From 6930eed964f18a9021fc6c6781e6fa3066290ed9 Mon Sep 17 00:00:00 2001 From: X-Bows Tech <41098278+XBowsTech@users.noreply.github.com> Date: Thu, 16 Sep 2021 01:14:05 +0800 Subject: [Keyboard] Update lighting effects for xbows keyboard (#14432) --- keyboards/xbows/knight/config.h | 7 +++++-- keyboards/xbows/knight/keymaps/default/config.h | 19 +++++++++++++------ 2 files changed, 18 insertions(+), 8 deletions(-) (limited to 'keyboards/xbows/knight') diff --git a/keyboards/xbows/knight/config.h b/keyboards/xbows/knight/config.h index 2b15cbbb3f..1c89b83ecf 100644 --- a/keyboards/xbows/knight/config.h +++ b/keyboards/xbows/knight/config.h @@ -28,9 +28,12 @@ #define MATRIX_ROW_PINS { F7, F6, F5, F4, F1, F0 } #define MATRIX_COL_PINS { B0, B1, B2, B3, B7, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6 } #define DIODE_DIRECTION COL2ROW - #define DEBOUNCE 3 +/* disable these deprecated features by default */ +#define NO_ACTION_MACRO +#define NO_ACTION_FUNCTION + #ifdef RGB_MATRIX_ENABLE # define RGB_MATRIX_LED_PROCESS_LIMIT 18 # define RGB_MATRIX_LED_FLUSH_LIMIT 16 @@ -39,7 +42,7 @@ # define RGB_MATRIX_KEYPRESSES # define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 # define RGB_MATRIX_CENTER \ - { 92, 43 } + { 92, 33 } # define DRIVER_ADDR_1 0b1110100 # define DRIVER_ADDR_2 0b1110110 diff --git a/keyboards/xbows/knight/keymaps/default/config.h b/keyboards/xbows/knight/keymaps/default/config.h index 8e1b68f97f..22a7112f8c 100644 --- a/keyboards/xbows/knight/keymaps/default/config.h +++ b/keyboards/xbows/knight/keymaps/default/config.h @@ -17,27 +17,34 @@ #ifdef RGB_MATRIX_ENABLE # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set + +# define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue # define DISABLE_RGB_MATRIX_SOLID_COLOR // Static single hue, no speed support # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes +# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes # define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right # define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right # define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation -# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAT // Single hue spinning spiral fades saturation +# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness +# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in -# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard +# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right +# define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard +# define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard +# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard +# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation +# define DISABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back +# define DISABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left +# define DISABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right # define DISABLE_RGB_MATRIX_DIGITAL_RAIN // That famous computer simulation # define DISABLE_RGB_MATRIX_TYPING_HEATMAP // How hot is your WPM! -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out -# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out -//# define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out # define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out # define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out -//# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out #endif -- cgit v1.2.3