From 7a08b9d374dfcf9d872738af44b231862064b96f Mon Sep 17 00:00:00 2001 From: Drashna Jaelre Date: Fri, 22 Jan 2021 08:23:03 -0800 Subject: [Keymap] Cleanup and updating of drashna keymap code (#11516) * Update other keyboards for rgb matrix changes * Remove customized bootmagic code * Fix corne layout compilation error * Fix compiler errors with all keymaps * Add Simple Visualizer for ergodox infinity * Fix compile issue with Corne * Fix keymap stuff * Add alias for mouse layer * Add Halmak Keyboard layout * Updates for Kyria * Add support for oled interval * Change RGB stuff [CHANGE] Fix coexistence issues * Fix rgb_stuff * Add custom ploopyco mouse keymap * Decrease default dwell time * Updates based on last breaking changes update * Disable command on dactyl * Update ergodox to use proper commands for rgb matrix indicators * Update all rgb matrix indicator functions * Update rules for dactyl-manuform * Reduce wait time for mouse layer off event * Add more info to logger * Add wrappers for get_tapping term * Move version.h include into only file that actually needs it * Update rgb sleep stuff * Update key print function * Change DM keymap settings * Change pin for DM Manuform * Add Proton C stuff for Corne keymap * more arm corne tinkering * Even more arm stuff for corne * Cleanup corne stuff * redirect default keymap to drashna because I am a very bad man * change corne rgb priority * Update tractyl manuform to not conflict * Add more secret stuff * more dactyl tweaks * Add more options to split transport * Changes of oled support * Change split settings * Improve keylogger formatting more * tweak oled stuff * Oled and such tweaks * Reduce brightness due to leds * Decrease brightness more * Only run layer code if master --- layouts/community/ergodox/drashna/visualizer.c | 77 ++++++++++++++++++++++++++ 1 file changed, 77 insertions(+) create mode 100644 layouts/community/ergodox/drashna/visualizer.c (limited to 'layouts/community/ergodox/drashna/visualizer.c') diff --git a/layouts/community/ergodox/drashna/visualizer.c b/layouts/community/ergodox/drashna/visualizer.c new file mode 100644 index 0000000000..6b1c3ff498 --- /dev/null +++ b/layouts/community/ergodox/drashna/visualizer.c @@ -0,0 +1,77 @@ +/* +Copyright 2017 Fred Sundvik + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#include "./simple_visualizer.h" +#include "util.h" +#include "drashna.h" +#include "rgblight_list.h" + +#define LCD_COLOR_wrapper(...) LCD_COLOR(__VA_ARGS__) +// This function should be implemented by the keymap visualizer +// Don't change anything else than state->target_lcd_color and state->layer_text as that's the only thing +// that the simple_visualizer assumes that you are updating +// Also make sure that the buffer passed to state->layer_text remains valid until the previous animation is +// stopped. This can be done by either double buffering it or by using constant strings +static void get_visualizer_layer_and_color(visualizer_state_t* state) { + + switch(get_highest_layer(state->status.layer|default_layer_state)) { + case _LOWER: + state->layer_text = "Lower"; + state->target_lcd_color = LCD_COLOR_wrapper(HSV_GREEN); + break; + case _RAISE: + state->layer_text = "Raise"; + state->target_lcd_color = LCD_COLOR_wrapper(HSV_YELLOW); + break; + case _ADJUST: + state->layer_text = "Adjust"; + state->target_lcd_color = LCD_COLOR_wrapper(HSV_RED); + break; + case _MACROS: + state->layer_text = "Macros"; + state->target_lcd_color = LCD_COLOR_wrapper(HSV_ORANGE); + break; + case _MEDIA: + state->layer_text = "Media"; + state->target_lcd_color = LCD_COLOR_wrapper(HSV_CHARTREUSE); + break; + case _GAMEPAD: + state->layer_text = "Game"; + state->target_lcd_color = LCD_COLOR_wrapper(HSV_ORANGE); + break; + case _QWERTY: + state->layer_text = "QWERTY"; + state->target_lcd_color = LCD_COLOR_wrapper(HSV_CYAN); + break; + case _WORKMAN: + state->layer_text = "Workman"; + state->target_lcd_color = LCD_COLOR_wrapper(HSV_GOLDENROD); + break; + case _DVORAK: + state->layer_text = "Dvorak"; + state->target_lcd_color = LCD_COLOR_wrapper(HSV_SPRINGGREEN); + break; + case _COLEMAK: + state->layer_text = "Colemak"; + state->target_lcd_color = LCD_COLOR_wrapper(HSV_MAGENTA); + break; break; + default: + state->layer_text = "NONE"; + state->target_lcd_color = LCD_COLOR_wrapper(HSV_RED); + break; + } +} -- cgit v1.2.3