/* Copyright 2017 Fred Sundvik * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "visualizer.h" #include "visualizer_keyframes.h" #include "default_animations.h" static bool initial_update = true; // Feel free to modify the animations below, or even add new ones if needed void initialize_user_visualizer(visualizer_state_t *state) { // The brightness will be dynamically adjustable in the future // But for now, change it here. initial_update = true; start_keyframe_animation(&default_startup_animation); } void update_user_visualizer_state(visualizer_state_t *state, visualizer_keyboard_status_t *prev_status) { // Add more tests, change the colors and layer texts here // Usually you want to check the high bits (higher layers first) // because that's the order layers are processed for keypresses // You can for check for example: // state->status.layer // state->status.default_layer // state->status.leds (see led.h for available statuses) if (initial_update) { initial_update = false; start_keyframe_animation(&led_test_animation); } } void user_visualizer_suspend(visualizer_state_t *state) { start_keyframe_animation(&default_suspend_animation); } void user_visualizer_resume(visualizer_state_t *state) { initial_update = true; start_keyframe_animation(&default_startup_animation); }