From d41961c9eddb78591d3b55ea65e6e0baff4bdd69 Mon Sep 17 00:00:00 2001 From: Drashna Jaelre Date: Mon, 22 Jul 2019 20:22:33 -0700 Subject: [Keymap] Drashna's Feature madness (#6128) * Fix my Tap Dance issues after I broke them * Cleanup and organization of userspace documentation As well as some additional cleanup of functions due to review of documentation. * Enable Tapdance on Glow and remove more animations * Revert to Eager PR debouncing * Add better check for startup animation * Move where RGB Matrix defines are listed * Limit RGB Matrix max val * Update keyboard for Iris Rev 3 conflicts * Enable encoder support on planck ez * Remove is_master check from corne\'s OLED code * Overhaul OLED screens for my Corne * One last removal * Show RGB valu On both sides * Updates for OLED display info * Fix compile issues for rgb config * Disabled Space Cadet for all drashna keymaps * Fix OLED Screen configs * Minor OLED Tweaks * Revert some Iris changes * Fix song include * Handle MAKE macro for the Corne boards better * Add super hacky-hack for eeconfig initialization * Add audio support for Fractal since Elite Cs support it * Add defines for keycode steps * Add White layout * Update Corne RGB info * Add fun effects to layer indication for RGB Matrix enabled boards * Use proper define for product name detection * Update formatting * Use custom timeout mechanism for OLED timeout * Fix up OLED screen HSV code for new HSV structure * Better handle turning off RGB Matrix when sleeping * Disable MultiSplash Animation * Change Iris back to using serial * Why was RGB disabled?!?!?! * Limit val in rgb_matrix_layer_helper function * Remove EECONFIG setting for RGB matrix --- users/drashna/drashna.h | 69 ++++++++++++++++++++++--------------------------- 1 file changed, 31 insertions(+), 38 deletions(-) (limited to 'users/drashna/drashna.h') diff --git a/users/drashna/drashna.h b/users/drashna/drashna.h index 507504f04e..0d6dac380b 100644 --- a/users/drashna/drashna.h +++ b/users/drashna/drashna.h @@ -22,20 +22,15 @@ along with this program. If not, see . #include "wrappers.h" #include "process_records.h" #ifdef TAP_DANCE_ENABLE -# include "tap_dances.h" -#endif // TAP_DANCE_ENABLE +# include "tap_dances.h" +#endif // TAP_DANCE_ENABLE #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) -# include "rgb_stuff.h" -#endif -#if defined(AUDIO_ENABLE) && __GNUC__ > 7 -# if __has_include("drashna_song_list.h") -# include "drashna_song_list.h" -# endif +# include "rgb_stuff.h" #endif /* Define layer names */ enum userspace_layers { - _QWERTY = 0, + _QWERTY = 0, _NUMLOCK = 0, _COLEMAK, _DVORAK, @@ -58,47 +53,45 @@ enum userspace_layers { define modifiers here, since MOD_* doesn't seem to work for these */ - -bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed); -bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer); -bool send_game_macro(const char *str, keyrecord_t *record, bool override); -void matrix_init_keymap(void); -void shutdown_keymap(void); -void suspend_power_down_keymap(void); -void suspend_wakeup_init_keymap(void); -void matrix_scan_keymap(void); -layer_state_t layer_state_set_keymap (layer_state_t state); -layer_state_t default_layer_state_set_keymap (layer_state_t state); -void led_set_keymap(uint8_t usb_led); -void eeconfig_init_keymap(void); +bool mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed); +bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer); +bool send_game_macro(const char *str, keyrecord_t *record, bool override); +void matrix_init_keymap(void); +void shutdown_keymap(void); +void suspend_power_down_keymap(void); +void suspend_wakeup_init_keymap(void); +void matrix_scan_keymap(void); +layer_state_t layer_state_set_keymap(layer_state_t state); +layer_state_t default_layer_state_set_keymap(layer_state_t state); +void led_set_keymap(uint8_t usb_led); +void eeconfig_init_keymap(void); typedef union { uint32_t raw; struct { - bool rgb_layer_change :1; - bool is_overwatch :1; - bool nuke_switch :1; - uint8_t unicode_mod :4; - bool swapped_numbers :1; + bool rgb_layer_change :1; + bool is_overwatch :1; + bool nuke_switch :1; + uint8_t unicode_mod :4; + bool swapped_numbers :1; }; } userspace_config_t; extern userspace_config_t userspace_config; - /* Custom Keycodes for Diablo 3 layer But since TD() doesn't work when tap dance is disabled We use custom codes here, so we can substitute the right stuff */ #ifdef TAP_DANCE_ENABLE -# define KC_D3_1 TD(TD_D3_1) -# define KC_D3_2 TD(TD_D3_2) -# define KC_D3_3 TD(TD_D3_3) -# define KC_D3_4 TD(TD_D3_4) -#else // TAP_DANCE_ENABLE -# define KC_D3_1 KC_1 -# define KC_D3_2 KC_2 -# define KC_D3_3 KC_3 -# define KC_D3_4 KC_4 -#endif // TAP_DANCE_ENABLE +# define KC_D3_1 TD(TD_D3_1) +# define KC_D3_2 TD(TD_D3_2) +# define KC_D3_3 TD(TD_D3_3) +# define KC_D3_4 TD(TD_D3_4) +#else // TAP_DANCE_ENABLE +# define KC_D3_1 KC_1 +# define KC_D3_2 KC_2 +# define KC_D3_3 KC_3 +# define KC_D3_4 KC_4 +#endif // TAP_DANCE_ENABLE -- cgit v1.2.3