/* Copyright 2021 gregorio * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "quantum.h" #define CALC_DIGITS 12 enum rubi_keycodes { ENC_PRESS = SAFE_RANGE, CL_PLUS, CL_STAR, CL_TYPE, NEW_SAFE_RANGE }; enum oled_modes { OLED_MODE_DEFAULT, OLED_MODE_CALC, OLED_MODE_OFF, _NUM_OLED_MODES }; enum encoder_modes { ENC_MODE_VOLUME, ENC_MODE_MEDIA, ENC_MODE_BRIGHTNESS, _NUM_ENCODER_MODES }; extern uint8_t current_layer; extern uint8_t oled_mode; extern uint8_t encoder_mode; extern char calc_result_display[CALC_DIGITS+1]; extern char calc_operator_display; extern char calc_status_display[CALC_DIGITS+1]; extern uint8_t calc_display_lines; bool process_record_user_oled(uint16_t keycode, keyrecord_t *record); void change_oled_mode(void); void change_encoder_mode(bool reverse); uint16_t handle_encoder_cw(void); uint16_t handle_encoder_ccw(void); uint16_t handle_encoder_press(void); void calcUpdate(void); void calcInput(char input); void calcOperands(void); /* This is a shortcut to help you visually see your layout. * * The first section contains all of the arguments representing the physical * layout of the board and position of the keys. * * The second converts the arguments into a two-dimensional array which * represents the switch matrix. */ /* Rubi matrix layout * ,---------------. * | 23| * |---------------| * | 00| 01| 02| 03| * |---------------| * | 10| 11| 12| | * |-----------| 13| * | 20| 21| 22| | * |---------------| * | 30| 31| 32| | * |-----------| 33| * | 41 | 42| | * `---------------' */ #define LAYOUT( \ k23, \ k00, k01, k02, k03, \ k10, k11, k12, k13, \ k20, k21, k22, \ k30, k31, k32, k33, \ k41, k42 \ ) { \ { k00, k01, k02, k03 }, \ { k10, k11, k12, k13 }, \ { k20, k21, k22, k23 }, \ { k30, k31, k32, k33 }, \ { KC_NO, k41, k42, KC_NO } \ }