From 40529e89de5a49b6d7978aedef9dd425d24f746d Mon Sep 17 00:00:00 2001 From: uqs Date: Sat, 12 Feb 2022 04:22:47 +0100 Subject: [Keymap] Add uqs' keymaps for various boards and ploopy mouse (#16265) --- users/uqs/config.h | 40 ++++ users/uqs/rules.mk | 24 +++ users/uqs/uqs.c | 584 +++++++++++++++++++++++++++++++++++++++++++++++++++++ users/uqs/uqs.h | 77 +++++++ 4 files changed, 725 insertions(+) create mode 100644 users/uqs/config.h create mode 100644 users/uqs/rules.mk create mode 100644 users/uqs/uqs.c create mode 100644 users/uqs/uqs.h (limited to 'users/uqs') diff --git a/users/uqs/config.h b/users/uqs/config.h new file mode 100644 index 0000000000..b8a140fe87 --- /dev/null +++ b/users/uqs/config.h @@ -0,0 +1,40 @@ +// Copyright 2022 Ulrich Spörlein (@uqs) +// SPDX-License-Identifier: GPL-2.0-or-later +#pragma once + +#ifdef RGBLIGHT_ENABLE +# define RGBLIGHT_SLEEP +//# define RGBLIGHT_ANIMATIONS // disabled to save space +# define RGBLIGHT_LAYERS +# define RGBLIGHT_MAX_LAYERS 8 // default is 16 +# define RGBLIGHT_DISABLE_KEYCODES // RGB_foo keys no longer work, saves 600 bytes +# define RGBLIGHT_DEFAULT_HUE 15 +#endif + +#define DYNAMIC_KEYMAP_LAYER_COUNT 6 // default is 4 for VIA builds + +#define TAPPING_TOGGLE 2 // number of taps for a toggle-on-tap +#define TAPPING_TERM 170 // ms to trigger tap +// https://precondition.github.io/home-row-mods +#define TAPPING_FORCE_HOLD // make tap-then-hold _not_ do key auto repeat +#define IGNORE_MOD_TAP_INTERRUPT +#define PERMISSIVE_HOLD // I don't think this works for me, hence I rolled my own implementation. + +#define LEADER_TIMEOUT 400 +#define LEADER_PER_KEY_TIMING + +#define UNICODE_SELECTED_MODES UC_LNX + +// make KC_ACL0 et al work when held. +#define MK_COMBINED +#define MOUSEKEY_WHEEL_INTERVAL 40 // default is 50, lower means more scroll events, 40 works ok. + +// From https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/ +#define USB_POLLING_INTERVAL_MS 1 + +#ifdef KEYBOARD_preonic_rev3 +// Some games seem to not register Esc otherwise when tapped, maybe try with this delay? +# define TAP_CODE_DELAY 30 +#else +# define TAP_CODE_DELAY 10 +#endif diff --git a/users/uqs/rules.mk b/users/uqs/rules.mk new file mode 100644 index 0000000000..6050362952 --- /dev/null +++ b/users/uqs/rules.mk @@ -0,0 +1,24 @@ +# don't include for keyboards/ploopyco/mouse/keymaps/uqs +ifeq ($(filter $(strip $(KEYBOARD)),ploopyco/mouse),) + SRC += uqs.c + + RGBLIGHT_ENABLE ?= yes # Enable keyboard RGB underglow + LTO_ENABLE ?= yes # disables the legacy TMK Macros and Functions features + + UCIS_ENABLE = yes + LEADER_ENABLE = yes + COMBO_ENABLE = yes + MOUSEKEY_ENABLE = yes + + # Disable all the unused stuff. + SPACE_CADET_ENABLE = no + COMMAND_ENABLE = no + MAGIC_ENABLE = no +endif + +# From https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/ +# adds about 900 bytes! Don't use it on puny AVR though. +# ifeq (,$(filter $(MCU), atmega16u2 atmega32u2 at90usb162)) # doesn't work MCU not set yet +ifneq (,$(filter $(KEYBOARD),ploopyco/mouse preonic/rev3)) + DEBOUNCE_TYPE = asym_eager_defer_pk +endif diff --git a/users/uqs/uqs.c b/users/uqs/uqs.c new file mode 100644 index 0000000000..72284143c6 --- /dev/null +++ b/users/uqs/uqs.c @@ -0,0 +1,584 @@ +// Copyright 2022 Ulrich Spörlein (@uqs) +// SPDX-License-Identifier: GPL-2.0-or-later +// vi:et sw=4: + +#include "uqs.h" + +// LOG: +// late Jan 2020, got Ohkeycaps Dactyl Manuform 5x6 +// https://play.typeracer.com shows about 75-80wpm (en) or ~400cpm (de) on my classic keeb. +// Never did proper touch typing, basically didn't use ring finger much, mostly index/middle and pinky (only to hold down modifiers, really). +// Feb 2020, switching to Colemak DH after 30 years of Qwerty, uh oh... +// mid Feb, 20wpm/87% on monkeytype.com (no punct, numbers) +// early March, 28wpm/90% on MT (plus punct./numbers from here on); 25wpm on typeracer +// early April, 35wpm/92% on MT; 41wpm on typeracer +// early May, 45wpm/96% on MT; 46wpm on typeracer; my qwerty is deteriorating, I need to look at the keys more and more o_O +// early June, 49wpm/95% on MT (sigh ...); 50wpm on typeracer; +// early July, 50wpm/96% on MT (...); 52wpm/96% on typeracer; +// early August, 55wpm/96% on MT; 55wpm/98% on typeracer; +// early September, 57wpm/97% on MT; 58wpm/97% on typeracer; +// early October, 59wpm/96% on MT; 61wpm/97% on typeracer; +// November, 56wpm/97% on MT; 62wpm/98% on typeracer; +// December, 62wpm/96% on MT; 66wpm/98% on typeracer; +// January, 61wpm/97% on MT; 65wpm/98% on typeracer; +// February, 64wpm/97% on MT; 67wpm/98% on typeracer; my qwerty on the laptop is still fine, but I miss my shortcuts badly. +// +// So that's one year on Colemak. Was it worth the switch? Probably not, though +// I also had to first learn proper technique, but that was actually swift, as +// the keyboard nicely forces that on you. I really like home row mods though, +// they are so comfy. Need to rethink my combos some more, still. + + +#ifdef RGBLIGHT_LAYERS +layer_state_t default_layer_state_set_user(layer_state_t state) { + rgblight_set_layer_state(L_QWER, layer_state_cmp(state, L_QWER)); + rgblight_set_layer_state(L_WASD, layer_state_cmp(state, L_WASD)); + rgblight_set_layer_state(L_COLM, layer_state_cmp(state, L_COLM)); + return state; +} +#endif + +layer_state_t layer_state_set_user(layer_state_t state) { +#if 0 + // defining layer L_FUNC when both keys are pressed + state = update_tri_layer_state(state, L_EXTD, L_NUM, L_FUNC); +#endif +#ifdef RGBLIGHT_LAYERS + rgblight_set_layer_state(L_EXTD, layer_state_cmp(state, L_EXTD)); + rgblight_set_layer_state(L_NUM, layer_state_cmp(state, L_NUM)); + rgblight_set_layer_state(L_FUNC, layer_state_cmp(state, L_FUNC)); + rgblight_set_layer_state(L_MOUSE, layer_state_cmp(state, L_MOUSE)); +#else +#endif + return state; +} + +#ifdef RGBLIGHT_LAYERS +// NOTE: at most 2 elements, last one needs to be RGBLIGHT_END_SEGMENTS +typedef rgblight_segment_t rgblight_layer_t[3]; + +const rgblight_layer_t PROGMEM my_rgb_segments[] = { + [L_QWER] = {{0, RGBLED_NUM, HSV_WHITE}, RGBLIGHT_END_SEGMENTS}, + [L_WASD] = {{0, RGBLED_NUM/2, HSV_RED}, {RGBLED_NUM/2, RGBLED_NUM/2, HSV_OFF}, RGBLIGHT_END_SEGMENTS}, + [L_COLM] = {{0, RGBLED_NUM, HSV_GREEN}, RGBLIGHT_END_SEGMENTS}, + [L_EXTD] = {{0, RGBLED_NUM, HSV_BLUE}, RGBLIGHT_END_SEGMENTS}, + [L_NUM] = {{0, RGBLED_NUM, HSV_ORANGE}, RGBLIGHT_END_SEGMENTS}, + [L_FUNC] = {{0, RGBLED_NUM, HSV_YELLOW}, RGBLIGHT_END_SEGMENTS}, + [L_MOUSE]= {{0, RGBLED_NUM, HSV_PURPLE}, RGBLIGHT_END_SEGMENTS}, +}; + +// This array needs pointers, :/ +const rgblight_segment_t* const PROGMEM my_rgb_layers[] = { + my_rgb_segments[L_QWER], + my_rgb_segments[L_WASD], + my_rgb_segments[L_COLM], + my_rgb_segments[L_EXTD], + my_rgb_segments[L_NUM], + my_rgb_segments[L_FUNC], + my_rgb_segments[L_MOUSE], +}; + +_Static_assert(sizeof(my_rgb_layers) / sizeof(my_rgb_layers[0]) == + sizeof(my_rgb_segments) / sizeof(my_rgb_segments[0]), + "Number of rgb_segment definitions does not match up!"); +#endif + +#ifdef COMBO_ENABLE +enum combo_events { + C_AUML, + C_OUML, + C_UUML, + C_SZ, + C_CBR, + C_PRN, + C_BRC, +}; + +// Maybe use this? +// #define COMBO_ONLY_FROM_LAYER L_COLM + +// The official way has way too much duplication and intermediate names for my taste... +const uint16_t PROGMEM my_action_combos[][3] = { + [C_AUML] = {KC_G_A, KC_W, COMBO_END}, + [C_OUML] = {KC_G_O, KC_Y, COMBO_END}, + [C_UUML] = {KC_C_N, KC_U, COMBO_END}, + [C_SZ] = {KC_S_S, KC_Z, COMBO_END}, + [C_CBR] = {KC_COLN, KC_LCBR, COMBO_END}, + [C_PRN] = {KC_LCBR, KC_LPRN, COMBO_END}, + [C_BRC] = {KC_LPRN, KC_LBRC, COMBO_END}, +}; +const uint16_t PROGMEM my_combos[][4] = { + {KC_LPRN, KC_F, KC_P, COMBO_END}, + {KC_RPRN, KC_C, KC_D, COMBO_END}, + {KC_LCBR, KC_W, KC_F, COMBO_END}, + {KC_RCBR, KC_X, KC_C, COMBO_END}, + {KC_TAB, KC_G_A, KC_A_R, COMBO_END}, + {KC_BSLS, KC_B, KC_J, COMBO_END}, // remove this? + {KC_BSLS, KC_F, KC_U, COMBO_END}, + {LSFT(KC_BSLS), KC_P, KC_L, COMBO_END}, + {KC_MINUS, KC_C_T, KC_C_N, COMBO_END}, + {LSFT(KC_MINUS), KC_D, KC_H, COMBO_END}, + {KC_GRV, KC_Q, KC_W, COMBO_END}, // remove this? + {KC_GRV, KC_C, KC_COMM, COMBO_END}, + {LSFT(KC_GRV), KC_G, KC_M, COMBO_END}, + {KC_BTN3, KC_BTN1, KC_BTN2, COMBO_END}, + {KC_BTN1, KC_BTN2, KC_BTN3, COMBO_END}, +}; + +const uint16_t COMBO_LEN = sizeof(my_action_combos) / sizeof(my_action_combos[0]) + sizeof(my_combos) / sizeof(my_combos[0]); + +#define MY_ACTION_COMBO(ck) \ + [ck] = { .keys = &(my_action_combos[ck][0]) } +#define MY_COMBO(ck) \ + { .keys = &(my_combos[ck][1]), .keycode = my_combos[ck][0] } + +// NOTE: while my_combos can live in PROGMEM, the key_combos data also +// contains state that is tweaked at runtime, so we need to indirect. Ugh. +#define COMBO_STATICALLY +#ifdef COMBO_STATICALLY +// TODO: fill this at runtime with a loop? +combo_t key_combos[] = { + MY_ACTION_COMBO(0), + MY_ACTION_COMBO(1), + MY_ACTION_COMBO(2), + MY_ACTION_COMBO(3), + MY_ACTION_COMBO(4), + MY_ACTION_COMBO(5), + MY_ACTION_COMBO(6), + MY_COMBO(0), + MY_COMBO(1), + MY_COMBO(2), + MY_COMBO(3), + MY_COMBO(4), + MY_COMBO(5), + MY_COMBO(6), + MY_COMBO(7), + MY_COMBO(8), + MY_COMBO(9), + MY_COMBO(10), + MY_COMBO(11), + MY_COMBO(12), + MY_COMBO(13), + MY_COMBO(14), +}; + +_Static_assert(sizeof(key_combos) / sizeof(key_combos[0]) == + (sizeof(my_action_combos) / sizeof(my_action_combos[0]) + sizeof(my_combos) / sizeof(my_combos[0])), + "Number of combo definitions does not match up!"); +#else +combo_t key_combos[sizeof(my_action_combos) / sizeof(my_action_combos[0]) + sizeof(my_combos) / sizeof(my_combos[0])]; +#endif + +void process_combo_event(uint16_t combo_index, bool pressed) { + switch (combo_index) { + case C_AUML: + if (pressed) { + tap_code16(KC_RALT); + tap_code16(LSFT(KC_QUOT)); + tap_code16(KC_A); + } + break; + case C_OUML: + if (pressed) { + tap_code16(KC_RALT); + tap_code16(LSFT(KC_QUOT)); + tap_code16(KC_O); + } + break; + case C_UUML: + if (pressed) { + tap_code16(KC_RALT); + tap_code16(LSFT(KC_QUOT)); + tap_code16(KC_U); + } + break; + case C_SZ: + if (pressed) { + tap_code16(KC_RALT); + tap_code16(KC_S); + tap_code16(KC_S); + } + break; + case C_CBR: + if (pressed) { + tap_code16(KC_LCBR); + tap_code16(KC_RCBR); + tap_code16(KC_LEFT); + } + break; + case C_PRN: + if (pressed) { + tap_code16(KC_LPRN); + tap_code16(KC_RPRN); + tap_code16(KC_LEFT); + } + break; + case C_BRC: + if (pressed) { + tap_code16(KC_LBRC); + tap_code16(KC_RBRC); + tap_code16(KC_LEFT); + } + break; + } +} +#endif + +void keyboard_post_init_user(void) { +#ifndef KEYBOARD_preonic_rev3 + default_layer_set(1ul << L_COLM); +#endif +#ifdef RGBLIGHT_LAYERS + // Enable the LED layers + rgblight_layers = my_rgb_layers; + rgblight_set_layer_state(0, true); +#endif +#if defined(COMBO_ENABLE) && !defined(COMBO_STATICALLY) + uint8_t i = 0; + for (; i < sizeof(my_action_combos) / sizeof(my_action_combos[0]); i++) { + key_combos[i].keys = &(my_action_combos[i][0]); + } + for (uint8_t j = 0; j < sizeof(my_combos) / sizeof(my_combos[0]); j++, i++) { + key_combos[i].keycode = my_combos[j][0]; + key_combos[i].keys = &(my_combos[j][1]); + } +#endif +} + +uint16_t key_timer; +bool delkey_registered; +bool num_layer_was_used; +bool extd_layer_was_used; +// These keep state about the long-press-means-umlaut keys. +bool auml_pressed; +bool ouml_pressed; +bool uuml_pressed; + +void maybe_send_umlaut(uint16_t keycode, bool *is_pressed) { + // Some other key did _not_ already re-arm this key, so now we need to do + // that ourselves. + if (*is_pressed) { + *is_pressed = false; + // If released within the timer, then just KC_A, KC_O, KC_U + if (timer_elapsed(key_timer) < TAPPING_TERM) { + tap_code16(keycode); + } else { + tap_code16(KC_RALT); + tap_code16(LSFT(KC_QUOT)); + tap_code16(keycode); + } + } +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + // TODO: why not use key_timer here? is it dynamic or not? + static uint16_t extd_layer_timer; + if (layer_state_is(L_EXTD) && record->event.pressed) { + extd_layer_was_used = true; + } + if (layer_state_is(L_NUM) && record->event.pressed) { + num_layer_was_used = true; + } + + // An umlaut key was pressed previously (but will only emit the key on + // release), but we've pressed a different key now, so fire the regular key, + // re-arm it and continue with whatever actual key was pressed just now. + if (record->event.pressed) { + if (auml_pressed) { + tap_code16(KC_A); + auml_pressed = false; + } + if (ouml_pressed) { + tap_code16(KC_O); + ouml_pressed = false; + } + if (uuml_pressed) { + tap_code16(KC_U); + uuml_pressed = false; + } + } + + switch (keycode) { + // From https://github.com/qmk/qmk_firmware/issues/6053 + case LT_EXTD_ESC: + if (record->event.pressed) { + extd_layer_was_used = false; + extd_layer_timer = timer_read(); + layer_on(L_EXTD); + } else { + layer_off(L_EXTD); + unregister_mods(MOD_BIT(KC_LALT)); // undo what ALT_TAB might've set + // NOTE: need to track whether we made use of the extd layer and + // that all happened within the tapping term. Otherwise we'd emit + // that layer key code _plus_ an extra Esc. + if (timer_elapsed(extd_layer_timer) < TAPPING_TERM && !extd_layer_was_used) { + tap_code(KC_ESC); + } + } + return true; + case LT_NUM_BSPC: + if (record->event.pressed){ + num_layer_was_used = false; + extd_layer_timer = timer_read(); + layer_on(L_NUM); + } else { + layer_off(L_NUM); + // NOTE: Custom LT method so that any press of a key on that layer will prevent the backspace. + if (timer_elapsed(extd_layer_timer) < TAPPING_TERM && !num_layer_was_used) { + tap_code(KC_BSPC); + } + } + return true; + case LT_MOUSE_ALT_SHIFT_INS: + if (record->event.pressed) { + key_timer = timer_read(); + layer_on(L_MOUSE); + } else { + layer_off(L_MOUSE); + if (timer_elapsed(key_timer) < TAPPING_TERM) { + tap_code16(LALT(LSFT(KC_INS))); + } + } + return true; + case LT_FUNC_SHIFT_INS: + if (record->event.pressed) { + key_timer = timer_read(); + layer_on(L_FUNC); + } else { + layer_off(L_FUNC); + if (timer_elapsed(key_timer) < TAPPING_TERM) { + tap_code16(LSFT(KC_INS)); + } + } + return true; +#if 1 + /* Looks like PERMISSIVE_HOLD on LT and OSM doesn't work properly. This + * is probaby https://github.com/qmk/qmk_firmware/issues/8971 + */ + case OSM_GUI: + /* OSM(MOD_LGUI) is delaying the event, but I need immediate triggering + * of the modifier to move windows around with the mouse. If only + * tapped, however, have it be a win OSM */ + if (record->event.pressed) { + key_timer = timer_read(); + register_mods(MOD_BIT(KC_LGUI)); + } else { + unregister_mods(MOD_BIT(KC_LGUI)); + if (timer_elapsed(key_timer) < TAPPING_TERM) { + add_oneshot_mods(MOD_BIT(KC_LGUI)); + } else { + del_oneshot_mods(MOD_BIT(KC_LGUI)); + } + } + return true; + // Why do I have to roll my own? It seems the original ones work on + // keyrelease, at which time I might have let go of the layer tap + // already, so I cannot roll them fast... + case OSM_SFT: + if (record->event.pressed) { + key_timer = timer_read(); + register_mods(MOD_BIT(KC_LSFT)); + } else { + unregister_mods(MOD_BIT(KC_LSFT)); + if (timer_elapsed(key_timer) < TAPPING_TERM) { + add_oneshot_mods(MOD_BIT(KC_LSFT)); + } /*else { + del_oneshot_mods(MOD_BIT(KC_LSFT)); + }*/ + } + return true; + case OSM_CTL: + if (record->event.pressed) { + key_timer = timer_read(); + register_mods(MOD_BIT(KC_LCTL)); + } else { + unregister_mods(MOD_BIT(KC_LCTL)); + if (timer_elapsed(key_timer) < TAPPING_TERM) { + add_oneshot_mods(MOD_BIT(KC_LCTL)); + } /*else { + del_oneshot_mods(MOD_BIT(KC_LCTL)); + }*/ + } + return true; + case OSM_ALT: + if (record->event.pressed) { + key_timer = timer_read(); + register_mods(MOD_BIT(KC_LALT)); + } else { + unregister_mods(MOD_BIT(KC_LALT)); + if (timer_elapsed(key_timer) < TAPPING_TERM) { + add_oneshot_mods(MOD_BIT(KC_LALT)); + } /*else { + del_oneshot_mods(MOD_BIT(KC_LALT)); + }*/ + } + return true; +#else +#define OSM_ALT OSM(MOD_LALT) +#define OSM_CTL OSM(MOD_LCTL) +#define OSM_GUI OSM(MOD_LGUI) +#define OSM_SFT OSM(MOD_LSFT) +#endif + // Obsoleted by using combos for umlauts now. + case KC_A_AE: + if (record->event.pressed) { + key_timer = timer_read(); + auml_pressed = true; + } else { + maybe_send_umlaut(KC_A, ä_pressed); + } + break; + case KC_O_OE: + if (record->event.pressed) { + key_timer = timer_read(); + ouml_pressed = true; + } else { + maybe_send_umlaut(KC_O, ö_pressed); + } + break; + case KC_U_UE: + if (record->event.pressed) { + key_timer = timer_read(); + uuml_pressed = true; + } else { + maybe_send_umlaut(KC_U, ü_pressed); + } + break; + case MINS_UNDSCR: + if (record->event.pressed) { + key_timer = timer_read(); + } else { + if (timer_elapsed(key_timer) < TAPPING_TERM) { + // Can't send KC_KP_MINUS, it doesn't compose to, say → + tap_code16(KC_MINUS); + } else { + tap_code16(KC_UNDERSCORE); + } + } + break; + case ALT_TAB: + if (record->event.pressed) { + register_mods(MOD_BIT(KC_LALT)); + tap_code16(KC_TAB); + } + break; + case INS_HARD: + // Do Alt-Shift-Ins first to have xdotool copy from SELECTION to CLIPBOARD, then Shift-Ins to paste. + if (record->event.pressed) { + tap_code16(LSFT(LALT(KC_INS))); + } else { + tap_code16(LSFT(KC_INS)); + } + break; + case SHIFT_INS: + if (record->event.pressed) { + // when keycode is pressed + key_timer = timer_read(); + // Shift when held ... + register_mods(MOD_BIT(KC_RSFT)); + } else { + // If released within the timer, then Shift+Ins + if (timer_elapsed(key_timer) < TAPPING_TERM) { + tap_code16(KC_INS); + } + unregister_mods(MOD_BIT(KC_RSFT)); + } + break; + case ALT_SHIFT_INS: + if (record->event.pressed) { + key_timer = timer_read(); + // Shift when held ... + register_mods(MOD_BIT(KC_LSFT)); + } else { + // If released within the timer, then Shift+Alt+Ins + if (timer_elapsed(key_timer) < TAPPING_TERM) { + register_mods(MOD_BIT(KC_LALT)); + tap_code16(KC_INS); + } + // Note: this makes xev(1) see KeyPress for Meta_L but KeyRelease for Alt_L + unregister_mods(MOD_BIT(KC_LSFT) | MOD_BIT(KC_LALT)); + } + break; +/* + * Obsoleted by making tmux understand Ctrl-(Shift)-Tab natively. + case TM_NEXT: + if (record->event.pressed) SEND_STRING(SS_LCTRL("a") "n"); + break; + case TM_PREV: + if (record->event.pressed) SEND_STRING(SS_LCTRL("a") "p"); + break; +*/ + // TODO: use key overrides to turn, e.g. Win+Ctrl-Tab into VIM_NEXT. + // Not sure why Ctrl-Pgup works in vim, but not in vim-inside-tmux. + case VIM_NEXT: + if (record->event.pressed) SEND_STRING(SS_TAP(X_ESC) SS_TAP(X_G) SS_TAP(X_T)); + break; + case VIM_PREV: + if (record->event.pressed) SEND_STRING(SS_TAP(X_ESC) SS_TAP(X_G) SS_LSFT("t")); + break; + case WIN_LEFT: + if (record->event.pressed) SEND_STRING(SS_LCTRL("w") SS_TAP(X_H)); + break; + case WIN_DN: + if (record->event.pressed) SEND_STRING(SS_LCTRL("w") SS_TAP(X_J)); + break; + case WIN_UP: + if (record->event.pressed) SEND_STRING(SS_LCTRL("w") SS_TAP(X_K)); + break; + case WIN_RGHT: + if (record->event.pressed) SEND_STRING(SS_LCTRL("w") SS_TAP(X_L)); + break; + } + + return true; +} + +#ifdef LEADER_ENABLE +LEADER_EXTERNS(); + +void matrix_scan_user(void) { + LEADER_DICTIONARY() { + leading = false; + leader_end(); + +#ifdef UCIS_ENABLE + SEQ_ONE_KEY(KC_U) { + qk_ucis_start(); + } +#endif + SEQ_ONE_KEY(KC_H) { + send_unicode_string("ᕕ( ᐛ )ᕗ"); // happy + } + SEQ_ONE_KEY(KC_D) { + send_unicode_string("ಠ_ಠ"); // disapproval + } + SEQ_ONE_KEY(KC_L) { + send_unicode_string("( ͡° ͜ʖ ͡°)"); // lenny + } + SEQ_ONE_KEY(KC_S) { + send_unicode_string("¯\\_(ツ)_/¯"); // shrug + } + // tableflip (LEADER - TF) + SEQ_TWO_KEYS(KC_T, KC_F) { + //set_unicode_input_mode(UC_LNX); + //send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B"); + send_unicode_string("(╯°□°)╯︵ ┻━┻"); + } + // untableflip + SEQ_THREE_KEYS(KC_U, KC_T, KC_F) { + //set_unicode_input_mode(UC_LNX); + //send_unicode_hex_string("0028 30CE 0CA0 75CA 0CA0 0029 30CE 5F61 253B 2501 253B"); + send_unicode_string("┬─┬ノ( º _ ºノ)"); + } + } +} +#endif + +#ifdef UCIS_ENABLE +// 3 codepoints at most, otherwise increase UCIS_MAX_CODE_POINTS +const qk_ucis_symbol_t ucis_symbol_table[] = UCIS_TABLE( + UCIS_SYM("poop", 0x1F4A9), // 💩 + UCIS_SYM("rofl", 0x1F923), // 🤣 + UCIS_SYM("look", 0x0CA0, 0x005F, 0x0CA0) // ಠ_ಠ +); +#endif diff --git a/users/uqs/uqs.h b/users/uqs/uqs.h new file mode 100644 index 0000000000..f8b30caf79 --- /dev/null +++ b/users/uqs/uqs.h @@ -0,0 +1,77 @@ +// Copyright 2022 Ulrich Spörlein (@uqs) +// SPDX-License-Identifier: GPL-2.0-or-later +// vi:et sw=4: +#pragma once + +#include QMK_KEYBOARD_H + +enum layers { + L_QWER = 0, + L_WASD, // wasd gaming + L_COLM, // Colemak DHm + L_EXTD, + L_NUM, + L_FUNC, + L_MOUSE, + L_LAST, // unused +}; + +#ifdef VIA_ENABLE +_Static_assert(DYNAMIC_KEYMAP_LAYER_COUNT >= L_LAST, "VIA enabled, but not enough DYNAMIC_KEYMAP_LAYER_COUNT for all layers"); +#endif + +#define KC_CTAB LCTL(KC_TAB) +#define KC_SCTAB LCTL(LSFT(KC_TAB)) + +// Custom single-key codes, see uqs.c for the combos. +enum custom_keycodes { + SHIFT_INS = SAFE_RANGE, + ALT_SHIFT_INS, + INS_HARD, + KC_A_AE, + KC_O_OE, + KC_U_UE, + MINS_UNDSCR, // obsoleted by combos, remove this! + TM_NEXT, + TM_PREV, + VIM_NEXT, + VIM_PREV, + WIN_LEFT, + WIN_RGHT, + WIN_UP, + WIN_DN, + LT_EXTD_ESC, + LT_NUM_BSPC, + LT_MOUSE_ALT_SHIFT_INS, + LT_FUNC_SHIFT_INS, + OSM_GUI, + OSM_SFT, + OSM_CTL, + OSM_ALT, + ALT_TAB, +}; + +#ifndef LEADER_ENABLE +#define KC_LEAD KC_NO +#endif + +// Shorter names +#define MS_WHDN KC_MS_WH_DOWN +#define MS_WHUP KC_MS_WH_UP +#define MS_WHLEFT KC_MS_WH_LEFT +#define MS_WHRGHT KC_MS_WH_RIGHT + +// GASC/◆⎇⇧⎈ home row mod, read all about it here: +// https://precondition.github.io/home-row-mods +// Left-hand home row mods +#define KC_G_A LGUI_T(KC_A) +#define KC_A_R LALT_T(KC_R) +#define KC_S_S LSFT_T(KC_S) +#define KC_C_T LCTL_T(KC_T) + +// Right-hand home row mods +#define KC_C_N RCTL_T(KC_N) +#define KC_S_E RSFT_T(KC_E) +#define KC_A_I LALT_T(KC_I) // RALT is special, it's AltGr and my compose key under Win (layout UScmpse) and *nix (setxkbmap -option compose:ralt) +#define KC_G_O RGUI_T(KC_O) + -- cgit v1.2.3