From b2ee290c9f506e42dd9c4577c8147646c405aeb0 Mon Sep 17 00:00:00 2001 From: Danny Date: Tue, 12 Feb 2019 19:57:24 -0500 Subject: [Keyboard] Move Keebio boards to own folder (#5109) * Move boards into keebio folder * Rename keymap * Update BDN9 files * Update BFO-9000 files * Update Chocopad files * Update Dilly files * Update Fourier files, collapse rev1 into main * Update Iris files * Update Laplace files * Update Levinson files, fix buswerks keymap * Update Nyquist files * Fix keymap issues * Update Quefrency files * Update Rorschach files * Update TF68 files * Update Viterbi files * Update Viterbi files * Update Wavelet files * Reformat default layout * Fix up default folder for Iris * Remove already defined aliases --- keyboards/viterbi/keymaps/drashna/keymap.c | 99 ------------------------------ 1 file changed, 99 deletions(-) delete mode 100644 keyboards/viterbi/keymaps/drashna/keymap.c (limited to 'keyboards/viterbi/keymaps/drashna/keymap.c') diff --git a/keyboards/viterbi/keymaps/drashna/keymap.c b/keyboards/viterbi/keymaps/drashna/keymap.c deleted file mode 100644 index 9ca14961be..0000000000 --- a/keyboards/viterbi/keymaps/drashna/keymap.c +++ /dev/null @@ -1,99 +0,0 @@ -#include QMK_KEYBOARD_H -#include "drashna.h" - -extern keymap_config_t keymap_config; - -// Each layer gets a name for readability, which is then used in the keymap matrix below. -// The underscores don't mean anything - you can have a layer called STUFF or any other name. -// Layer names don't all need to be of the same length, obviously, and you can also skip them -// entirely and just use numbers. - - -// Fillers to make layering more clear -#define _______ KC_TRNS -#define XXXXXXX KC_NO - -#define LMACRO OSL(_MACROS) -#define DIABLO TG(_DIABLO) -#define GAMEPAD TG(_GAMEPAD) -#define MEDIA TT(_MEDIA) - - -//enum more_custom_keycodes { -// KC_P00 = NEW_SAFE_RANGE -//}; - -const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - - [_NUMLOCK] = LAYOUT_ortho_5x7( - LMACRO, DIABLO, GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS, - MEDIA, KC_CALC, XXXXXXX, KC_P7, KC_P8, KC_P9, KC_PAST, - KC_HOME, KC_DEL, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PMNS, - KC_END, KC_UP, KC_PGDN, KC_P1, KC_P2, KC_P3, KC_PPLS, - KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_COLN, KC_PENT - ), - - [_DIABLO] = LAYOUT_ortho_5x7( - KC_ESC, DIABLO, KC_V, KC_D, XXXXXXX, XXXXXXX, KC_L, - KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_J, - KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, KC_F, - KC_LCTL, KC_D3_3, KC_D3_3, KC_D3_3, KC_D3_3, KC_Z, KC_DIABLO_CLEAR, - KC_LALT, KC_F4, KC_F5, KC_F8, KC_F9, KC_F10, SFT_T(KC_SPACE) - ), - - [_GAMEPAD] = LAYOUT_ortho_5x7( // Game pad layout designed primarily for Overwatch - LMACRO, KC_ESC, GAMEPAD, KC_1, KC_2, KC_3, KC_4, - MEDIA, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, - KC_Z, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, - KC_Y, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, - KC_F1, KC_U, KC_I, KC_Y, KC_V, KC_SPC, KC_V - ), - - [_MACROS] = LAYOUT_ortho_5x7( - LMACRO, KC_OVERWATCH,GAMEPAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, - KC_C9, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, - KC_SYMM, KC_TORB, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, - KC_GLHF, KC_GOODGAME, KC_GGEZ, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, - KC_SALT, KC_MORESALT, KC_SALTHARD, KC_JUSTGAME, KC_AIM, XXXXXXX, KC_PENT - ), - - - [_MEDIA] = LAYOUT_ortho_5x7( - KC_MAKE, KC_RESET,MU_TOG, AU_ON, AU_OFF, CK_TOGG, RGB_SAD, - MEDIA, EEP_RST, KC_RGB_T,RGB_M_P, RGB_M_B, RGB_M_R, RGB_SAI, - RGB_TOG, RGB_MOD, RGB_RMOD,RGB_M_SW,RGB_M_SN,RGB_M_K, RGB_HUD, - KC_MPLY, KC_MPRV, KC_MNXT, RGB_M_X, RGB_M_G, RGB_M_P, RGB_HUI, - KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI - ) - - -}; - - - -bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { - - //switch (keycode) { - //case KC_P00: - // if (!record->event.pressed) { - // tap(KC_KP_0); - // tap(KC_KP_0); - // } - // return false; - // break; - //} - return true; -} - - - - -void matrix_init_keymap(void) { - #ifndef CONVERT_TO_PROTON_C - setPinOutput(D5); - writePinHigh(D5); - - setPinOutput(B0); - writePinHigh(B0); - #endif -} -- cgit v1.2.3