From a913db63aa41f7d1c939d735fbd316a85225d935 Mon Sep 17 00:00:00 2001 From: Albert Y <76888457+filterpaper@users.noreply.github.com> Date: Wed, 23 Jun 2021 17:45:05 +0800 Subject: Fix zero condition of reactive runners that will suspend RGB animation (#12710) * Avoid zero or overflow from user's rgb_matrix_config.speed * Avoid zero tick for reactive splash. * Avoid zero time for animation runner. Co-authored-by: filterpaper --- quantum/rgb_matrix_runners/effect_runner_i.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'quantum/rgb_matrix_runners/effect_runner_i.h') diff --git a/quantum/rgb_matrix_runners/effect_runner_i.h b/quantum/rgb_matrix_runners/effect_runner_i.h index 95bfe8b390..1881cd6c60 100644 --- a/quantum/rgb_matrix_runners/effect_runner_i.h +++ b/quantum/rgb_matrix_runners/effect_runner_i.h @@ -5,7 +5,7 @@ typedef HSV (*i_f)(HSV hsv, uint8_t i, uint8_t time); bool effect_runner_i(effect_params_t* params, i_f effect_func) { RGB_MATRIX_USE_LIMITS(led_min, led_max); - uint8_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 4); + uint8_t time = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed / 4, 1)); for (uint8_t i = led_min; i < led_max; i++) { RGB_MATRIX_TEST_LED_FLAGS(); RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time)); -- cgit v1.2.3