice) { case default_voice: // nothing here on purpose break; case butts_fader: switch (compensated_index) { case 0 ... 9: frequency = frequency / 4; note_timbre = TIMBRE_12; break; case 10 ... 19: frequency = frequency / 2; note_timbre = TIMBRE_12; break; case 20 ... 200: note_timbre = .125 - pow(((float)compensated_index - 20) / (200 - 20), 2)*.125; break; default: note_timbre = 0; break; } break; case octave_crunch: switch (compensated_index) { case 0 ... 9: case 20 ... 24: case 30 ... 32: frequency = frequency / 2; note_timbre = TIMBRE_12; break; case 10 ... 19: case 25 ... 29: case 33 ... 35: frequency = frequency * 2; note_timbre = TIMBRE_12; break; default: note_timbre = TIMBRE_12; break; } break; } return frequency; }