#include QMK_KEYBOARD_H #include "muse.h" #include "eeprom.h" #include "keymap_german.h" #include "keymap_nordic.h" #include "keymap_french.h" #include "keymap_spanish.h" #include "keymap_hungarian.h" #include "keymap_swedish.h" #define KC_MAC_UNDO LGUI(KC_U) #define KC_MAC_CUT LGUI(KC_X) #define KC_MAC_COPY LGUI(KC_C) #define KC_MAC_PASTE LGUI(KC_V) #define KC_PC_UNDO LCTL(KC_U) #define KC_PC_CUT LCTL(KC_X) #define KC_PC_COPY LCTL(KC_C) #define KC_PC_PASTE LCTL(KC_V) enum planck_keycodes { RGB_SLD = SAFE_RANGE, EPRM, }; enum planck_layers { _BASE, _LOWER, _RAISE, _ADJUST, }; #define LOWER MO(_LOWER) #define RAISE MO(_RAISE) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_BASE] = LAYOUT_planck_grid(KC_TAB,KC_Q,KC_W,KC_E,KC_R,KC_T,KC_Y,KC_U,KC_I,KC_O,KC_P,KC_BSPACE,KC_ESCAPE,KC_A,KC_S,KC_D,KC_F,KC_G,KC_H,KC_J,KC_K,KC_L,KC_SCOLON,KC_QUOTE,KC_LSHIFT,KC_Z,KC_X,KC_C,KC_V,KC_B,KC_N,KC_M,KC_COMMA,KC_DOT,KC_SLASH,KC_ENTER,KC_TRANSPARENT,KC_LCTRL,KC_LALT,KC_LGUI,LOWER,KC_SPACE,KC_NO,RAISE,KC_LEFT,KC_DOWN,KC_UP,KC_RIGHT), [_LOWER] = LAYOUT_planck_grid(KC_TILD,KC_EXLM,KC_AT,KC_HASH,KC_DLR,KC_PERC,KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_TRANSPARENT,KC_DELETE,KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_F6,KC_UNDS,KC_PLUS,KC_LCBR,KC_RCBR,KC_PIPE,KC_TRANSPARENT,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_F12,KC_NONUS_HASH,KC_NONUS_BSLASH,KC_HOME,KC_END,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_NO,KC_TRANSPARENT,KC_MEDIA_NEXT_TRACK,KC_AUDIO_VOL_DOWN,KC_AUDIO_VOL_UP,KC_MEDIA_PLAY_PAUSE), [_RAISE] = LAYOUT_planck_grid(KC_GRAVE,KC_1,KC_2,KC_3,KC_4,KC_5,KC_6,KC_7,KC_8,KC_9,KC_0,KC_TRANSPARENT,KC_DELETE,KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_F6,KC_MINUS,KC_EQUAL,KC_LBRACKET,KC_RBRACKET,KC_BSLASH,KC_TRANSPARENT,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_F12,KC_NONUS_HASH,KC_NONUS_BSLASH,KC_PGUP,KC_PGDOWN,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_NO,KC_TRANSPARENT,KC_MEDIA_NEXT_TRACK,KC_AUDIO_VOL_DOWN,KC_AUDIO_VOL_UP,KC_MEDIA_PLAY_PAUSE), [_ADJUST] = LAYOUT_planck_grid(KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_DELETE,KC_TRANSPARENT,AU_ON,AU_OFF,AU_TOG,KC_TRANSPARENT,KC_TRANSPARENT,RGB_TOG,RGB_VAI,RGB_VAD,KC_TRANSPARENT,RESET,KC_TRANSPARENT,KC_TRANSPARENT,MU_ON,MU_OFF,MU_TOG,KC_TRANSPARENT,KC_TRANSPARENT,RGB_MOD,RGB_HUI,RGB_HUD,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_NO,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT), }; bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case EPRM: if (record->event.pressed) { eeconfig_init(); } return false; case RGB_SLD: if (record->event.pressed) { rgblight_mode(1); } return false; } return true; } bool muse_mode = false; uint8_t last_muse_note = 0; uint16_t muse_counter = 0; uint8_t muse_offset = 70; uint16_t muse_tempo = 50; void encoder_update(bool clockwise) { if (muse_mode) { if (IS_LAYER_ON(_RAISE)) { if (clockwise) { muse_offset++; } else { muse_offset--; } } else { if (clockwise) { muse_tempo+=1; } else { muse_tempo-=1; } } } else { if (clockwise) { #ifdef MOUSEKEY_ENABLE register_code(KC_MS_WH_DOWN); unregister_code(KC_MS_WH_DOWN); #else register_code(KC_PGDN); unregister_code(KC_PGDN); #endif } else { #ifdef MOUSEKEY_ENABLE register_code(KC_MS_WH_UP); unregister_code(KC_MS_WH_UP); #else register_code(KC_PGUP); unregister_code(KC_PGUP); #endif } } } void matrix_scan_user(void) { #ifdef AUDIO_ENABLE if (muse_mode) { if (muse_counter == 0) { uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()]; if (muse_note != last_muse_note) { stop_note(compute_freq_for_midi_note(last_muse_note)); play_note(compute_freq_for_midi_note(muse_note), 0xF); last_muse_note = muse_note; } } muse_counter = (muse_counter + 1) % muse_tempo; } #endif } bool music_mask_user(uint16_t keycode) { switch (keycode) { case RAISE: case LOWER: return false; default: return true; } } layer_state_t layer_state_set_user(layer_state_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); }