From 1f2b1dedccdf21b629c45ece80b4ca32f6653296 Mon Sep 17 00:00:00 2001 From: Nick Brassel Date: Wed, 13 Apr 2022 18:00:18 +1000 Subject: Quantum Painter (#10174) * Install dependencies before executing unit tests. * Split out UTF-8 decoder. * Fixup python formatting rules. * Add documentation for QGF/QFF and the RLE format used. * Add CLI commands for converting images and fonts. * Add stub rules.mk for QP. * Add stream type. * Add base driver and comms interfaces. * Add support for SPI, SPI+D/C comms drivers. * Include when enabled. * Add base support for SPI+D/C+RST panels, as well as concrete implementation of ST7789. * Add support for GC9A01. * Add support for ILI9341. * Add support for ILI9163. * Add support for SSD1351. * Implement qp_setpixel, including pixdata buffer management. * Implement qp_line. * Implement qp_rect. * Implement qp_circle. * Implement qp_ellipse. * Implement palette interpolation. * Allow for streams to work with either flash or RAM. * Image loading. * Font loading. * QGF palette loading. * Progressive decoder of pixel data supporting Raw+RLE, 1-,2-,4-,8-bpp monochrome and palette-based images. * Image drawing. * Animations. * Font rendering. * Check against 256 colours, dump out the loaded palette if debugging enabled. * Fix build. * AVR is not the intended audience. * `qmk format-c` * Generation fix. * First batch of docs. * More docs and examples. * Review comments. * Public API documentation. --- lib/python/qmk/painter_qff.py | 401 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 401 insertions(+) create mode 100644 lib/python/qmk/painter_qff.py (limited to 'lib/python/qmk/painter_qff.py') diff --git a/lib/python/qmk/painter_qff.py b/lib/python/qmk/painter_qff.py new file mode 100644 index 0000000000..746bb166e5 --- /dev/null +++ b/lib/python/qmk/painter_qff.py @@ -0,0 +1,401 @@ +# Copyright 2021 Nick Brassel (@tzarc) +# SPDX-License-Identifier: GPL-2.0-or-later + +# Quantum Font File "QFF" Font File Format. +# See https://docs.qmk.fm/#/quantum_painter_qff for more information. + +from pathlib import Path +from typing import Dict, Any +from colorsys import rgb_to_hsv +from PIL import Image, ImageDraw, ImageFont, ImageChops +from PIL._binary import o8, o16le as o16, o32le as o32 +from qmk.painter_qgf import QGFBlockHeader, QGFFramePaletteDescriptorV1 +from milc.attrdict import AttrDict +import qmk.painter + + +def o24(i): + return o16(i & 0xFFFF) + o8((i & 0xFF0000) >> 16) + + +######################################################################################################################## + + +class QFFGlyphInfo(AttrDict): + def __init__(self, *args, **kwargs): + super().__init__() + + for n, value in enumerate(args): + self[f'arg:{n}'] = value + + for key, value in kwargs.items(): + self[key] = value + + def write(self, fp, include_code_point): + if include_code_point is True: + fp.write(o24(ord(self.code_point))) + + value = ((self.data_offset << 6) & 0xFFFFC0) | (self.w & 0x3F) + fp.write(o24(value)) + + +######################################################################################################################## + + +class QFFFontDescriptor: + type_id = 0x00 + length = 20 + magic = 0x464651 + + def __init__(self): + self.header = QGFBlockHeader() + self.header.type_id = QFFFontDescriptor.type_id + self.header.length = QFFFontDescriptor.length + self.version = 1 + self.total_file_size = 0 + self.line_height = 0 + self.has_ascii_table = False + self.unicode_glyph_count = 0 + self.format = 0xFF + self.flags = 0 + self.compression = 0xFF + self.transparency_index = 0xFF # TODO: Work out how to retrieve the transparent palette entry from the PIL gif loader + + def write(self, fp): + self.header.write(fp) + fp.write( + b'' # start off with empty bytes... + + o24(QFFFontDescriptor.magic) # magic + + o8(self.version) # version + + o32(self.total_file_size) # file size + + o32((~self.total_file_size) & 0xFFFFFFFF) # negated file size + + o8(self.line_height) # line height + + o8(1 if self.has_ascii_table is True else 0) # whether or not we have an ascii table present + + o16(self.unicode_glyph_count & 0xFFFF) # number of unicode glyphs present + + o8(self.format) # format + + o8(self.flags) # flags + + o8(self.compression) # compression + + o8(self.transparency_index) # transparency index + ) + + @property + def is_transparent(self): + return (self.flags & 0x01) == 0x01 + + @is_transparent.setter + def is_transparent(self, val): + if val: + self.flags |= 0x01 + else: + self.flags &= ~0x01 + + +######################################################################################################################## + + +class QFFAsciiGlyphTableV1: + type_id = 0x01 + length = 95 * 3 # We have 95 glyphs: [0x20...0x7E] + + def __init__(self): + self.header = QGFBlockHeader() + self.header.type_id = QFFAsciiGlyphTableV1.type_id + self.header.length = QFFAsciiGlyphTableV1.length + + # Each glyph is key=code_point, value=QFFGlyphInfo + self.glyphs = {} + + def add_glyph(self, glyph: QFFGlyphInfo): + self.glyphs[ord(glyph.code_point)] = glyph + + def write(self, fp): + self.header.write(fp) + + for n in range(0x20, 0x7F): + self.glyphs[n].write(fp, False) + + +######################################################################################################################## + + +class QFFUnicodeGlyphTableV1: + type_id = 0x02 + + def __init__(self): + self.header = QGFBlockHeader() + self.header.type_id = QFFUnicodeGlyphTableV1.type_id + self.header.length = 0 + + # Each glyph is key=code_point, value=QFFGlyphInfo + self.glyphs = {} + + def add_glyph(self, glyph: QFFGlyphInfo): + self.glyphs[ord(glyph.code_point)] = glyph + + def write(self, fp): + self.header.length = len(self.glyphs.keys()) * 6 + self.header.write(fp) + + for n in sorted(self.glyphs.keys()): + self.glyphs[n].write(fp, True) + + +######################################################################################################################## + + +class QFFFontDataDescriptorV1: + type_id = 0x04 + + def __init__(self): + self.header = QGFBlockHeader() + self.header.type_id = QFFFontDataDescriptorV1.type_id + self.data = [] + + def write(self, fp): + self.header.length = len(self.data) + self.header.write(fp) + fp.write(bytes(self.data)) + + +######################################################################################################################## + + +def _generate_font_glyphs_list(use_ascii, unicode_glyphs): + # The set of glyphs that we want to generate images for + glyphs = {} + + # Add ascii charset if requested + if use_ascii is True: + for c in range(0x20, 0x7F): # does not include 0x7F! + glyphs[chr(c)] = True + + # Append any extra unicode glyphs + unicode_glyphs = list(unicode_glyphs) + for c in unicode_glyphs: + glyphs[c] = True + + return sorted(glyphs.keys()) + + +class QFFFont: + def __init__(self, logger): + self.logger = logger + self.image = None + self.glyph_data = {} + self.glyph_height = 0 + return + + def _extract_glyphs(self, format): + total_data_size = 0 + total_rle_data_size = 0 + + converted_img = qmk.painter.convert_requested_format(self.image, format) + (self.palette, _) = qmk.painter.convert_image_bytes(converted_img, format) + + # Work out how many bytes used for RLE vs. non-RLE + for _, glyph_entry in self.glyph_data.items(): + glyph_img = converted_img.crop((glyph_entry.x, 1, glyph_entry.x + glyph_entry.w, 1 + self.glyph_height)) + (_, this_glyph_image_bytes) = qmk.painter.convert_image_bytes(glyph_img, format) + this_glyph_rle_bytes = qmk.painter.compress_bytes_qmk_rle(this_glyph_image_bytes) + total_data_size += len(this_glyph_image_bytes) + total_rle_data_size += len(this_glyph_rle_bytes) + glyph_entry['image_uncompressed_bytes'] = this_glyph_image_bytes + glyph_entry['image_compressed_bytes'] = this_glyph_rle_bytes + + return (total_data_size, total_rle_data_size) + + def _parse_image(self, img, include_ascii_glyphs: bool = True, unicode_glyphs: str = ''): + # Clear out any existing font metadata + self.image = None + # Each glyph is key=code_point, value={ x: ?, w: ? } + self.glyph_data = {} + self.glyph_height = 0 + + # Work out the list of glyphs required + glyphs = _generate_font_glyphs_list(include_ascii_glyphs, unicode_glyphs) + + # Work out the geometry + (width, height) = img.size + + # Work out the glyph offsets/widths + glyph_pixel_offsets = [] + glyph_pixel_widths = [] + pixels = img.load() + + # Run through the markers and work out where each glyph starts/stops + glyph_split_color = pixels[0, 0] # top left pixel is the marker color we're going to use to split each glyph + glyph_pixel_offsets.append(0) + last_offset = 0 + for x in range(1, width): + if pixels[x, 0] == glyph_split_color: + glyph_pixel_offsets.append(x) + glyph_pixel_widths.append(x - last_offset) + last_offset = x + glyph_pixel_widths.append(width - last_offset) + + # Make sure the number of glyphs we're attempting to generate matches the input image + if len(glyph_pixel_offsets) != len(glyphs): + self.logger.error('The number of glyphs to generate doesn\'t match the number of detected glyphs in the input image.') + return + + # Set up the required metadata for each glyph + for n in range(0, len(glyph_pixel_offsets)): + self.glyph_data[glyphs[n]] = QFFGlyphInfo(code_point=glyphs[n], x=glyph_pixel_offsets[n], w=glyph_pixel_widths[n]) + + # Parsing was successful, keep the image in this instance + self.image = img + self.glyph_height = height - 1 # subtract the line with the markers + + def generate_image(self, ttf_file: Path, font_size: int, include_ascii_glyphs: bool = True, unicode_glyphs: str = '', include_before_left: bool = False, use_aa: bool = True): + # Load the font + font = ImageFont.truetype(str(ttf_file), int(font_size)) + # Work out the max font size + max_font_size = font.font.ascent + abs(font.font.descent) + # Work out the list of glyphs required + glyphs = _generate_font_glyphs_list(include_ascii_glyphs, unicode_glyphs) + + baseline_offset = 9999999 + total_glyph_width = 0 + max_glyph_height = -1 + + # Measure each glyph to determine the overall baseline offset required + for glyph in glyphs: + (ls_l, ls_t, ls_r, ls_b) = font.getbbox(glyph, anchor='ls') + glyph_width = (ls_r - ls_l) if include_before_left else (ls_r) + glyph_height = font.getbbox(glyph, anchor='la')[3] + if max_glyph_height < glyph_height: + max_glyph_height = glyph_height + total_glyph_width += glyph_width + if baseline_offset > ls_t: + baseline_offset = ls_t + + # Create the output image + img = Image.new("RGB", (total_glyph_width + 1, max_font_size * 2 + 1), (0, 0, 0, 255)) + cur_x_pos = 0 + + # Loop through each glyph... + for glyph in glyphs: + # Work out this glyph's bounding box + (ls_l, ls_t, ls_r, ls_b) = font.getbbox(glyph, anchor='ls') + glyph_width = (ls_r - ls_l) if include_before_left else (ls_r) + glyph_height = ls_b - ls_t + x_offset = -ls_l + y_offset = ls_t - baseline_offset + + # Draw each glyph to its own image so we don't get anti-aliasing applied to the final image when straddling edges + glyph_img = Image.new("RGB", (glyph_width, max_font_size), (0, 0, 0, 255)) + glyph_draw = ImageDraw.Draw(glyph_img) + if not use_aa: + glyph_draw.fontmode = "1" + glyph_draw.text((x_offset, y_offset), glyph, font=font, anchor='lt') + + # Place the glyph-specific image in the correct location overall + img.paste(glyph_img, (cur_x_pos, 1)) + + # Set up the marker for start of each glyph + pixels = img.load() + pixels[cur_x_pos, 0] = (255, 0, 255) + + # Increment for the next glyph's position + cur_x_pos += glyph_width + + # Add the ending marker so that the difference/crop works + pixels = img.load() + pixels[cur_x_pos, 0] = (255, 0, 255) + + # Determine the usable font area + dummy_img = Image.new("RGB", (total_glyph_width + 1, max_font_size + 1), (0, 0, 0, 255)) + bbox = ImageChops.difference(img, dummy_img).getbbox() + bbox = (bbox[0], bbox[1], bbox[2] - 1, bbox[3]) # remove the unused end-marker + + # Crop and re-parse the resulting image to ensure we're generating the correct format + self._parse_image(img.crop(bbox), include_ascii_glyphs, unicode_glyphs) + + def save_to_image(self, img_file: Path): + # Drop out if there's no image loaded + if self.image is None: + self.logger.error('No image is loaded.') + return + + # Save the image to the supplied file + self.image.save(str(img_file)) + + def read_from_image(self, img_file: Path, include_ascii_glyphs: bool = True, unicode_glyphs: str = ''): + # Load and parse the supplied image file + self._parse_image(Image.open(str(img_file)), include_ascii_glyphs, unicode_glyphs) + return + + def save_to_qff(self, format: Dict[str, Any], use_rle: bool, fp): + # Drop out if there's no image loaded + if self.image is None: + self.logger.error('No image is loaded.') + return + + # Work out if we want to use RLE at all, skipping it if it's not any smaller (it's applied per-glyph) + (total_data_size, total_rle_data_size) = self._extract_glyphs(format) + if use_rle: + use_rle = (total_rle_data_size < total_data_size) + + # For each glyph, work out which image data we want to use and append it to the image buffer, recording the byte-wise offset + img_buffer = bytes() + for _, glyph_entry in self.glyph_data.items(): + glyph_entry['data_offset'] = len(img_buffer) + glyph_img_bytes = glyph_entry.image_compressed_bytes if use_rle else glyph_entry.image_uncompressed_bytes + img_buffer += bytes(glyph_img_bytes) + + font_descriptor = QFFFontDescriptor() + ascii_table = QFFAsciiGlyphTableV1() + unicode_table = QFFUnicodeGlyphTableV1() + data_descriptor = QFFFontDataDescriptorV1() + data_descriptor.data = img_buffer + + # Check if we have all the ASCII glyphs present + include_ascii_glyphs = all([chr(n) in self.glyph_data for n in range(0x20, 0x7F)]) + + # Helper for populating the blocks + for code_point, glyph_entry in self.glyph_data.items(): + if ord(code_point) >= 0x20 and ord(code_point) <= 0x7E and include_ascii_glyphs: + ascii_table.add_glyph(glyph_entry) + else: + unicode_table.add_glyph(glyph_entry) + + # Configure the font descriptor + font_descriptor.line_height = self.glyph_height + font_descriptor.has_ascii_table = include_ascii_glyphs + font_descriptor.unicode_glyph_count = len(unicode_table.glyphs.keys()) + font_descriptor.is_transparent = False + font_descriptor.format = format['image_format_byte'] + font_descriptor.compression = 0x01 if use_rle else 0x00 + + # Write a dummy font descriptor -- we'll have to come back and write it properly once we've rendered out everything else + font_descriptor_location = fp.tell() + font_descriptor.write(fp) + + # Write out the ASCII table if required + if font_descriptor.has_ascii_table: + ascii_table.write(fp) + + # Write out the unicode table if required + if font_descriptor.unicode_glyph_count > 0: + unicode_table.write(fp) + + # Write out the palette if required + if format['has_palette']: + palette_descriptor = QGFFramePaletteDescriptorV1() + + # Helper to convert from RGB888 to the QMK "dialect" of HSV888 + def rgb888_to_qmk_hsv888(e): + hsv = rgb_to_hsv(e[0] / 255.0, e[1] / 255.0, e[2] / 255.0) + return (int(hsv[0] * 255.0), int(hsv[1] * 255.0), int(hsv[2] * 255.0)) + + # Convert all palette entries to HSV888 and write to the output + palette_descriptor.palette_entries = list(map(rgb888_to_qmk_hsv888, self.palette)) + palette_descriptor.write(fp) + + # Write out the image data + data_descriptor.write(fp) + + # Now fix up the overall font descriptor, then write it in the correct location + font_descriptor.total_file_size = fp.tell() + fp.seek(font_descriptor_location, 0) + font_descriptor.write(fp) -- cgit v1.2.3