From 35dbe8ba035c8eefc1051226aa8e3dd7cd63a912 Mon Sep 17 00:00:00 2001 From: Joel Elkins Date: Wed, 2 Jun 2021 15:59:52 -0500 Subject: [Keymap] merge jdelkins userspace and associated keymaps (#11276) * [Keymap] merge jdelkins userspace and associated keymaps * Add copyright & license info * Change rgblight_config.enable to rgblight_is_enabled() * Update keyboards/dz60/keymaps/jdelkins/keymap.c Co-authored-by: Drashna Jaelre * Update keyboards/dz60/keymaps/jdelkins/keymap.c Co-authored-by: Drashna Jaelre * Update keyboards/dz60/keymaps/jdelkins/keymap.c Co-authored-by: Drashna Jaelre * Remove superfluous includes * Change EXTRAFLAGS+=-flto to LTO_ENABLE=yes * Remove unnecessary jdelkins_ss symlink in users * Add copyright and license notices * Use preferred way to determine capslock / numlock state Co-authored-by: Drashna Jaelre * Add #pragma once to a header Co-authored-by: Drashna Jaelre * Include QMK_KEYBOARD_H only once, in userspace header * Remove unnecessary initialization in matrix_init_keymap * Do process_record_keymap before cases handled in process_record_user * Reorganize & simplify secrets feature enablement * Use tap_code16 Co-authored-by: Ryan * Remove superfluous break Co-authored-by: Ryan * Remove copyright from rules.mk Co-authored-by: Ryan * Remove copyright from rules.mk Co-authored-by: Ryan * Use tap_code16 Co-authored-by: Ryan * include "print.h" instead of Co-authored-by: Ryan * Use tap_cod16 Co-authored-by: Ryan * Use tap_code16 Co-authored-by: Ryan * Use tap_code16 Co-authored-by: Ryan * Use tap_code16 Co-authored-by: Ryan * Remove copyright from rules.mk Co-authored-by: Ryan * add #pragma once to a header Co-authored-by: Ryan * include "print.h" instead of Co-authored-by: Ryan * Remove copyright from rules.mk Co-authored-by: Ryan * Remove copyright from rules.mk Co-authored-by: Ryan * Remove copyright from rules.mk Co-authored-by: Ryan * Use tap_code16 Co-authored-by: Ryan * Use tap_code16 Co-authored-by: Ryan * Use :flash target where possible * Remove special case flash target and use PROGRAM_CMD * dz60/jdelkins_ss: use tap_code16 Co-authored-by: Drashna Jaelre Co-authored-by: Ryan --- keyboards/dz60/keymaps/jdelkins/config.h | 51 +++ keyboards/dz60/keymaps/jdelkins/keymap.c | 279 ++++++++++++ keyboards/dz60/keymaps/jdelkins/rules.mk | 7 + keyboards/dz60/keymaps/jdelkins_ss/config.h | 51 +++ keyboards/dz60/keymaps/jdelkins_ss/keymap.c | 367 +++++++++++++++ keyboards/dz60/keymaps/jdelkins_ss/rules.mk | 8 + keyboards/massdrop/alt/keymaps/jdelkins/config.h | 23 + keyboards/massdrop/alt/keymaps/jdelkins/keymap.c | 504 +++++++++++++++++++++ .../massdrop/alt/keymaps/jdelkins/rgb_matrix.h | 94 ++++ keyboards/massdrop/alt/keymaps/jdelkins/rules.mk | 17 + .../massdrop/alt/keymaps/jdelkins_ss/config.h | 20 + .../massdrop/alt/keymaps/jdelkins_ss/keymap.c | 280 ++++++++++++ .../massdrop/alt/keymaps/jdelkins_ss/rgb_matrix.h | 94 ++++ .../massdrop/alt/keymaps/jdelkins_ss/rules.mk | 12 + keyboards/planck/keymaps/jdelkins/config.h | 58 +++ keyboards/planck/keymaps/jdelkins/keymap.c | 423 +++++++++++++++++ keyboards/planck/keymaps/jdelkins/readme.md | 13 + keyboards/planck/keymaps/jdelkins/rules.mk | 4 + 18 files changed, 2305 insertions(+) create mode 100644 keyboards/dz60/keymaps/jdelkins/config.h create mode 100644 keyboards/dz60/keymaps/jdelkins/keymap.c create mode 100644 keyboards/dz60/keymaps/jdelkins/rules.mk create mode 100644 keyboards/dz60/keymaps/jdelkins_ss/config.h create mode 100644 keyboards/dz60/keymaps/jdelkins_ss/keymap.c create mode 100644 keyboards/dz60/keymaps/jdelkins_ss/rules.mk create mode 100644 keyboards/massdrop/alt/keymaps/jdelkins/config.h create mode 100644 keyboards/massdrop/alt/keymaps/jdelkins/keymap.c create mode 100644 keyboards/massdrop/alt/keymaps/jdelkins/rgb_matrix.h create mode 100644 keyboards/massdrop/alt/keymaps/jdelkins/rules.mk create mode 100644 keyboards/massdrop/alt/keymaps/jdelkins_ss/config.h create mode 100644 keyboards/massdrop/alt/keymaps/jdelkins_ss/keymap.c create mode 100644 keyboards/massdrop/alt/keymaps/jdelkins_ss/rgb_matrix.h create mode 100644 keyboards/massdrop/alt/keymaps/jdelkins_ss/rules.mk create mode 100644 keyboards/planck/keymaps/jdelkins/config.h create mode 100644 keyboards/planck/keymaps/jdelkins/keymap.c create mode 100644 keyboards/planck/keymaps/jdelkins/readme.md create mode 100644 keyboards/planck/keymaps/jdelkins/rules.mk (limited to 'keyboards') diff --git a/keyboards/dz60/keymaps/jdelkins/config.h b/keyboards/dz60/keymaps/jdelkins/config.h new file mode 100644 index 0000000000..95b45b2c12 --- /dev/null +++ b/keyboards/dz60/keymaps/jdelkins/config.h @@ -0,0 +1,51 @@ +/* + Copyright 2020 Joel Elkins + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . +*/ + +#pragma once + +/* Directional arrangement | LAYOUT_directional + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐ + * │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │ 0e │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤ + * │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │1e │ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤ + * │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d │ + * ├──────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬───┬───┤ + * │30 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3b │3c │3d │3e │ + * ├────┬──┴─┬─┴──┬┴───┴───┴───┴───┴───┴───┼───┼───┼───┼───┼───┤ + * │40 │41 │43 │ 46 │4a │4b │4c │4d │4e │ + * └────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘ +*/ + +#define LAYOUT_directional_nosplitspace( \ + k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0e, \ + k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \ + k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \ + k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \ + k40, k41, k43, k46, k4a, k4b, k4c, k4d, k4e \ +) { \ + { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, KC_NO,k0e }, \ + { k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \ + { k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \ + { k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e }, \ + { k40, k41, KC_NO, k43, KC_NO,KC_NO, k46, KC_NO, KC_NO,KC_NO, k4a, k4b, k4c, k4d, k4e } \ +} + +#define AUTO_SHIFT_TIMEOUT 160 +#define RGBLIGHT_LAYERS +#define LEADER_TIMEOUT 400 +#define LEADER_PER_KEY_TIMING diff --git a/keyboards/dz60/keymaps/jdelkins/keymap.c b/keyboards/dz60/keymaps/jdelkins/keymap.c new file mode 100644 index 0000000000..c0bf4445a8 --- /dev/null +++ b/keyboards/dz60/keymaps/jdelkins/keymap.c @@ -0,0 +1,279 @@ +/* + Copyright 2020 Joel Elkins + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . +*/ + +#include "jdelkins.h" + +#undef LAYOUT +#define LAYOUT LAYOUT_directional_nosplitspace + +#define IDLE_TIMEOUT 360 +uint16_t rgb_idle_seconds = 0; +uint16_t rgb_timer; +bool rgb_was_enabled; + +// Tap Dance + +int ctl_state = 0; + +void ctl_finished(qk_tap_dance_state_t *state, void *user_data) { + ctl_state = cur_dance(state); + switch(ctl_state) { + case SINGLE_TAP: qk_leader_start(); break; + case SINGLE_HOLD: register_code(KC_LCTL); break; + case DOUBLE_TAP: tap_code(KC_RCTL); break; + case DOUBLE_HOLD: register_code(KC_RCTL); break; + case TRIPLE_TAP: tap_code(KC_RCTL); tap_code(KC_RCTL); break; + case TRIPLE_HOLD: tap_code(KC_RCTL); register_code(KC_RCTL); break; + } +} + +void ctl_reset(qk_tap_dance_state_t *state, void *user_data) { + switch(ctl_state) { + case SINGLE_HOLD: unregister_code(KC_LCTL); break; + case DOUBLE_HOLD: + case TRIPLE_HOLD: unregister_code(KC_RCTL); break; + } + ctl_state = 0; +} + +void g_finished(qk_tap_dance_state_t *state, void *user_data) { + switch (cur_dance(state)) { + case SINGLE_TAP: + tap_code16(C(KC_END)); + break; + case DOUBLE_TAP: + tap_code16(C(KC_HOME)); + break; + } +} + +enum { + TD_LDCTL, + TD_G, +}; + +qk_tap_dance_action_t tap_dance_actions[] = { + [TD_LDCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctl_finished, ctl_reset), + [TD_G] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, g_finished, NULL), +}; + +// Layers + +const uint16_t PROGMEM keymaps[_LAYER_MAX][MATRIX_ROWS][MATRIX_COLS] = { + [_QWERTY] = LAYOUT( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, + MY_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_BSPC, MO(_ADJUST), + TD(TD_LDCTL), MY_GUI, MY_ALT, MY_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT + ), + [_GAME] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, KC_LALT, KC_SPC, _______, _______, _______, _______, _______ + ), + [_FUNC] = LAYOUT( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, + _______, _______, FW_WRD, KB_EOL, _______, _______, KB_COPY, KC_PGUP, _______, _______, KB_PASTE, KC_SLCK, _______, MY_CALC, + _______, KB_BOL, _______, KC_PGDN, _______, TD(TD_G), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, + _______, _______, KC_DEL, _______, _______, BK_WRD, _______, _______, _______, _______, _______, _______, KC_INS, _______, + _______, MY_RGUI, MY_RALT, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END + ), + [_KP] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, KC_KP_ASTERISK, _______, _______, _______, _______, _______, + KC_NUMLOCK, _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_MINUS, _______, _______, _______, + _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS, _______, _______, + _______, _______, _______, _______, _______, _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_SLASH, _______, _______, TG(_KP), + _______, _______, _______, KC_KP_0, KC_KP_DOT, _______, _______, _______, _______ + ), + [_ADJUST] = LAYOUT( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, + _______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, _______, _______, _______, KC_PSCR, KC_SLCK, _______, KC_MUTE, + _______, RGB_RMOD, RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, TG(_KP), _______, _______, _______, KC_MPLY, + _______, RGB_TOG, KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, _______, TG_SYS, _______, _______, _______, _______, KC_DEL, _______, + _______, MY_RGUI, MY_RALT, _______, _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT + ), +}; + +const rgblight_segment_t PROGMEM game_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 1, HSV_RED}, + {7, 2, HSV_RED}, + {15, 1, HSV_RED} +); + +const rgblight_segment_t PROGMEM func_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 8, HSV_GREEN} +); + +const rgblight_segment_t PROGMEM kp_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 16, HSV_ORANGE} +); + +const rgblight_segment_t PROGMEM adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 16, HSV_BLUE} +); + +const rgblight_segment_t PROGMEM capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {10, 4, HSV_WHITE} +); + +const rgblight_segment_t PROGMEM numlock_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 2, HSV_PURPLE}, + {14, 2, HSV_PURPLE} +); + + +enum rgb_layer_index { + L_GAME, + L_FUNC, + L_KP, + L_ADJUST, + L_CAPSLOCK, + L_NUMLOCK, +}; + +const rgblight_segment_t * const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( + [L_GAME] = game_layer, + [L_FUNC] = func_layer, + [L_KP] = kp_layer, + [L_ADJUST] = adjust_layer, + [L_CAPSLOCK] = capslock_layer, + [L_NUMLOCK] = numlock_layer +); + +layer_state_t layer_state_set_keymap(layer_state_t state) { + rgblight_set_layer_state(L_GAME, layer_state_cmp(state, _GAME)); + rgblight_set_layer_state(L_FUNC, layer_state_cmp(state, _FUNC)); + rgblight_set_layer_state(L_KP, layer_state_cmp(state, _KP)); + rgblight_set_layer_state(L_ADJUST, layer_state_cmp(state, _ADJUST)); + rgblight_set_layer_state(L_CAPSLOCK, CAPSLOCK_ON); + rgblight_set_layer_state(L_NUMLOCK, NUMLOCK_ON && layer_state_cmp(state, _KP)); + if (layer_state_cmp(state, _GAME)) + autoshift_disable(); + else + autoshift_enable(); + return state; +} + +bool led_update_user(led_t led_state) { + rgblight_set_layer_state(L_CAPSLOCK, led_state.caps_lock); + rgblight_set_layer_state(L_NUMLOCK, led_state.num_lock && layer_state_is(_KP)); + return true; +} + +void keyboard_post_init_keymap(void) { + rgblight_layers = my_rgb_layers; + rgb_was_enabled = rgblight_is_enabled(); +} + +LEADER_EXTERNS(); + +void matrix_scan_keymap(void) { + if (rgblight_is_enabled() && timer_elapsed(rgb_timer) > 1000) { + rgb_idle_seconds++; + rgb_timer = timer_read(); + } + if (rgb_idle_seconds > IDLE_TIMEOUT) { + rgb_was_enabled = rgblight_is_enabled(); + rgblight_disable_noeeprom(); + rgb_idle_seconds = 0; + } + LEADER_DICTIONARY() { + leading = false; + leader_end(); + + SEQ_ONE_KEY(KC_K) { + layer_invert(_KP); + } + SEQ_ONE_KEY(KC_G) { + layer_invert(_GAME); + } + SEQ_ONE_KEY(KC_KP_5) { + layer_invert(_KP); + } + SEQ_TWO_KEYS(KC_SCLN, KC_1) { + send_secret_string(0); + } + SEQ_TWO_KEYS(KC_SCLN, KC_2) { + send_secret_string(1); + } + SEQ_TWO_KEYS(KC_SCLN, KC_3) { + send_secret_string(2); + } + SEQ_TWO_KEYS(KC_SCLN, KC_4) { + send_secret_string(3); + } + SEQ_TWO_KEYS(KC_SCLN, KC_5) { + send_secret_string(4); + } + SEQ_TWO_KEYS(KC_SCLN, KC_6) { + send_secret_string(5); + } + SEQ_TWO_KEYS(KC_SCLN, KC_M) { + send_secret_string(0); + } + SEQ_TWO_KEYS(KC_SCLN, KC_COMM) { + send_secret_string(1); + } + SEQ_TWO_KEYS(KC_SCLN, KC_DOT) { + send_secret_string(2); + } + SEQ_TWO_KEYS(KC_SCLN, KC_J) { + send_secret_string(3); + } + SEQ_TWO_KEYS(KC_SCLN, KC_K) { + send_secret_string(4); + } + SEQ_TWO_KEYS(KC_SCLN, KC_L) { + send_secret_string(5); + } + SEQ_ONE_KEY(KC_C) { + tap_code16(C(KC_C)); + } + } +} + +bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { + static uint16_t gesc_timer; + + rgb_idle_seconds = 0; + if (!rgblight_is_enabled() && rgb_was_enabled) + rgblight_enable_noeeprom(); + + switch (keycode) { + // custom handle KC_GESC to emulate auto shift on it + case KC_GESC: + if (get_autoshift_state()) { + if (record->event.pressed) + gesc_timer = timer_read(); + else { + if (timer_elapsed(gesc_timer) > AUTO_SHIFT_TIMEOUT || MODS_SHIFT) { + tap_code16(S(KC_GRV)); + } else if (MODS_GUI) + tap_code(KC_GRV); + else + tap_code(KC_ESC); + } + return false; + } + return false; + } + + return true; +} diff --git a/keyboards/dz60/keymaps/jdelkins/rules.mk b/keyboards/dz60/keymaps/jdelkins/rules.mk new file mode 100644 index 0000000000..b0a4f73dd7 --- /dev/null +++ b/keyboards/dz60/keymaps/jdelkins/rules.mk @@ -0,0 +1,7 @@ +LEADER_ENABLE = yes +MOUSEKEY_ENABLE = yes +CONSOLE_ENABLE = no +NKRO_ENABLE = no +TAP_DANCE_ENABLE = yes +LTO_ENABLE = yes +AUTO_SHIFT_ENABLE = yes diff --git a/keyboards/dz60/keymaps/jdelkins_ss/config.h b/keyboards/dz60/keymaps/jdelkins_ss/config.h new file mode 100644 index 0000000000..e023d3452b --- /dev/null +++ b/keyboards/dz60/keymaps/jdelkins_ss/config.h @@ -0,0 +1,51 @@ +/* + Copyright 2020 Joel Elkins + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . +*/ + +#pragma once + +/* My hhkb variant + * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┐ + * │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │0d │0e │ + * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┤ + * │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │1e │ + * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤ + * │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d │ + * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤ + * │30 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3b │3d │3e │ + * ├────┬───┴┬──┴─┬─┴───┴──┬┴───┼───┴───┴──┬┴──┬┴──┬┴──┬───┼───┤ + * │40 │41 │43 │44 │46 │48 │4a │4b │4c │4d │4e │ + * └────┴────┴────┴────────┴────┴──────────┴───┴───┴───┴───┴───┘ + */ + +#define LAYOUT_hhkb_split( \ + k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \ + k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \ + k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \ + k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, k3e, \ + k40, k41, k43, k44, k46, k48, k4a, k4b, k4c, k4d, k4e \ +) { \ + { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e }, \ + { k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \ + { k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \ + { k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, KC_NO, k3d, k3e }, \ + { k40, k41, KC_NO, k43, k44, KC_NO, k46, KC_NO, k48, KC_NO, k4a, k4b, k4c, k4d, k4e } \ +} + +#define AUTO_SHIFT_TIMEOUT 165 +#define RGBLIGHT_LAYERS +#define LEADER_TIMEOUT 400 +#define LEADER_PER_KEY_TIMING diff --git a/keyboards/dz60/keymaps/jdelkins_ss/keymap.c b/keyboards/dz60/keymaps/jdelkins_ss/keymap.c new file mode 100644 index 0000000000..2744c43727 --- /dev/null +++ b/keyboards/dz60/keymaps/jdelkins_ss/keymap.c @@ -0,0 +1,367 @@ +/* + Copyright 2020 Joel Elkins + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . +*/ + +#include "jdelkins.h" + +#undef LAYOUT +#define LAYOUT LAYOUT_hhkb_split + +#define IDLE_TIMEOUT 360 +uint16_t rgb_idle_seconds = 0; +uint16_t rgb_timer; +uint16_t bspc_timer; +bool rgb_was_enabled; + +enum { + MY_BSPC = USER_SAFE_RANGE, +}; + +// Tap Dance + +int ctl_state = 0; + +void ctl_finished(qk_tap_dance_state_t *state, void *user_data) { + ctl_state = cur_dance(state); + switch (ctl_state) { + case SINGLE_TAP: qk_leader_start(); break; + case SINGLE_HOLD: register_code(KC_LCTL); break; + case DOUBLE_TAP: tap_code(KC_RCTL); break; + case DOUBLE_HOLD: register_code(KC_RCTL); break; + case TRIPLE_TAP: tap_code(KC_RCTL); tap_code(KC_RCTL); break; + case TRIPLE_HOLD: tap_code(KC_RCTL); register_code(KC_RCTL); break; + } +} + +void ctl_reset(qk_tap_dance_state_t *state, void *user_data) { + switch (ctl_state) { + case SINGLE_HOLD: unregister_code(KC_LCTL); break; + case DOUBLE_HOLD: + case TRIPLE_HOLD: unregister_code(KC_RCTL); break; + } + ctl_state = 0; +} + +void g_finished(qk_tap_dance_state_t *state, void *user_data) { + switch (cur_dance(state)) { + case SINGLE_TAP: + tap_code16(C(KC_END)); + break; + case DOUBLE_TAP: + tap_code16(C(KC_HOME)); + break; + } +} + +int kp_state = 0; + +void kp_finished(qk_tap_dance_state_t *state, void *user_data) { + kp_state = hold_cur_dance(state); + switch (kp_state) { + case SINGLE_TAP: + tap_code(KC_SPC); + break; + default: + layer_invert(_KP); + break; + } +} + +void kp_reset(qk_tap_dance_state_t *state, void *user_data) { + switch (kp_state) { + case SINGLE_HOLD: + case DOUBLE_HOLD: + case TRIPLE_HOLD: + layer_invert(_KP); + break; + } +} + +enum { + TD_LDCTL, + TD_G, + TD_KP, +}; + +qk_tap_dance_action_t tap_dance_actions[] = { + [TD_LDCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctl_finished, ctl_reset), + [TD_G] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, g_finished, NULL), + [TD_KP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, kp_finished, kp_reset), +}; + +// Layers + +const uint16_t PROGMEM keymaps[_LAYER_MAX][MATRIX_ROWS][MATRIX_COLS] = { + [_QWERTY] = LAYOUT( + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, + MY_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_ADJUST), + TD(TD_LDCTL), MY_GUI, MY_ALT, MY_BSPC, TD(TD_KP), MY_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT + ), + [_RPT] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + [_GAME] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, KC_LALT, KC_SPC, KC_LALT, _______, _______, _______, _______, _______, _______ + ), + [_FUNC] = LAYOUT( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_F13, + _______, _______, FW_WRD, KB_EOL, TG(_RPT), _______, KB_COPY, KC_PGUP, _______, _______, KB_PASTE, KC_SLCK, _______, MY_CALC, + _______, KB_BOL, _______, KC_PGDN, _______, TD(TD_G), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, + _______, _______, KC_DEL, _______, _______, BK_WRD, _______, _______, _______, _______, _______, _______, KC_NO, + _______, MY_RGUI, MY_RALT, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END + ), + [_KP] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, KC_KP_ASTERISK, _______, _______, _______, _______, _______, _______, + KC_NUMLOCK, _______, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_MINUS, _______, _______, _______, + _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, _______, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS, _______, _______, + _______, _______, _______, _______, _______, _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_SLASH, _______, TG(_KP), + _______, _______, _______, _______, _______, KC_KP_0, KC_KP_DOT, _______, _______, _______, _______ + ), + [_ADJUST] = LAYOUT( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_F13, + _______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, _______, _______, _______, KC_PSCR, KC_SLCK, _______, KC_MUTE, + _______, RGB_RMOD, RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, TG(_KP), _______, _______, _______, KC_MPLY, + _______, RGB_TOG, KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, _______, TG_SYS, _______, _______, _______, _______, _______, + _______, MY_RGUI, MY_RALT, KC_DEL, _______, _______, _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT + ), +}; + +const rgblight_segment_t PROGMEM rpt_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {8, 8, HSV_PINK} +); + +const rgblight_segment_t PROGMEM game_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 1, HSV_RED}, + {7, 2, HSV_RED}, + {15, 1, HSV_RED} +); + +const rgblight_segment_t PROGMEM func_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 8, HSV_GREEN} +); + +const rgblight_segment_t PROGMEM kp_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 16, HSV_ORANGE} +); + +const rgblight_segment_t PROGMEM adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 16, HSV_BLUE} +); + +const rgblight_segment_t PROGMEM capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {10, 4, HSV_WHITE} +); + +const rgblight_segment_t PROGMEM numlock_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 2, HSV_PURPLE}, + {14, 2, HSV_PURPLE} +); + + +enum rgb_layer_index { + L_RPT, + L_GAME, + L_FUNC, + L_KP, + L_ADJUST, + L_CAPSLOCK, + L_NUMLOCK, +}; + +const rgblight_segment_t * const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( + [L_RPT] = rpt_layer, + [L_GAME] = game_layer, + [L_FUNC] = func_layer, + [L_KP] = kp_layer, + [L_ADJUST] = adjust_layer, + [L_CAPSLOCK] = capslock_layer, + [L_NUMLOCK] = numlock_layer +); + +layer_state_t layer_state_set_keymap(layer_state_t state) { + rgblight_set_layer_state(L_RPT, layer_state_cmp(state, _RPT)); + rgblight_set_layer_state(L_GAME, layer_state_cmp(state, _GAME)); + rgblight_set_layer_state(L_FUNC, layer_state_cmp(state, _FUNC)); + rgblight_set_layer_state(L_KP, layer_state_cmp(state, _KP)); + rgblight_set_layer_state(L_ADJUST, layer_state_cmp(state, _ADJUST)); + rgblight_set_layer_state(L_CAPSLOCK, CAPSLOCK_ON); + rgblight_set_layer_state(L_NUMLOCK, NUMLOCK_ON && layer_state_cmp(state, _KP)); + if (layer_state_cmp(state, _GAME) || layer_state_cmp(state, _RPT)) + autoshift_disable(); + else + autoshift_enable(); + return state; +} + +bool led_update_user(led_t led_state) { + rgblight_set_layer_state(L_CAPSLOCK, led_state.caps_lock); + rgblight_set_layer_state(L_NUMLOCK, led_state.num_lock && layer_state_is(_KP)); + return true; +} + +void keyboard_post_init_keymap(void) { + rgblight_layers = my_rgb_layers; + rgb_was_enabled = rgblight_is_enabled(); + bspc_timer = 0; +} + +LEADER_EXTERNS(); + +void matrix_scan_keymap(void) { + if (rgblight_is_enabled() && timer_elapsed(rgb_timer) > 1000) { + rgb_idle_seconds++; + rgb_timer = timer_read(); + } + if (rgb_idle_seconds > IDLE_TIMEOUT) { + rgb_was_enabled = rgblight_is_enabled(); + rgblight_disable_noeeprom(); + rgb_idle_seconds = 0; + } + // if MY_BSPC is held down too long, pretend like it wasn't and start + // pressing backspace + if (bspc_timer > 0 && timer_elapsed(bspc_timer) > LEADER_TIMEOUT) { + layer_off(_FUNC); + bspc_timer = 0; + register_code(KC_BSPC); + } + LEADER_DICTIONARY() { + leading = false; + leader_end(); + + SEQ_ONE_KEY(KC_R) { + layer_invert(_RPT); + } + SEQ_ONE_KEY(KC_G) { + layer_invert(_GAME); + } + SEQ_ONE_KEY(KC_K) { + layer_invert(_KP); + } + SEQ_ONE_KEY(KC_KP_5) { + layer_invert(_KP); + } + SEQ_TWO_KEYS(KC_SCLN, KC_1) { + send_secret_string(0); + } + SEQ_TWO_KEYS(KC_SCLN, KC_2) { + send_secret_string(1); + } + SEQ_TWO_KEYS(KC_SCLN, KC_3) { + send_secret_string(2); + } + SEQ_TWO_KEYS(KC_SCLN, KC_4) { + send_secret_string(3); + } + SEQ_TWO_KEYS(KC_SCLN, KC_5) { + send_secret_string(4); + } + SEQ_TWO_KEYS(KC_SCLN, KC_6) { + send_secret_string(5); + } + SEQ_TWO_KEYS(KC_SCLN, KC_M) { + send_secret_string(0); + } + SEQ_TWO_KEYS(KC_SCLN, KC_COMM) { + send_secret_string(1); + } + SEQ_TWO_KEYS(KC_SCLN, KC_DOT) { + send_secret_string(2); + } + SEQ_TWO_KEYS(KC_SCLN, KC_J) { + send_secret_string(3); + } + SEQ_TWO_KEYS(KC_SCLN, KC_K) { + send_secret_string(4); + } + SEQ_TWO_KEYS(KC_SCLN, KC_L) { + send_secret_string(5); + } + SEQ_ONE_KEY(KC_C) { + tap_code16(C(KC_C)); + } + } +} + +bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { + static bool bspc_del = false; + static bool bspc_initiated_func = false; + bool rc = true; + + rgb_idle_seconds = 0; + if (!rgblight_is_enabled() && rgb_was_enabled) + rgblight_enable_noeeprom(); + + switch (keycode) { + case MY_BSPC: + if (record->event.pressed) { + if (IS_LAYER_ON(_FUNC)) { + // special case: if _FUNC was turned on by another key, + // treat this as KC_DEL and don't do anything else + bspc_del = true; + register_code(KC_DEL); + return false; + } else { + bspc_timer = timer_read(); + bspc_initiated_func = true; + layer_on(_FUNC); + } + } else { + if (bspc_del) { + // special case: if _FUNC was turned on by another key, + // treat this as KC_DEL and don't do anything else + unregister_code(KC_DEL); + bspc_del = false; + return false; + } + + if (bspc_initiated_func) { + layer_off(_FUNC); + bspc_initiated_func = false; + } + + if (bspc_timer > 0) { + // here the key was pressed and released before the timer + // expired, so treat as a backspace tap and pretend we + // never activated _FUNC + bspc_timer = 0; + tap_code(KC_BSPC); + } else { + // the timer went off, so KC_BSPC was registered in + // matrix_scan_keymap. unregister it now + unregister_code(KC_BSPC); + } + } + return false; // special case, return now without resetting timer + // other paths should set rc and break + break; + } + + // if something was pressed while MY_BSPC was held down, keep it pressed by + // disabling the timer + bspc_timer = 0; + return rc; +} + diff --git a/keyboards/dz60/keymaps/jdelkins_ss/rules.mk b/keyboards/dz60/keymaps/jdelkins_ss/rules.mk new file mode 100644 index 0000000000..49346a80e4 --- /dev/null +++ b/keyboards/dz60/keymaps/jdelkins_ss/rules.mk @@ -0,0 +1,8 @@ +LEADER_ENABLE = yes +MOUSEKEY_ENABLE = yes +CONSOLE_ENABLE = no +NKRO_ENABLE = no +TAP_DANCE_ENABLE = yes +AUTO_SHIFT_ENABLE = yes +LTO_ENABLE = yes +USER_NAME := jdelkins diff --git a/keyboards/massdrop/alt/keymaps/jdelkins/config.h b/keyboards/massdrop/alt/keymaps/jdelkins/config.h new file mode 100644 index 0000000000..29c35ccc57 --- /dev/null +++ b/keyboards/massdrop/alt/keymaps/jdelkins/config.h @@ -0,0 +1,23 @@ +/* + Copyright 2020 Joel Elkins + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . +*/ + +#pragma once + +#define RGB_MATRIX_STARTUP_SPD 20 +#define AUTO_SHIFT_TIMEOUT 160 +#define LEADER_TIMEOUT 400 +#define LEADER_PER_KEY_TIMING diff --git a/keyboards/massdrop/alt/keymaps/jdelkins/keymap.c b/keyboards/massdrop/alt/keymaps/jdelkins/keymap.c new file mode 100644 index 0000000000..967c1570d2 --- /dev/null +++ b/keyboards/massdrop/alt/keymaps/jdelkins/keymap.c @@ -0,0 +1,504 @@ +/* + Copyright 2020 Joel Elkins + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . +*/ + +#include "jdelkins.h" +#include "print.h" + +// Idle handling + +#define IDLE_TIMEOUT 360 +#define _LAYERS _RPT + +uint16_t rgb_idle_seconds = 0; +uint16_t rgb_timer; +uint8_t save_layer; + +// Macro keycodes + +enum alt_keycodes { + U_T_AUTO = USER_SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active + U_T_AGCR, //USB Toggle Automatic GCR control + DBG_TOG, //DEBUG Toggle On / Off + DBG_MTRX, //DEBUG Toggle Matrix Prints + DBG_KBD, //DEBUG Toggle Keyboard Prints + DBG_MOU, //DEBUG Toggle Mouse Prints +}; + +// Tap Dance + +int ctl_state = 0; + +void ctl_finished(qk_tap_dance_state_t *state, void *user_data) { + ctl_state = cur_dance(state); + switch(ctl_state) { + case SINGLE_TAP: qk_leader_start(); break; + case SINGLE_HOLD: register_code(KC_LCTL); break; + case DOUBLE_TAP: tap_code(KC_RCTL); break; + case DOUBLE_HOLD: register_code(KC_RCTL); break; + case TRIPLE_TAP: tap_code(KC_RCTL); tap_code(KC_RCTL); break; + case TRIPLE_HOLD: tap_code(KC_RCTL); register_code(KC_RCTL); break; + } +} + +void ctl_reset(qk_tap_dance_state_t *state, void *user_data) { + switch(ctl_state) { + case SINGLE_HOLD: unregister_code(KC_LCTL); break; + case DOUBLE_HOLD: + case TRIPLE_HOLD: unregister_code(KC_RCTL); break; + } + ctl_state = 0; +} + +void g_finished(qk_tap_dance_state_t *state, void *user_data) { + switch (cur_dance(state)) { + case SINGLE_TAP: + tap_code16(C(KC_END)); + break; + case DOUBLE_TAP: + tap_code16(C(KC_HOME)); + break; + } +} + +enum { + TD_LDCTL, + TD_GUI, + TD_G, +}; + +qk_tap_dance_action_t tap_dance_actions[] = { + [TD_LDCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctl_finished, ctl_reset), + [TD_GUI] = ACTION_TAP_DANCE_DOUBLE(KC_LGUI, KC_RGUI), + [TD_G] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, g_finished, NULL), +}; + +// Layers + +const uint16_t PROGMEM keymaps[_LAYER_MAX][MATRIX_ROWS][MATRIX_COLS] = { + [_QWERTY] = LAYOUT( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_HOME, + MY_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, + TD(TD_LDCTL), TD(TD_GUI), KC_LALT, MY_SPC, KC_RALT, MO(_ADJUST),KC_LEFT, KC_DOWN, KC_RGHT + ), + [_GAME] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, KC_NO, _______, KC_SPC, _______, _______, _______, _______, _______ + ), + [_FUNC] = LAYOUT( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS, + _______, _______, FW_WRD, KC_END, _______, _______, C(KC_INS),KC_PGUP, _______, _______, S(KC_INS),KC_SLCK, KC_PAUS, KC_CALC, KC_END, + _______, KC_HOME, _______, KC_PGDN, _______, TD(TD_G), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______, + _______, _______, KC_DEL, _______, _______, BK_WRD, _______, _______, _______, _______, _______, _______, KC_PGUP, _______, + _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END + ), + [_LAYERS] = LAYOUT( + KC_NO, TO(_QWERTY),TO(_GAME), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, _______, KC_NO, KC_NO, KC_NO + ), + [_KP] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, KC_KP_ASTERISK, _______, _______, _______, _______, _______, _______, + KC_NUMLOCK, KC_KP_7, KC_KP_8, KC_KP_9, _______, _______, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_MINUS, _______, _______, _______, _______, + _______, KC_KP_4, KC_KP_5, KC_KP_6, _______, _______, _______, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS, _______, _______, _______, + _______, KC_KP_1, KC_KP_2, KC_KP_3, _______, _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_SLASH, _______, _______, _______, + _______, _______, _______, KC_KP_0, KC_KP_DOT, TG(_KP), _______, _______, _______ + ), + [_SECRETS] = LAYOUT( + KC_NO, KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5, KC_SEC6, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, + KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, _______, KC_NO, KC_NO, KC_NO + ), + [_ADJUST] = LAYOUT( + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_INS, + _______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, RGB_SAI, _______, U_T_AUTO,U_T_AGCR,_______, KC_PSCR, KC_SLCK, KC_PAUS, KC_CALC, KC_END, + _______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, RGB_SAD, _______, _______, TG(_KP), OSL(_LAYERS), OSL(_SECRETS), _______, _______, KC_MPLY, + _______, RGB_TOG, KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, NK_TOGG, DBG_TOG, _______, _______, _______, _______, KC_VOLU, KC_MUTE, + _______, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT + ), + /* + [X] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + */ +}; + +#ifdef _______ +#undef _______ +#endif + +#define RGB_NULL 254, 254, 254 +#define RGB_IS_NULL(rgb) ((rgb).r == 254 && (rgb).g == 254 && (rgb).b == 254) + +#define DEFAULT_HSV 255, 255, 128 +#define R(COL) { RGB_ ## COL } +#define _______ R(NULL) +#define xxxxxxx R(BLACK) + +struct layer_rgb PROGMEM rgbs[_LAYER_MAX] = { + [_QWERTY] = LAYOUT_hsv(LED_FLAG_ALL, RGB_MATRIX_CYCLE_ALL, DEFAULT_HSV), + [_GAME] = LAYOUT_hsv(LED_FLAG_KEYLIGHT, RGB_MATRIX_SOLID_COLOR, DEFAULT_HSV), + [_FUNC] = LAYOUT_rgb(LED_FLAG_KEYLIGHT, RGB_LINK_TO_LAYER(_QWERTY), + R(BLUE), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(BLUE), + R(BLUE), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, R(BLUE), + R(BLUE), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, R(BLUE), + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + R(BLUE), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, R(BLUE), + R(BLUE), _______, _______, _______, _______, _______, _______, _______, _______, _______, R(BLUE), + R(BLUE), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(RED), R(BLUE) + ), + [_LAYERS] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR, + R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), + R(CYAN), xxxxxxx, R(RED), R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(CYAN), + R(CYAN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(CYAN), + xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, + R(CYAN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(CYAN), + R(CYAN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(CYAN), + R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN), R(CYAN) + ), + [_KP] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR, + xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, + xxxxxxx, R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(YELLOW),xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, + xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), xxxxxxx, xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), R(YELLOW), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, + xxxxxxx, R(WHITE), R(WHITE), R(WHITE), xxxxxxx, xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), R(YELLOW), xxxxxxx, xxxxxxx, xxxxxxx, + xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), xxxxxxx, xxxxxxx, xxxxxxx, R(WHITE), R(WHITE), R(WHITE), R(YELLOW), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, + xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(WHITE), R(YELLOW), R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, + xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx + ), + [_SECRETS] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR, + xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, + xxxxxxx, xxxxxxx, R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, + xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, + xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, + xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, + xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, + xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx + ), + [_ADJUST] = LAYOUT_rgb(LED_FLAG_NONE, RGB_MATRIX_SOLID_COLOR, + R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), + R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(GREEN), + R(GREEN), xxxxxxx, R(BLUE), R(YELLOW), R(BLUE), R(GREEN), R(ORANGE),xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(GREEN), + xxxxxxx, R(MAGENTA),R(YELLOW), R(MAGENTA),R(GREEN),R(ORANGE),xxxxxxx, xxxxxxx, R(CORAL), R(CORAL), R(CORAL), xxxxxxx, xxxxxxx, xxxxxxx, + R(GREEN), xxxxxxx, R(WHITE), R(CYAN), R(CYAN), R(CYAN), R(CYAN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(GREEN), + R(GREEN), xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, R(GREEN), + R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN), R(GREEN) + ), + /* + [X] = LAYOUT_rgb( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + */ +}; + +#undef _______ +#define _______ KC_TRANS + +static void set_rgb_layer(int layer) { + const struct layer_rgb *cur = &rgbs[layer]; + + switch (cur->type) { + case type_hsv: + for (uint8_t i = 0; i < DRIVER_LED_TOTAL ; i++) { + if (!(g_led_config.flags[i] & cur->flags)) + rgb_matrix_set_color(i, 0, 0, 0); + } + rgb_matrix_set_flags(cur->flags); + if (cur->mode >= RGB_MATRIX_EFFECT_MAX) + rgb_matrix_mode_noeeprom(rgbs[cur->mode - RGB_MATRIX_EFFECT_MAX].mode); + else + rgb_matrix_mode_noeeprom(cur->mode); + rgb_matrix_sethsv_noeeprom(cur->hsv.h, cur->hsv.s, cur->hsv.v); + break; + case type_rgb: + rgb_matrix_set_flags(cur->flags); + if (cur->mode >= RGB_MATRIX_EFFECT_MAX) + rgb_matrix_mode_noeeprom(rgbs[cur->mode - RGB_MATRIX_EFFECT_MAX].mode); + else + rgb_matrix_mode_noeeprom(cur->mode); + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { + const RGB *m = &cur->rgb[i]; + if (!RGB_IS_NULL(*m)) + rgb_matrix_set_color(i, m->r, m->g, m->b); + } + break; + } +} + +// Runs just one time when the keyboard initializes. +void matrix_init_keymap(void) { + // force numlock on upon startup + if (!NUMLOCK_ON) { + tap_code(KC_NUMLOCK); + } +}; + +LEADER_EXTERNS(); + +// Runs constantly in the background, in a loop. +void matrix_scan_keymap(void) { + if (rgb_matrix_get_flags() != LED_FLAG_NONE && timer_elapsed(rgb_timer) > 1000) { + rgb_idle_seconds++; + rgb_timer = timer_read(); + } + if (rgb_idle_seconds > IDLE_TIMEOUT) { + rgb_matrix_disable_noeeprom(); + rgb_idle_seconds = 0; + } + if (IS_LAYER_ON(_KP)) { + if (NUMLOCK_ON) + rgb_matrix_set_color(15, RGB_GOLD); + else + rgb_matrix_set_color(15, 0, 0, 0); + } + LEADER_DICTIONARY() { + leading = false; + leader_end(); + + SEQ_ONE_KEY(KC_K) { + layer_invert(_KP); + } + SEQ_ONE_KEY(KC_G) { + layer_invert(_GAME); + } + SEQ_ONE_KEY(KC_KP_5) { + layer_invert(_KP); + } + SEQ_TWO_KEYS(KC_SCLN, KC_1) { + send_secret_string(0); + } + SEQ_TWO_KEYS(KC_SCLN, KC_2) { + send_secret_string(1); + } + SEQ_TWO_KEYS(KC_SCLN, KC_3) { + send_secret_string(2); + } + SEQ_TWO_KEYS(KC_SCLN, KC_4) { + send_secret_string(3); + } + SEQ_TWO_KEYS(KC_SCLN, KC_5) { + send_secret_string(4); + } + SEQ_TWO_KEYS(KC_SCLN, KC_6) { + send_secret_string(5); + } + SEQ_TWO_KEYS(KC_SCLN, KC_M) { + send_secret_string(0); + } + SEQ_TWO_KEYS(KC_SCLN, KC_COMM) { + send_secret_string(1); + } + SEQ_TWO_KEYS(KC_SCLN, KC_DOT) { + send_secret_string(2); + } + SEQ_TWO_KEYS(KC_SCLN, KC_J) { + send_secret_string(3); + } + SEQ_TWO_KEYS(KC_SCLN, KC_K) { + send_secret_string(4); + } + SEQ_TWO_KEYS(KC_SCLN, KC_L) { + send_secret_string(5); + } + } +}; + +layer_state_t layer_state_set_keymap(layer_state_t state) { + dprintf("layer: %d\n", get_highest_layer(state)); + set_rgb_layer(get_highest_layer(state)); +#ifdef AUTO_SHIFT_ENABLE + autoshift_enable(); +#endif + if (layer_state_cmp(state, _GAME)) { + save_layer = _GAME; +#ifdef AUTO_SHIFT_ENABLE + autoshift_disable(); +#endif + } + else if (layer_state_cmp(state, _QWERTY)) + save_layer = _QWERTY; + return state; +} + +bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { + struct layer_rgb *rgb_base_layer = &rgbs[save_layer]; + + rgb_idle_seconds = 0; + rgb_matrix_enable_noeeprom(); + + switch (keycode) { + // custom handle KC_GESC to emulate auto shift on it + case KC_GESC: +#ifdef AUTO_SHIFT_ENABLE + if (get_autoshift_state()) { + static uint16_t gesc_timer; + if (record->event.pressed) + gesc_timer = timer_read(); + else { + if (timer_elapsed(gesc_timer) > AUTO_SHIFT_TIMEOUT || MODS_SHIFT) { + tap_code16(S(KC_GRV)); + } else if (MODS_GUI) + tap_code(KC_GRV); + else + tap_code(KC_ESC); + } + return false; + } +#else // AUTO_SHIFT_ENABLE + return true; +#endif // AUTO_SHIFT_ENABLE + break; + + case U_T_AUTO: + if (record->event.pressed && MODS_SHIFT && MODS_CTRL) { + TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode"); + } + return false; + case U_T_AGCR: + if (record->event.pressed && MODS_SHIFT && MODS_CTRL) { + TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode"); + } + return false; + case DBG_TOG: + if (record->event.pressed) { + TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode"); + } + return false; + case DBG_MTRX: + if (record->event.pressed) { + TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix"); + } + return false; + case DBG_KBD: + if (record->event.pressed) { + TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard"); + } + return false; + case DBG_MOU: + if (record->event.pressed) { + TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse"); + } + return false; + case RGB_MOD: + if (record->event.pressed) { + if (++rgb_base_layer->mode >= RGB_MATRIX_EFFECT_MAX) + rgb_base_layer->mode = RGB_MATRIX_NONE; + set_rgb_layer(save_layer); + } + return false; + case RGB_RMOD: + if (record->event.pressed) { + if (--rgb_base_layer->mode <= RGB_MATRIX_NONE) + rgb_base_layer->mode = RGB_MATRIX_EFFECT_MAX - 1; + set_rgb_layer(save_layer); + } + return false; + case RGB_HUI: + if (rgb_base_layer->type == type_hsv && record->event.pressed) { + if (rgb_base_layer->hsv.h > 235) + rgb_base_layer->hsv.h = 255; + else + rgb_base_layer->hsv.h += 20; + } + set_rgb_layer(save_layer); + return false; + case RGB_HUD: + if (rgb_base_layer->type == type_hsv && record->event.pressed) { + if (rgb_base_layer->hsv.h < 20) + rgb_base_layer->hsv.h = 0; + else + rgb_base_layer->hsv.h -= 20; + } + set_rgb_layer(save_layer); + return false; + case RGB_SAI: + if (rgb_base_layer->type == type_hsv && record->event.pressed) { + if (rgb_base_layer->hsv.s > 235) + rgb_base_layer->hsv.s = 255; + else + rgb_base_layer->hsv.s += 20; + } + set_rgb_layer(save_layer); + return false; + case RGB_SAD: + if (rgb_base_layer->type == type_hsv && record->event.pressed) { + if (rgb_base_layer->hsv.s < 20) + rgb_base_layer->hsv.s = 0; + else + rgb_base_layer->hsv.s -= 20; + } + set_rgb_layer(save_layer); + return false; + case RGB_VAI: + if (rgb_base_layer->type == type_hsv && record->event.pressed) { + if (rgb_base_layer->hsv.v > 235) + rgb_base_layer->hsv.v = 255; + else + rgb_base_layer->hsv.v += 20; + } + set_rgb_layer(save_layer); + return false; + case RGB_VAD: + if (rgb_base_layer->type == type_hsv && record->event.pressed) { + if (rgb_base_layer->hsv.v < 20) + rgb_base_layer->hsv.v = 0; + else + rgb_base_layer->hsv.v -= 20; + } + set_rgb_layer(save_layer); + return false; + case RGB_TOG: + if (record->event.pressed) { + switch (rgb_base_layer->flags) { + case LED_FLAG_ALL: + rgb_base_layer->flags = LED_FLAG_KEYLIGHT; + break; + case LED_FLAG_KEYLIGHT: + rgb_base_layer->flags = LED_FLAG_UNDERGLOW; + break; + case LED_FLAG_UNDERGLOW: + rgb_base_layer->flags = LED_FLAG_NONE; + break; + default: + rgb_base_layer->flags = LED_FLAG_ALL; + break; + } + } + set_rgb_layer(save_layer); + return false; + default: + return true; //Process all other keycodes normally + } + return true; +} diff --git a/keyboards/massdrop/alt/keymaps/jdelkins/rgb_matrix.h b/keyboards/massdrop/alt/keymaps/jdelkins/rgb_matrix.h new file mode 100644 index 0000000000..ff30cc0e42 --- /dev/null +++ b/keyboards/massdrop/alt/keymaps/jdelkins/rgb_matrix.h @@ -0,0 +1,94 @@ +/* + Copyright 2020 Joel Elkins + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . +*/ + +#pragma once + +/* RGB LED Layout on the Massdrop ALT + * + * ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐ + * │ │ + * │ 100 99 98 97 96 95 94 93 92 91 90 89 88 │ + * │ 101 87 | + * │ ┌───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬────────────┬───────┐ │ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * │ │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ BackSpace │ Home │ │ + * │ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 10 │ 11 │ 12 │ 13 │ 14 │ 15 │ │ + * │ 102 ├───────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬─────────┼───────┤ 86 │ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * │ │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │ Del │ │ + * │ │ 16 │ 17 │ 18 │ 19 │ 20 │ 21 │ 22 │ 23 │ 24 │ 25 │ 26 │ 27 │ 28 │ 29 │ 30 │ │ + * │ 103 ├──────────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─────────┼───────┤ 85 │ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * │ │ Ctrl/Esc │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ Return │ PgUp │ │ + * │ │ 31 │ 32 │ 33 │ 34 │ 35 │ 36 │ 37 │ 38 │ 39 │ 40 │ 41 │ 42 │ 43 │ 44 │ │ + * │ 104 ├────────────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴───────┬───────┼───────┤ 84 │ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * │ │ Shift │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │ Shift │ Up │ PgDn │ │ + * │ │ 45 │ 46 │ 47 │ 48 │ 49 │ 50 │ 51 │ 52 │ 53 │ 54 │ 55 │ 56 │ 57 │ 58 │ │ + * │ 105 ├─────────┬─────┴───┬───┴─────┬─┴───────┴───────┴───────┴───────┴───────┴─────┬─┴───────┼───────┴─┬──┬───────┼───────┼───────┤ 83 │ + * │ │ │ │ │ │ │ │▒▒│ │ │ │ │ + * │ │ Ctrl │ GUI │ Alt │ Space │ Alt │ Func │▒▒│ Left │ Down │ Right │ │ + * │ │ 59 │ 60 │ 61 │ 62 │ 63 │ 64 │▒▒│ 65 │ 66 │ 67 │ │ + * │ └─────────┴─────────┴─────────┴───────────────────────────────────────────────┴─────────┴─────────┴──┴───────┴───────┴───────┘ │ + * │ 68 82 │ + * │ 69 70 71 72 73 74 75 76 77 78 79 80 81 │ + * │ │ + * └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘ + */ + +enum layer_rgb_type { + type_hsv, + type_rgb, +}; + +#define RGB_LINK_TO_LAYER(layer) (layer + RGB_MATRIX_EFFECT_MAX) + +struct layer_rgb { + uint8_t type; + led_flags_t flags; + uint8_t mode; + union { + HSV hsv; + RGB rgb[DRIVER_LED_TOTAL]; + }; +}; + +#define LAYOUT_rgb(_flags, _mode, \ + R101, R100, R99, R98, R97, R96, R95, R94, R93, R92, R91, R90, R89, R88, R87, \ + R102, R1, R2, R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13, R14, R15, R86, \ + R103, R16, R17, R18, R19, R20, R21, R22, R23, R24, R25, R26, R27, R28, R29, R30, R85, \ + R31, R32, R33, R34, R35, R36, R37, R38, R39, R40, R41, R42, R43, R44, \ + R104, R45, R46, R47, R48, R49, R50, R51, R52, R53, R54, R55, R56, R57, R58, R84, \ + R105, R59, R60, R61, R62, R63, R64, R65, R66, R67, R83, \ + R68, R69, R70, R71, R72, R73, R74, R75, R76, R77, R78, R79, R80, R81, R82 \ + ) (struct layer_rgb) { .type = type_rgb, .flags = _flags, .mode = _mode, .rgb = { \ + R1, R2, R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13, R14, R15, R16, R17, R18, R19, R20, R21, \ + R22, R23, R24, R25, R26, R27, R28, R29, R30, R31, R32, R33, R34, R35, R36, R37, R38, R39, R40, \ + R41, R42, R43, R44, R45, R46, R47, R48, R49, R50, R51, R52, R53, R54, R55, R56, R57, R58, R59, \ + R60, R61, R62, R63, R64, R65, R66, R67, R68, R69, R70, R71, R72, R73, R74, R75, R76, R77, R78, \ + R79, R80, R81, R82, R83, R84, R85, R86, R87, R88, R89, R90, R91, R92, R93, R94, R95, R96, R97, \ + R98, R99, R100, R101, R102, R103, R104, R105 \ + }} + +#define LAYOUT_hsv(_flags, _mode, _hsv) \ + (struct layer_rgb) { \ + .type = type_hsv, \ + .flags = _flags, \ + .mode = _mode, \ + .hsv = {_hsv} \ + } + diff --git a/keyboards/massdrop/alt/keymaps/jdelkins/rules.mk b/keyboards/massdrop/alt/keymaps/jdelkins/rules.mk new file mode 100644 index 0000000000..17d80b8ca2 --- /dev/null +++ b/keyboards/massdrop/alt/keymaps/jdelkins/rules.mk @@ -0,0 +1,17 @@ +ifeq ($(OS),Windows_NT) + PROGRAM_CMD = bin/mdloader_windows --first --download $(TARGET).hex --restart +else + UNAME_S := $(shell uname -s) + ifeq ($(UNAME_S),Darwin) + PROGRAM_CMD = bin/mdloader_mac --first --download $(TARGET).hex --restart + else + PROGRAM_CMD = sudo bin/mdloader_linux --first --download $(TARGET).hex --restart + endif +endif + +LEADER_ENABLE = yes +MOUSEKEY_ENABLE = no +CONSOLE_ENABLE = no +NKRO_ENABLE = no +TAP_DANCE_ENABLE = yes +AUTO_SHIFT_ENABLE = no diff --git a/keyboards/massdrop/alt/keymaps/jdelkins_ss/config.h b/keyboards/massdrop/alt/keymaps/jdelkins_ss/config.h new file mode 100644 index 0000000000..a768f8bd22 --- /dev/null +++ b/keyboards/massdrop/alt/keymaps/jdelkins_ss/config.h @@ -0,0 +1,20 @@ +/* + Copyright 2020 Joel Elkins + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . +*/ + +#pragma once + +#define RGB_MATRIX_STARTUP_SPD 20 diff --git a/keyboards/massdrop/alt/keymaps/jdelkins_ss/keymap.c b/keyboards/massdrop/alt/keymaps/jdelkins_ss/keymap.c new file mode 100644 index 0000000000..f5a39338b8 --- /dev/null +++ b/keyboards/massdrop/alt/keymaps/jdelkins_ss/keymap.c @@ -0,0 +1,280 @@ +/* + Copyright 2020 Joel Elkins + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . +*/ + +#include QMK_KEYBOARD_H + +#include "print.h" + +// Idle handling + +#define IDLE_TIMEOUT 360 +uint16_t rgb_idle_seconds = 0; +uint16_t rgb_timer; +uint8_t save_layer; + +#define NUMLOCK_ON (host_keyboard_leds() & (1<type) { + case type_hsv: + for (uint8_t i = 0; i < DRIVER_LED_TOTAL ; i++) { + if (!(g_led_config.flags[i] & cur->flags)) + rgb_matrix_set_color(i, 0, 0, 0); + } + rgb_matrix_set_flags(cur->flags); + if (cur->mode >= RGB_MATRIX_EFFECT_MAX) + rgb_matrix_mode_noeeprom(rgbs[cur->mode - RGB_MATRIX_EFFECT_MAX].mode); + else + rgb_matrix_mode_noeeprom(cur->mode); + rgb_matrix_sethsv_noeeprom(cur->hsv.h, cur->hsv.s, cur->hsv.v); + break; + case type_rgb: + rgb_matrix_set_flags(cur->flags); + if (cur->mode >= RGB_MATRIX_EFFECT_MAX) + rgb_matrix_mode_noeeprom(rgbs[cur->mode - RGB_MATRIX_EFFECT_MAX].mode); + else + rgb_matrix_mode_noeeprom(cur->mode); + for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) { + const RGB *m = &cur->rgb[i]; + if (!RGB_IS_NULL(*m)) + rgb_matrix_set_color(i, m->r, m->g, m->b); + } + break; + } +} + +// Runs just one time when the keyboard initializes. +void matrix_init_keymap(void) { + set_rgb_layer(_QWERTY); + // force numlock on upon startup + if (!NUMLOCK_ON) { + tap_code(KC_NUMLOCK); + } +}; + +// Runs constantly in the background, in a loop. +void matrix_scan_keymap(void) { + if (rgb_matrix_get_flags() != LED_FLAG_NONE && timer_elapsed(rgb_timer) > 1000) { + rgb_idle_seconds++; + rgb_timer = timer_read(); + } + if (rgb_idle_seconds > IDLE_TIMEOUT) { + rgb_matrix_disable_noeeprom(); + rgb_idle_seconds = 0; + } +}; + +layer_state_t layer_state_set_keymap(layer_state_t state) { + set_rgb_layer(get_highest_layer(state)); + if (layer_state_cmp(state, _QWERTY)) + save_layer = _QWERTY; + return state; +} + +bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { + static uint32_t boot_timer; + struct layer_rgb *rgb_base_layer = &rgbs[save_layer]; + rgb_idle_seconds = 0; + rgb_matrix_enable_noeeprom(); + + switch (keycode) { + case KB_BOOT: + if (!get_mods()) { + if (record->event.pressed) { + boot_timer = timer_read32(); + } else { + if (timer_elapsed32(boot_timer) >= 750) { + reset_keyboard(); + } + } + return false; + } + break; + case RGB_MOD: + if (record->event.pressed) { + if (++rgb_base_layer->mode >= RGB_MATRIX_EFFECT_MAX) + rgb_base_layer->mode = RGB_MATRIX_NONE; + set_rgb_layer(save_layer); + } + return false; + case RGB_RMOD: + if (record->event.pressed) { + if (--rgb_base_layer->mode <= RGB_MATRIX_NONE) + rgb_base_layer->mode = RGB_MATRIX_EFFECT_MAX - 1; + set_rgb_layer(save_layer); + } + return false; + case RGB_HUI: + if (rgb_base_layer->type == type_hsv && record->event.pressed) { + if (rgb_base_layer->hsv.h > 235) + rgb_base_layer->hsv.h = 255; + else + rgb_base_layer->hsv.h += 20; + } + set_rgb_layer(save_layer); + return false; + case RGB_HUD: + if (rgb_base_layer->type == type_hsv && record->event.pressed) { + if (rgb_base_layer->hsv.h < 20) + rgb_base_layer->hsv.h = 0; + else + rgb_base_layer->hsv.h -= 20; + } + set_rgb_layer(save_layer); + return false; + case RGB_SAI: + if (rgb_base_layer->type == type_hsv && record->event.pressed) { + if (rgb_base_layer->hsv.s > 235) + rgb_base_layer->hsv.s = 255; + else + rgb_base_layer->hsv.s += 20; + } + set_rgb_layer(save_layer); + return false; + case RGB_SAD: + if (rgb_base_layer->type == type_hsv && record->event.pressed) { + if (rgb_base_layer->hsv.s < 20) + rgb_base_layer->hsv.s = 0; + else + rgb_base_layer->hsv.s -= 20; + } + set_rgb_layer(save_layer); + return false; + case RGB_VAI: + if (rgb_base_layer->type == type_hsv && record->event.pressed) { + if (rgb_base_layer->hsv.v > 235) + rgb_base_layer->hsv.v = 255; + else + rgb_base_layer->hsv.v += 20; + } + set_rgb_layer(save_layer); + return false; + case RGB_VAD: + if (rgb_base_layer->type == type_hsv && record->event.pressed) { + if (rgb_base_layer->hsv.v < 20) + rgb_base_layer->hsv.v = 0; + else + rgb_base_layer->hsv.v -= 20; + } + set_rgb_layer(save_layer); + return false; + case RGB_TOG: + if (record->event.pressed) { + switch (rgb_base_layer->flags) { + case LED_FLAG_ALL: + rgb_base_layer->flags = LED_FLAG_KEYLIGHT; + break; + case LED_FLAG_KEYLIGHT: + rgb_base_layer->flags = LED_FLAG_UNDERGLOW; + break; + case LED_FLAG_UNDERGLOW: + rgb_base_layer->flags = LED_FLAG_NONE; + break; + default: + rgb_base_layer->flags = LED_FLAG_ALL; + break; + } + } + set_rgb_layer(save_layer); + return false; + default: + return true; //Process all other keycodes normally + } + return true; +} diff --git a/keyboards/massdrop/alt/keymaps/jdelkins_ss/rgb_matrix.h b/keyboards/massdrop/alt/keymaps/jdelkins_ss/rgb_matrix.h new file mode 100644 index 0000000000..ff30cc0e42 --- /dev/null +++ b/keyboards/massdrop/alt/keymaps/jdelkins_ss/rgb_matrix.h @@ -0,0 +1,94 @@ +/* + Copyright 2020 Joel Elkins + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . +*/ + +#pragma once + +/* RGB LED Layout on the Massdrop ALT + * + * ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐ + * │ │ + * │ 100 99 98 97 96 95 94 93 92 91 90 89 88 │ + * │ 101 87 | + * │ ┌───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬───────┬────────────┬───────┐ │ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * │ │ ` │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ BackSpace │ Home │ │ + * │ │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 10 │ 11 │ 12 │ 13 │ 14 │ 15 │ │ + * │ 102 ├───────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬─────────┼───────┤ 86 │ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * │ │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │ Del │ │ + * │ │ 16 │ 17 │ 18 │ 19 │ 20 │ 21 │ 22 │ 23 │ 24 │ 25 │ 26 │ 27 │ 28 │ 29 │ 30 │ │ + * │ 103 ├──────────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─┬─────┴─────────┼───────┤ 85 │ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * │ │ Ctrl/Esc │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ Return │ PgUp │ │ + * │ │ 31 │ 32 │ 33 │ 34 │ 35 │ 36 │ 37 │ 38 │ 39 │ 40 │ 41 │ 42 │ 43 │ 44 │ │ + * │ 104 ├────────────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴──┬────┴───────┬───────┼───────┤ 84 │ + * │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ + * │ │ Shift │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │ Shift │ Up │ PgDn │ │ + * │ │ 45 │ 46 │ 47 │ 48 │ 49 │ 50 │ 51 │ 52 │ 53 │ 54 │ 55 │ 56 │ 57 │ 58 │ │ + * │ 105 ├─────────┬─────┴───┬───┴─────┬─┴───────┴───────┴───────┴───────┴───────┴─────┬─┴───────┼───────┴─┬──┬───────┼───────┼───────┤ 83 │ + * │ │ │ │ │ │ │ │▒▒│ │ │ │ │ + * │ │ Ctrl │ GUI │ Alt │ Space │ Alt │ Func │▒▒│ Left │ Down │ Right │ │ + * │ │ 59 │ 60 │ 61 │ 62 │ 63 │ 64 │▒▒│ 65 │ 66 │ 67 │ │ + * │ └─────────┴─────────┴─────────┴───────────────────────────────────────────────┴─────────┴─────────┴──┴───────┴───────┴───────┘ │ + * │ 68 82 │ + * │ 69 70 71 72 73 74 75 76 77 78 79 80 81 │ + * │ │ + * └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘ + */ + +enum layer_rgb_type { + type_hsv, + type_rgb, +}; + +#define RGB_LINK_TO_LAYER(layer) (layer + RGB_MATRIX_EFFECT_MAX) + +struct layer_rgb { + uint8_t type; + led_flags_t flags; + uint8_t mode; + union { + HSV hsv; + RGB rgb[DRIVER_LED_TOTAL]; + }; +}; + +#define LAYOUT_rgb(_flags, _mode, \ + R101, R100, R99, R98, R97, R96, R95, R94, R93, R92, R91, R90, R89, R88, R87, \ + R102, R1, R2, R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13, R14, R15, R86, \ + R103, R16, R17, R18, R19, R20, R21, R22, R23, R24, R25, R26, R27, R28, R29, R30, R85, \ + R31, R32, R33, R34, R35, R36, R37, R38, R39, R40, R41, R42, R43, R44, \ + R104, R45, R46, R47, R48, R49, R50, R51, R52, R53, R54, R55, R56, R57, R58, R84, \ + R105, R59, R60, R61, R62, R63, R64, R65, R66, R67, R83, \ + R68, R69, R70, R71, R72, R73, R74, R75, R76, R77, R78, R79, R80, R81, R82 \ + ) (struct layer_rgb) { .type = type_rgb, .flags = _flags, .mode = _mode, .rgb = { \ + R1, R2, R3, R4, R5, R6, R7, R8, R9, R10, R11, R12, R13, R14, R15, R16, R17, R18, R19, R20, R21, \ + R22, R23, R24, R25, R26, R27, R28, R29, R30, R31, R32, R33, R34, R35, R36, R37, R38, R39, R40, \ + R41, R42, R43, R44, R45, R46, R47, R48, R49, R50, R51, R52, R53, R54, R55, R56, R57, R58, R59, \ + R60, R61, R62, R63, R64, R65, R66, R67, R68, R69, R70, R71, R72, R73, R74, R75, R76, R77, R78, \ + R79, R80, R81, R82, R83, R84, R85, R86, R87, R88, R89, R90, R91, R92, R93, R94, R95, R96, R97, \ + R98, R99, R100, R101, R102, R103, R104, R105 \ + }} + +#define LAYOUT_hsv(_flags, _mode, _hsv) \ + (struct layer_rgb) { \ + .type = type_hsv, \ + .flags = _flags, \ + .mode = _mode, \ + .hsv = {_hsv} \ + } + diff --git a/keyboards/massdrop/alt/keymaps/jdelkins_ss/rules.mk b/keyboards/massdrop/alt/keymaps/jdelkins_ss/rules.mk new file mode 100644 index 0000000000..e7fb783e61 --- /dev/null +++ b/keyboards/massdrop/alt/keymaps/jdelkins_ss/rules.mk @@ -0,0 +1,12 @@ +ifeq ($(OS),Windows_NT) + PROGRAM_CMD = bin/mdloader_windows --first --download $(TARGET).hex --restart +else + UNAME_S := $(shell uname -s) + ifeq ($(UNAME_S),Darwin) + PROGRAM_CMD = bin/mdloader_mac --first --download $(TARGET).hex --restart + else + PROGRAM_CMD = sudo bin/mdloader_linux --first --download $(TARGET).hex --restart + endif +endif + +USER_NAME := jdelkins diff --git a/keyboards/planck/keymaps/jdelkins/config.h b/keyboards/planck/keymaps/jdelkins/config.h new file mode 100644 index 0000000000..e09fafc663 --- /dev/null +++ b/keyboards/planck/keymaps/jdelkins/config.h @@ -0,0 +1,58 @@ + /* Copyright 2020 Joel Elkins + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#pragma once + +#ifdef AUDIO_ENABLE + #define STARTUP_SONG SONG(PLANCK_SOUND) + // #define STARTUP_SONG SONG(NO_SOUND) + + #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \ + SONG(COLEMAK_SOUND), \ + SONG(DVORAK_SOUND) \ + } +#endif + +/* + * MIDI options + */ + +/* Prevent use of disabled MIDI features in the keymap */ +//#define MIDI_ENABLE_STRICT 1 + +/* enable basic MIDI features: + - MIDI notes can be sent when in Music mode is on +*/ + +#define MIDI_BASIC + +/* enable advanced MIDI features: + - MIDI notes can be added to the keymap + - Octave shift and transpose + - Virtual sustain, portamento, and modulation wheel + - etc. +*/ +//#define MIDI_ADVANCED + +/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */ +//#define MIDI_TONE_KEYCODE_OCTAVES 2 + +// Most tactile encoders have detents every 4 stages +#define ENCODER_RESOLUTION 4 + +#define AUTO_SHIFT_TIMEOUT 165 +#define LEADER_TIMEOUT 400 +#define LEADER_PER_KEY_TIMING diff --git a/keyboards/planck/keymaps/jdelkins/keymap.c b/keyboards/planck/keymaps/jdelkins/keymap.c new file mode 100644 index 0000000000..3d109e9e8c --- /dev/null +++ b/keyboards/planck/keymaps/jdelkins/keymap.c @@ -0,0 +1,423 @@ +/* Copyright 2015-2017 Jack Humbert + * Portions Copyright 2020 Joel Elkins + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include "jdelkins.h" +#include "muse.h" + +#ifdef LAYOUT +#undef LAYOUT +#endif +#define LAYOUT LAYOUT_planck_2x2u + +uint16_t bspc_timer; + +enum { + MY_BSPC = USER_SAFE_RANGE, + BACKLIT, +}; + +// recycle unused layers defined in my userspace +#define _RAISE _FUNC +#define _LOWER _SECRETS + +#define KP MO(_KP) +#define LOWER MO(_LOWER) +#define RAISE MO(_RAISE) + +int ctl_state = 0; + +void ctl_finished(qk_tap_dance_state_t *state, void *user_data) { + ctl_state = cur_dance(state); + switch (ctl_state) { + case SINGLE_TAP: qk_leader_start(); break; + case SINGLE_HOLD: register_code(KC_LCTL); break; + case DOUBLE_TAP: tap_code(KC_RCTL); break; + case DOUBLE_HOLD: register_code(KC_RCTL); break; + case TRIPLE_TAP: tap_code(KC_RCTL); tap_code(KC_RCTL); break; + case TRIPLE_HOLD: tap_code(KC_RCTL); register_code(KC_RCTL); break; + } +} + +void ctl_reset(qk_tap_dance_state_t *state, void *user_data) { + switch (ctl_state) { + case SINGLE_HOLD: unregister_code(KC_LCTL); break; + case DOUBLE_HOLD: + case TRIPLE_HOLD: unregister_code(KC_RCTL); break; + } + ctl_state = 0; +} + +void g_finished(qk_tap_dance_state_t *state, void *user_data) { + switch (cur_dance(state)) { + case SINGLE_TAP: + tap_code16(C(KC_END)); + break; + case DOUBLE_TAP: + tap_code16(C(KC_HOME)); + break; + } +} + +int kp_state = 0; + +void kp_finished(qk_tap_dance_state_t *state, void *user_data) { + kp_state = hold_cur_dance(state); + switch (kp_state) { + case SINGLE_HOLD: layer_on(_KP); break; + case DOUBLE_HOLD: layer_on(_RPT); break; + } +} + +void kp_reset(qk_tap_dance_state_t *state, void *user_data) { + switch (kp_state) { + case SINGLE_HOLD: layer_off(_KP); break; + case DOUBLE_HOLD: layer_off(_RPT); break; + } + kp_state = 0; +} + +enum { + TD_LDCTL, + TD_G, + TD_KP +}; + +qk_tap_dance_action_t tap_dance_actions[] = { + [TD_LDCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctl_finished, ctl_reset), + [TD_G] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, g_finished, NULL), + [TD_KP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, kp_finished, kp_reset), +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + +/* Qwerty + * ,-----------------------------------------------------------------------------------. + * | Tab | Q | W | E | R | T | Y | U | I | O | P | ` | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | A | S | D | F | G | H | J | K | L | ; | " | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Ctrl | Gui | Alt |Keypad| Bksp | Space | Left | Down | Up |Right | + * `-----------------------------------------------------------------------------------' + */ +[_QWERTY] = LAYOUT( + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_GRV, + KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, + TD(TD_LDCTL), MO(_ADJUST), MY_GUI, MY_ALT, MY_BSPC, MY_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT +), + +[_GAME] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, KC_NO, KC_LALT, RAISE, KC_SPC, KC_SPC, _______, _______, _______, _______ +), + +[_RAISE] = LAYOUT( + KC_ESC, _______, FW_WRD, KB_EOL, _______, _______, KB_COPY, KC_PGUP, _______, KC_LPRN, KC_RPRN, KC_MINS, + _______, KB_BOL, _______, KC_PGDN, _______, TD(TD_G), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, KC_BSLS, + _______, _______, KC_DEL, _______, KB_PASTE, BK_WRD, _______, _______, _______, _______, _______, KC_CALC, + _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END +), + +/* Same as _QWERTY but disable autoshift */ +[_RPT] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, KC_BSPC, KC_SPC, _______, _______, _______, _______ +), + +[_KP] = LAYOUT( + KC_NUMLOCK, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_F14, KC_7, KC_8, KC_9, KC_MINS, KC_EQL, + _______, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX, XXXXXXX, KC_4, KC_5, KC_6, KC_ASTR, _______, + _______, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_SLSH, _______, + _______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_PLUS, KC_END +), + +[_LOWER] = LAYOUT( + KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LBRC, KC_RBRC, KC_EQL, + _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LCBR, KC_RCBR, KC_PIPE, + _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_END, KC_MPLY, + _______, _______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT +), + +[_ADJUST] = LAYOUT( + _______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL, + _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______, + _______, RGB_TOG, KB_MAKE, KB_FLSH, KB_VRSN, KB_BOOT, _______, TG_SYS, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ +) + +/* [_ADJUST] = LAYOUT( */ +/* _______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL , */ +/* _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______, */ +/* _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, _______, _______, _______, */ +/* _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ */ +/* ) */ + +}; + +#ifdef AUDIO_ENABLE + float plover_song[][2] = SONG(PLOVER_SOUND); + float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND); +#endif + +layer_state_t layer_state_set_keymap(layer_state_t state) { + if (layer_state_cmp(state, _GAME) || layer_state_cmp(state, _RPT)) + autoshift_disable(); + else + autoshift_enable(); + return update_tri_layer_state(state, _KP, _RAISE, _LOWER); +} + +bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { + bool rc = true; + static bool bspc_del = false; + static bool bspc_initiated_func = false; + + switch (keycode) { + case MY_BSPC: + if (record->event.pressed) { + if (IS_LAYER_ON(_KP)) { + // special case: if _KP was turned on by another key, + // treat this as KC_DEL and don't do anything else + bspc_del = true; + register_code(KC_DEL); + return false; + } else { + bspc_timer = timer_read(); + bspc_initiated_func = true; + layer_on(_KP); + } + } else { + if (bspc_del) { + // special case: if _KP was turned on by another key, + // treat this as KC_DEL and don't do anything else + unregister_code(KC_DEL); + bspc_del = false; + return false; + } + + if (bspc_initiated_func) { + layer_off(_KP); + bspc_initiated_func = false; + } + + if (bspc_timer > 0) { + // here the key was pressed and released before the timer + // expired, so treat as a backspace tap and pretend we + // never activated _KP + bspc_timer = 0; + tap_code(KC_BSPC); + } else { + // the timer went off, so KC_BSPC was registered in + // matrix_scan_keymap. unregister it now + unregister_code(KC_BSPC); + } + } + return false; // special case, return now without resetting timer + // other paths should set rc and break + break; + + case BACKLIT: + if (record->event.pressed) { + register_code(KC_RSFT); +#ifdef BACKLIGHT_ENABLE + backlight_step(); +#endif + } else { + unregister_code(KC_RSFT); + } + rc = false; + break; + } + + bspc_timer = 0; + return rc; +} + +bool muse_mode = false; +uint8_t last_muse_note = 0; +uint16_t muse_counter = 0; +uint8_t muse_offset = 70; +uint16_t muse_tempo = 50; + +void encoder_update(bool clockwise) { + if (muse_mode) { + if (IS_LAYER_ON(_RAISE)) { + if (clockwise) { + muse_offset++; + } else { + muse_offset--; + } + } else { + if (clockwise) { + muse_tempo+=1; + } else { + muse_tempo-=1; + } + } + } else { + if (clockwise) { + #ifdef MOUSEKEY_ENABLE + tap_code(KC_MS_WH_DOWN); + #else + tap_code(KC_PGDN); + #endif + } else { + #ifdef MOUSEKEY_ENABLE + tap_code(KC_MS_WH_UP); + #else + tap_code(KC_PGUP); + #endif + } + } +} + +void dip_switch_update_user(uint8_t index, bool active) { + switch (index) { + case 0: { +#ifdef AUDIO_ENABLE + static bool play_sound = false; +#endif + if (active) { +#ifdef AUDIO_ENABLE + if (play_sound) { PLAY_SONG(plover_song); } +#endif + layer_on(_ADJUST); + } else { +#ifdef AUDIO_ENABLE + if (play_sound) { PLAY_SONG(plover_gb_song); } +#endif + layer_off(_ADJUST); + } +#ifdef AUDIO_ENABLE + play_sound = true; +#endif + break; + } + case 1: + if (active) { + muse_mode = true; + } else { + muse_mode = false; + } + } +} + +void keyboard_post_init_keymap(void) { + bspc_timer = 0; +} + +LEADER_EXTERNS(); + +void matrix_scan_keymap(void) { +#ifdef AUDIO_ENABLE + if (muse_mode) { + if (muse_counter == 0) { + uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()]; + if (muse_note != last_muse_note) { + stop_note(compute_freq_for_midi_note(last_muse_note)); + play_note(compute_freq_for_midi_note(muse_note), 0xF); + last_muse_note = muse_note; + } + } + muse_counter = (muse_counter + 1) % muse_tempo; + } else { + if (muse_counter) { + stop_all_notes(); + muse_counter = 0; + } + } +#endif + // if MY_BSPC is held down too long, pretend like it wasn't and start + // pressing backspace + if (bspc_timer > 0 && timer_elapsed(bspc_timer) > LEADER_TIMEOUT) { + layer_off(_KP); + bspc_timer = 0; + register_code(KC_BSPC); + } + LEADER_DICTIONARY() { + leading = false; + leader_end(); + + SEQ_ONE_KEY(KC_K) { + layer_invert(_KP); + } + SEQ_ONE_KEY(KC_G) { + layer_invert(_GAME); + } + SEQ_ONE_KEY(KC_KP_5) { + layer_invert(_KP); + } + SEQ_ONE_KEY(KC_5) { + layer_invert(_KP); + } + SEQ_TWO_KEYS(KC_SCLN, KC_1) { + send_secret_string(0); + } + SEQ_TWO_KEYS(KC_SCLN, KC_2) { + send_secret_string(1); + } + SEQ_TWO_KEYS(KC_SCLN, KC_3) { + send_secret_string(2); + } + SEQ_TWO_KEYS(KC_SCLN, KC_4) { + send_secret_string(3); + } + SEQ_TWO_KEYS(KC_SCLN, KC_5) { + send_secret_string(4); + } + SEQ_TWO_KEYS(KC_SCLN, KC_6) { + send_secret_string(5); + } + SEQ_TWO_KEYS(KC_SCLN, KC_M) { + send_secret_string(0); + } + SEQ_TWO_KEYS(KC_SCLN, KC_COMM) { + send_secret_string(1); + } + SEQ_TWO_KEYS(KC_SCLN, KC_DOT) { + send_secret_string(2); + } + SEQ_TWO_KEYS(KC_SCLN, KC_J) { + send_secret_string(3); + } + SEQ_TWO_KEYS(KC_SCLN, KC_K) { + send_secret_string(4); + } + SEQ_TWO_KEYS(KC_SCLN, KC_L) { + send_secret_string(5); + } + SEQ_ONE_KEY(KC_C) { + tap_code16(C(KC_C)); + } + } +} + +bool music_mask_user(uint16_t keycode) { + switch (keycode) { + case RAISE: + case LOWER: + return false; + default: + return true; + } +} diff --git a/keyboards/planck/keymaps/jdelkins/readme.md b/keyboards/planck/keymaps/jdelkins/readme.md new file mode 100644 index 0000000000..5149c7668d --- /dev/null +++ b/keyboards/planck/keymaps/jdelkins/readme.md @@ -0,0 +1,13 @@ +# jdelkins layout + +Features: + +- 2x2u layout with the split spaces both operating as layer keys +- No top row numbers; rely on a keypad layer +- My typical leader setup for toggling modes, accessing secrets, etc. + + +# TODO + +- Add/improve audio features +- Fix \_ADJUST layer - there's a bunch of junk on there that needs cleanng up. diff --git a/keyboards/planck/keymaps/jdelkins/rules.mk b/keyboards/planck/keymaps/jdelkins/rules.mk new file mode 100644 index 0000000000..f17e67c234 --- /dev/null +++ b/keyboards/planck/keymaps/jdelkins/rules.mk @@ -0,0 +1,4 @@ +SRC += muse.c +LEADER_ENABLE = yes +TAP_DANCE_ENABLE = yes +AUTO_SHIFT_ENABLE = yes -- cgit v1.2.3