From 4b74f985ec7b14f5517df4e591f0c36b24f85f5c Mon Sep 17 00:00:00 2001 From: Max Rumpf Date: Sun, 26 Jul 2020 01:00:33 +0200 Subject: Tweak the Christmas animation effect to be less harsh on the eyes (#7648) * Tweak the Christmas animation effect to be less harsh on the eyes * Further improve the tweaked Christmas animation code - Use constants where it makes sense - Instead of complicated math, use a static variable to keep track if it's animating from or to red - Don't use pow (but a simple macro instead) - Using floating point math is necessary for the fraction in the cubic bezier function to work * Update docs for the tweaked Christmas animation effect * Further improve memory usage - Don't use floats, but 32 bit ints instead (where needed) - Replace limits.h with constant * Fix typo --- quantum/rgblight.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'quantum/rgblight.h') diff --git a/quantum/rgblight.h b/quantum/rgblight.h index 7b26962947..c3a9e94b7c 100644 --- a/quantum/rgblight.h +++ b/quantum/rgblight.h @@ -142,7 +142,7 @@ enum RGBLIGHT_EFFECT_MODE { # endif # ifndef RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL -# define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 1000 +# define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 40 # endif # ifndef RGBLIGHT_EFFECT_CHRISTMAS_STEP -- cgit v1.2.3