#ifndef CONFIG_H #define CONFIG_H #include "config_common.h" /* USB Device descriptor parameter */ #define VENDOR_ID 0xFEED #define PRODUCT_ID 0x6060 #define DEVICE_VER 0x0001 #define MANUFACTURER inachie #define PRODUCT paladin64 #define DESCRIPTION Paladin64 ALPS 64 keyboard with trackpoint and underglow /* key matrix size */ #define MATRIX_ROWS 8 #define MATRIX_COLS 8 #ifdef PS2_USE_USART #define PS2_CLOCK_PORT PORTD #define PS2_CLOCK_PIN PIND #define PS2_CLOCK_DDR DDRD #define PS2_CLOCK_BIT 5 #define PS2_DATA_PORT PORTD #define PS2_DATA_PIN PIND #define PS2_DATA_DDR DDRD #define PS2_DATA_BIT 2 /* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling * edge */ /* set DDR of CLOCK as input to be slave */ #define PS2_USART_INIT() do { \ PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \ PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \ UCSR1C = ((1 << UMSEL10) | \ (3 << UPM10) | \ (0 << USBS1) | \ (3 << UCSZ10) | \ (0 << UCPOL1)); \ UCSR1A = 0; \ UBRR1H = 0; \ UBRR1L = 0; \ } while (0) #define PS2_USART_RX_INT_ON() do { \ UCSR1B = ((1 << RXCIE1) | \ (1 << RXEN1)); \ } while (0) #define PS2_USART_RX_POLL_ON() do { \ UCSR1B = (1 << RXEN1); \ } while (0) #define PS2_USART_OFF() do { \ UCSR1C = 0; \ UCSR1B &= ~((1 << RXEN1) | \ (1 << TXEN1)); \ } while (0) #define PS2_USART_RX_READY (UCSR1A & (1<<RXC1)) #define PS2_USART_RX_DATA UDR1 #define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1))) #define PS2_USART_RX_VECT USART1_RX_vect #endif #ifdef PS2_USE_INT #define PS2_CLOCK_PORT PORTD #define PS2_CLOCK_PIN PIND #define PS2_CLOCK_DDR DDRD #define PS2_CLOCK_BIT 2 #define PS2_DATA_PORT PORTD #define PS2_DATA_PIN PIND #define PS2_DATA_DDR DDRD #define PS2_DATA_BIT 5 #define PS2_INT_INIT() do { \ EICRA |= ((1<<ISC21) | \ (0<<ISC20)); \ } while (0) #define PS2_INT_ON() do { \ EIMSK |= (1<<INT2); \ } while (0) #define PS2_INT_OFF() do { \ EIMSK &= ~(1<<INT2); \ } while (0) #define PS2_INT_VECT INT2_vect #endif /* key matrix pins */ #define MATRIX_ROW_PINS { C6, B6, B5, B4, D7, D6, B0, D3 } #define MATRIX_COL_PINS { C7, F7, F6, F5, F4, F1, F0, D1 } #define UNUSED_PINS /* COL2ROW or ROW2COL */ #define DIODE_DIRECTION COL2ROW /* number of backlight levels */ #ifdef BACKLIGHT_PIN #define BACKLIGHT_LEVELS 3 #endif /* Set 0 if debouncing isn't needed */ #define DEBOUNCE 5 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ #define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE #define RGB_DI_PIN D0 #ifdef RGB_DI_PIN #define RGBLIGHT_ANIMATIONS #define RGBLED_NUM 14 #define RGBLIGHT_HUE_STEP 10 #define RGBLIGHT_SAT_STEP 17 #define RGBLIGHT_VAL_STEP 12 #endif #endif