/* Copyright 2015 Jun Wako <wakojun@gmail.com> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #pragma once #include "config_common.h" /* USB Device descriptor parameter */ #define VENDOR_ID 0x04D8 #define PRODUCT_ID 0xEED3 #define DEVICE_VER 0x0101 #define MANUFACTURER "Massdrop Inc." #define PRODUCT "ALT Keyboard" #define SERIAL_NUM "Unavailable" /* key matrix size */ #define MATRIX_ROWS 5 #define MATRIX_COLS 15 #define MATRIX_ROW_PINS { A00, A01, A02, A03, A04 } #define MATRIX_COL_PINS { B04, B05, B06, B07, B08, B09, B10, B11, B12, B13, A05, A06, A07, A10, A11 } #define UNUSED_PINS /* COL2ROW, ROW2COL */ #define DIODE_DIRECTION COL2ROW /* Temporary solution for matrix delay */ #define IGNORE_ATOMIC_BLOCK /* Avoid out-of-bounds errors when SmartEEPROM is not enabled */ #define EEPROM_SIZE 1024 /* MCU Port name definitions */ #define PA 0 #define PB 1 /* This Shift Register expands available hardware output lines to control additional peripherals */ /* It uses four lines from the MCU to provide 16 output lines */ /* Shift Register Clock configuration (MCU to ShiftRegister.RCLK) */ #define SR_EXP_RCLK_PIN B14 /* Shift Register Output Enable configuration (MCU to ShiftRegister.OE_N) */ #define SR_EXP_OE_PIN B15 /* SERCOM port to use for Shift Register SPI */ /* DATAOUT and SCLK must be configured to use hardware pins of this port */ #define SPI_SERCOM SERCOM2 /* Shift Register SPI Data Out configuration (MCU.SERCOMx.PAD[0] to ShiftRegister.SER) */ #define SPI_DATAOUT_PIN A12 #define SPI_DATAOUT_MUX 2 /* Shift Register SPI Serial Clock configuration (MCU.SERCOMx.PAD[1] to ShiftRegister.SRCLK) */ #define SPI_SCLK_PIN A13 #define SPI_SCLK_MUX 2 /* Debug LED (Small LED Located near MCU) */ #define DEBUG_LED_ENABLE 1 #define DEBUG_LED_PORT PA #define DEBUG_LED_PIN 27 /* Additional debugging ports */ /* PCB M21 */ #define DEBUG_PORT1_ENABLE 1 #define DEBUG_PORT1_PORT PB #define DEBUG_PORT1_PIN 3 /* PCB M23 */ #define DEBUG_PORT2_ENABLE 1 #define DEBUG_PORT2_PORT PB #define DEBUG_PORT2_PIN 17 /* PCB M25 */ #define DEBUG_PORT3_ENABLE 1 #define DEBUG_PORT3_PORT PA #define DEBUG_PORT3_PIN 20 /* Debug Boot Tracing - During boot sequence, ground this pin to halt and display debug code using Debug LED */ /* This is useful in determining which hardware device may have malfunctioned or is improperly configured */ /* Feature is automatically disabled after successful boot */ /* PCB M27 */ #define DEBUG_BOOT_TRACING_ENABLE 1 #define DEBUG_BOOT_TRACING_PORT PB #define DEBUG_BOOT_TRACING_PIN 23 /* USB2422 config */ #define USB2422_ADDRESS 0x58 #define USB2422_VENDOR_ID 0x04D8 #define USB2422_PRODUCT_ID 0xEEC5 #define USB2422_DEVICE_VER 0x0101 #define USB2422_MANUFACTURER "Massdrop Inc." #define USB2422_PRODUCT "Massdrop Hub" #define USB2422_ACTIVE_PIN A18 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ #define DEBOUNCE 5 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ //#define LOCKING_SUPPORT_ENABLE /* Locking resynchronize hack */ //#define LOCKING_RESYNC_ENABLE /* Force boot in NKRO mode */ //#define FORCE_NKRO /* * Feature disable options * These options are also useful to firmware size reduction. */ /* disable debug print */ //#define NO_DEBUG /* disable print */ //#define NO_PRINT /* disable action features */ //#define NO_ACTION_LAYER //#define NO_ACTION_TAPPING //#define NO_ACTION_ONESHOT #define RGB_MATRIX_KEYPRESSES #define RGB_MATRIX_LED_PROCESS_LIMIT 15 #define RGB_MATRIX_LED_FLUSH_LIMIT 10 // RGB Matrix Animation modes. Explicitly enabled // For full list of effects, see: // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects # define ENABLE_RGB_MATRIX_ALPHAS_MODS # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT # define ENABLE_RGB_MATRIX_BREATHING # define ENABLE_RGB_MATRIX_BAND_SAT # define ENABLE_RGB_MATRIX_BAND_VAL # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL # define ENABLE_RGB_MATRIX_CYCLE_ALL # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN # define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL # define ENABLE_RGB_MATRIX_DUAL_BEACON # define ENABLE_RGB_MATRIX_RAINBOW_BEACON # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS # define ENABLE_RGB_MATRIX_RAINDROPS # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS # define ENABLE_RGB_MATRIX_HUE_BREATHING # define ENABLE_RGB_MATRIX_HUE_PENDULUM # define ENABLE_RGB_MATRIX_HUE_WAVE # define ENABLE_RGB_MATRIX_PIXEL_RAIN # define ENABLE_RGB_MATRIX_PIXEL_FLOW # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined # define ENABLE_RGB_MATRIX_TYPING_HEATMAP # define ENABLE_RGB_MATRIX_DIGITAL_RAIN // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS # define ENABLE_RGB_MATRIX_SPLASH # define ENABLE_RGB_MATRIX_MULTISPLASH # define ENABLE_RGB_MATRIX_SOLID_SPLASH # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH #include "config_led.h"